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Benobi96

New Member
Jan 2, 2020
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Random Dares: Great point! This will evolve with more updates and different scenarios. There will also be opportunities to talk with other players to 'guide' their dares and truths to each other. Already if you ask Ashley for help against Elizabeth, she will dare her to take her top off, which currently the only way of doing that. We are planning on making Chad more useful in that regard as well. If Chad is also after Elizabeth, the two of you will be able to work together to get more interesting things out of her. The entire point of the game is to kind of surf along RNGsus but currently there isn't much content yet. As it goes along, there will be more.

Chad vs Elizabeth: Every day, Chad will pick another girl to focus on. If the two of you are cool, then you will be able to ask him to lay off, and sometimes it might work. Right now he will stop focusing on Ahsley, but I will add that back in. Considering the only other girl usually is Elizabeth, that means he always picks her. When you get other girls to join, it will be broader. Your relationship with Chad will allow him to help you do certain things. Either by being friendly and working together to get girls naked, or by pissing him off enough that Ashley gets closer to you as her relief from the antics of dum-dum.

Bugs: I caught a couple of them buggers myself, but there are always more! I'll keep working on getting the logics right, and each update I'll be getting better at squashing them bugs! Thank you for the help with that Elizabeth bug and getting her dressed. I forgot to add a few lines to see what she was wearing before.

Control: That will be coming in future updates. As MC gets more reputation, you can learn some skills that allow you to better control the round. As it stands, there is precious little control. But eventually in this build you can catch Chad cheating when he spins. Then you can convince him to teach you his technique, allowing you to better land on the player you aim for.

I hope you look forward to more updates! I appreciate your feedback
Hi, I'm definitely looking forward to new updates.

What I would change tho is the staring contest. It takes too long for something you can't win.
Also, the cookie story with Melody is irritating.
The game is about exploration and trying out different situations. Having an element in it that requires a lot of effort but then leads nowhere is unpleasant.

After you wrote that, I took another closer look at the gameplay. I knew that you had to ask Ashley for help, but doing it twice is a bit messy in my opinion.
After asking for help the first time, the option disappears and only reappears when Liz is sitting there in her underwear. Since the second request for help is identical in text and has no effect depending on the game situation (more on that later), it's not immediately obvious that you've done something right. It would be nice if the texts were a little more specific or at least different.

For this request to be successful, Ashley must logically land on Liz with the bottle. This happens in 33% of cases. Then Liz must choose “Dare,” which reduces the chance of success to 17%. In 5 rounds of play, there is a 40% chance that Ashley will not be able to help us.
Some kind of feedback would be nice so that the player knows they did something right but were unlucky. Especially on the second attempt to make Liz lose her top.

What I find really interesting are the characters' special “abilities.” This allows you to avoid the unnecessary baggage that many games have with overly complex “simulations,” while still creating clear individualization.
Liz has pressure, Chad has hostility, Ashley could have something like fame, Carmen something like ambition, etc.

I'm very excited to see what's coming next.
 

Echox2

Newbie
Game Developer
Oct 6, 2017
71
143
217
Hi, I'm definitely looking forward to new updates.

What I would change tho is the staring contest. It takes too long for something you can't win.
Also, the cookie story with Melody is irritating.
The game is about exploration and trying out different situations. Having an element in it that requires a lot of effort but then leads nowhere is unpleasant.

After you wrote that, I took another closer look at the gameplay. I knew that you had to ask Ashley for help, but doing it twice is a bit messy in my opinion.
After asking for help the first time, the option disappears and only reappears when Liz is sitting there in her underwear. Since the second request for help is identical in text and has no effect depending on the game situation (more on that later), it's not immediately obvious that you've done something right. It would be nice if the texts were a little more specific or at least different.

For this request to be successful, Ashley must logically land on Liz with the bottle. This happens in 33% of cases. Then Liz must choose “Dare,” which reduces the chance of success to 17%. In 5 rounds of play, there is a 40% chance that Ashley will not be able to help us.
Some kind of feedback would be nice so that the player knows they did something right but were unlucky. Especially on the second attempt to make Liz lose her top.

What I find really interesting are the characters' special “abilities.” This allows you to avoid the unnecessary baggage that many games have with overly complex “simulations,” while still creating clear individualization.
Liz has pressure, Chad has hostility, Ashley could have something like fame, Carmen something like ambition, etc.

I'm very excited to see what's coming next.
Thank you for the feedback! Keep it up! Haha. It all makes the game better. (I mean... hopefully)

Staring Contest: This little minigame is still proof-of-concept, so in a future update there will be a way to win. I also want to add some letterboxing so it seems like our eyes are shutting. And I need to tweak the variables so it is less jarring. And of course, what happens if you can win? Is that even possible without cheating of some sort?

Cookies: Melody's update will add more stuff about cookies with her. It is a mere taste(get it? because food? God, I'm clever) of what's to come. And maybe an achievement for 5 or 10 in a row?

Feedback: I fully agree. Maybe I will add a notification icon or something that shows you are making progress, or that there is something new in the dialogue or something. Not 100% sure how I'll try that out, but I'll definitely do something to make it more likely. And maybe do some cheating behind the scenes so that if Ashley is helping you out, she will FORCE Elizabeth to say 'Dare'.

Special Attributes: Yes, the idea is that in the future, each character will have their own attribute or gameplay thing that makes it more interesting and varied. You hit the nail on the head with that analysis!

Again, I appreciate you taking the time to reach out and give feedback! It's the best way to make this game better!

Hope you look forward to what's coming next! More fleshed out dares and unique dialogues with the players.
 
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