Some Feedback:
Pros:
1. Great choice of girls to put in the game and plenty of them
2. Really like the leveled dungeon and being able to gather fighters
3. The world is compact enough but also large enough...everything is pretty easy to find once you get around a few times
4. The times of events are really good and well thought out, easy to follow and "connect" well
Cons:
1. The grind is unreal. It's the reason I stopped playing after 10 hours (with cheats).
1a. The dungeon grind is enough to drive anyone nuts. Then on top of that, you have to make probably thousands of potions just to get all the girls to a level of corruption where they'll actually start being approachable.
2a. The dungeon and the regular world do not interact or work in conjunction with each other at all, but the regular world depends on the dungeon for potions. What I mean by this is, why not put some potions around town....or have them as rewards for completing a quest or hitting milestones? Why doesn't the cat girl's attitude toward you change when you complete levels of the dungeon?
3a. After multiple quest lines with Alison, Elsa, Cat girl and the other sister, I have yet to see one slice of nudity. This is after ALOT of grinding...form Gym quests to homework, to movies, to photography...all leading to yet another dead end quest. To add to the pain, these quests require multiple interactions at particular times with each girl.
That is my only con. Here is what I'd suggest to solve this gigantic issue. The game, in it's current state, is not fun and is a pure grindfest...Worse then Lineage/Lineage II type grindfest:
1. Reduce quest chains and amount of encounters needed. If this is not an option, then I would ramp up how quickly the girls starting showing something. At this pace, it feels like nothing will happen and I was never truly excited to continue. I gave it more time hoping that would change...it didn't.
2. Reduce the mats needed for alchemist potions AND reduce all corruption/love milestone numbers drastically. Instead of 150 corruption, make it 40, instead of 20 love, make it 10.
3. Incorporate regular world actions into dungeon completion and potion creation.
4. Enhance the loot from chests in the dungeons. The fact that im in level 30 and open a chest to get 1 whole Bandage is trifling.
5. Have plus weapons drop in the chests. The mats to make these is insane, but understood....if they dropped from chests as well.
Conclusion: I love RPGM games and I love this one to an extent, but the grind is unreal and on top of that, everything done in that grind is unrewarding. Fix that, and this game would be amazing.
Pros:
1. Great choice of girls to put in the game and plenty of them
2. Really like the leveled dungeon and being able to gather fighters
3. The world is compact enough but also large enough...everything is pretty easy to find once you get around a few times
4. The times of events are really good and well thought out, easy to follow and "connect" well
Cons:
1. The grind is unreal. It's the reason I stopped playing after 10 hours (with cheats).
1a. The dungeon grind is enough to drive anyone nuts. Then on top of that, you have to make probably thousands of potions just to get all the girls to a level of corruption where they'll actually start being approachable.
2a. The dungeon and the regular world do not interact or work in conjunction with each other at all, but the regular world depends on the dungeon for potions. What I mean by this is, why not put some potions around town....or have them as rewards for completing a quest or hitting milestones? Why doesn't the cat girl's attitude toward you change when you complete levels of the dungeon?
3a. After multiple quest lines with Alison, Elsa, Cat girl and the other sister, I have yet to see one slice of nudity. This is after ALOT of grinding...form Gym quests to homework, to movies, to photography...all leading to yet another dead end quest. To add to the pain, these quests require multiple interactions at particular times with each girl.
That is my only con. Here is what I'd suggest to solve this gigantic issue. The game, in it's current state, is not fun and is a pure grindfest...Worse then Lineage/Lineage II type grindfest:
1. Reduce quest chains and amount of encounters needed. If this is not an option, then I would ramp up how quickly the girls starting showing something. At this pace, it feels like nothing will happen and I was never truly excited to continue. I gave it more time hoping that would change...it didn't.
2. Reduce the mats needed for alchemist potions AND reduce all corruption/love milestone numbers drastically. Instead of 150 corruption, make it 40, instead of 20 love, make it 10.
3. Incorporate regular world actions into dungeon completion and potion creation.
4. Enhance the loot from chests in the dungeons. The fact that im in level 30 and open a chest to get 1 whole Bandage is trifling.
5. Have plus weapons drop in the chests. The mats to make these is insane, but understood....if they dropped from chests as well.
Conclusion: I love RPGM games and I love this one to an extent, but the grind is unreal and on top of that, everything done in that grind is unrewarding. Fix that, and this game would be amazing.