The Point of no return is a story of blackmail, hostage situation, sexual harassment, kidnapping and... you get the point. It's dark focused on actions with unwilling participants, so if that's not your thing then don't play it.
The overall story of fugitives taking shelter in Jennifer's (mom) home is a bit reliant on... I guess you can call it a suspension of disbelief, while not exactly so outrageous that you'll think there isn't any hint of reality in it, it leaves something for you to ignore if you want to continue with the narrative and this is further escalated with scenes that add more characters into the mix further on (which I won't spoil).
BUT its focus on the scenes at hand, and the timing of decisions really pull you in, and only when you stop playing or think about the overall story do you really see the flaws, so it's really a non-issue.
Speaking of choices, this game so far has 3 paths:
a) "Please don't touch my daughter, take me instead" - that's the jist of it, as the mom is the main protagonist you can try and avoid them getting their hands on your daughter, it doesn't mean she's entirely safe, but you'll get most of the action.
b) "Fuck you, I'm not doing what you tell me." - A defiant choice, but you forget that your daughter is also in the mix, and instead they'll go for her instead.
c) "Ying and Yang." Defiant at times, cooperative at others. This choice features scenes with the main character (mom) and the daughter.
This of course means replaying the game, but if you start a save for each path then you'll be able to continue each path with each new version.
Speaking of versions, and although it's not affecting my rating, I've had minimal problems with save compatibility and the progress has been interesting each time.
So why the 5 star rating?
"Is the art mindblowing? The characters? The content? WHAT IS IT DAMN IT?" - You might ask.
And I'd respond with... How dare you talk to me in that tone, do you know who I am?!?!
Just joking. But in all seriousness, there isn't one exceptional point that singlehandedly blows this game's score to 5 stars, instead you have a mix of quite great art, great characters which the interactions they portray are solid and follow a nice path (unless you're trying to make choices that don't really match your previous ones), a great focus on the nervousness of the choices each character takes, along side with the shyness or embarrassment / reluctance of it all. Doing all of this without getting overtly dark and depressing, it manages to continue to push the characters into more depraved situations with a great pace, while maintaining the mood / tone that was set by previous versions.
Is it the best game ever? No. Are there better ones? Sure. Does it do an excellent job for the story it is trying to tell? Yes.
Reviewed Version 0.18.
PS: I got rushed into finishing this as I had to go, so I didn't really re-read it, so excuse any typos or things that don't make much sense