I wasn't expected much, but this is poor even by low effort RPG maker game standards. It's stock standard RPG maker gameplay, but with a lewd capture mechanic. If you don't escape the capture in 2 rounds, the character gets KO'd. Characters have annoyingly little MP and do next to no damage with basic attacks, so the (short) gameplay loop is 'hang out by a recovery point, grind 2-3 levels, fight boss, repeat'.