Create and Fuck your AI Slut -70% OFF
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RPGM The Wish [v0.39] [The Sex Game's Stories]

2.00 star(s) 36 Votes

Who is the next woman that needs to be completed? V0.39 and next

  • Dani (Jensen)

    Votes: 72 13.7%
  • Sam (Samantha Saint)

    Votes: 42 8.0%
  • Kesha and Sheila (Ortega)

    Votes: 56 10.7%
  • Valentina (Jewels)

    Votes: 65 12.4%
  • Sophie (Dee)

    Votes: 125 23.9%
  • Cherie (Deville)

    Votes: 86 16.4%
  • Samantha (Rhone)

    Votes: 14 2.7%
  • Dakota (Sky)

    Votes: 94 17.9%
  • Jasmine (Grey)

    Votes: 30 5.7%
  • Jayden (James)

    Votes: 62 11.8%

  • Total voters
    524
  • This poll will close: .

Furyan

Active Member
Nov 16, 2017
924
678
277
if you want Full Saves, it's better to just look into the video pack folder through explorer, watch one, figure out which porn star it is (her first name will be listed as the file name), look for the studio branding, then google that star and the studio, you will find the full video in good quality, instead of 5 second clips in really shitty quality that you would get from using other folks saves.
Thanks for nothing
 

t4nk44

Newbie
Aug 7, 2017
57
16
214
Dude, quit trying to get players to do the dungeon, it's just annoying. And don't hide cheats behind a paywall, we have ways of getting around it.

Others out there, use this to modify your saves to give you what you need. Some stuff you have to have at least 1 of, like corruption, and the different potions, but once you have them, just find them in the list and add as many as you need. You will need to have used a corruption potion on NPCs for the variable to show up first.
Maybe don't go outside the range of the variables and it should be ok, it tested with small batches first and nothing game breaking. Upload the system.json file as well and the items.json file so it shows you what you need to edit.
Some of it is french, but just use google translate to make sure you are setting the correct variable.
 

evresnatas

New Member
Oct 29, 2018
5
8
60
This game breaks every convention of basic game design and I cant help to believe this is on purpose.
One very basic example:

- > You need 150 corruption to be able to flirt.

Once you figure out the core mechanic how to even generate corruption potions, you know this game is shady asf. The amount of grind is not enough to describe how poorly optimized this game is -Ive seen the creator validate the grind that it "speeds up the further you get into the dungeon".

Adding corruption to food yields 2 corruption to everyone in that house.

Meaning youll need to prepare 75 meals - thats 75 days minimum to just be able to advance beyond "speaking" to npcs. (and thats based on the premise you have corruption potions to begin with).

Bro the whole dungeon design is abyssmal, its sadistic if anything. Even using cheat you will barely be able to advance in this mess. You honestly must cheat in this game to be able to play it - even when you understand the mechanics, even when using cheats. Its still abyssmal how small the rewards are for playing the game.

Second point:
Never add characters that are just dead ends as pretending they "will be added later". Especially in this game format there is literary no reason. If you decide to pursue a npc and start getting the corruption in - youll find that many if not a majority of the potential interesting npcs - that are not incest content - are literary dead ends with zero content.

Third point:
All of the above can be bypassed kindish, but there is no coherrent thought or story going on here. There is literary no dialogues that can help you understand the next step. Youll have to constantly check each characters "walkthrough" as the the game progresses in a style that makes zero sense in terms of game design. Youll do the same interaction upwards of 12 times in some occassion, only to not actually make any real progress.

Constructive feedback:
Remove everything happening in the beginning, the bully that beats you up serves zero purpose for the story other than prohibiting access to the menu. For zero purposes.

Add the ability to time skip - remove the intelligence penalty for sleeping or skipping school.

Spend more time making the dialogues coherrent so it makes sense where to go next in a natural format, instead of heavily relying on the walkthrough. Remove the repetition of the same interactions. Every stage stage should only be 1/1.

Add more values to basic interactions such as talking etc.

It will make the core experience more coherrent - create a greater interest in the basic design that honestly is interesting and has potential. But the execution style feels at best as quantity for the sake of quantity, with very little quality to carry the immense quantity.

You dont need 50 dungeon mazes if the first 10 are bland, annoying and basic. Instead make the first 10 coherrent and relevant.
 

TSGS

Well-Known Member
Game Developer
Oct 21, 2019
1,008
589
298
This game breaks every convention of basic game design and I cant help to believe this is on purpose.
One very basic example:

- > You need 150 corruption to be able to flirt.

Once you figure out the core mechanic how to even generate corruption potions, you know this game is shady asf. The amount of grind is not enough to describe how poorly optimized this game is -Ive seen the creator validate the grind that it "speeds up the further you get into the dungeon".

Adding corruption to food yields 2 corruption to everyone in that house.

Meaning youll need to prepare 75 meals - thats 75 days minimum to just be able to advance beyond "speaking" to npcs. (and thats based on the premise you have corruption potions to begin with).

Bro the whole dungeon design is abyssmal, its sadistic if anything. Even using cheat you will barely be able to advance in this mess. You honestly must cheat in this game to be able to play it - even when you understand the mechanics, even when using cheats. Its still abyssmal how small the rewards are for playing the game.

Second point:
Never add characters that are just dead ends as pretending they "will be added later". Especially in this game format there is literary no reason. If you decide to pursue a npc and start getting the corruption in - youll find that many if not a majority of the potential interesting npcs - that are not incest content - are literary dead ends with zero content.

Third point:
All of the above can be bypassed kindish, but there is no coherrent thought or story going on here. There is literary no dialogues that can help you understand the next step. Youll have to constantly check each characters "walkthrough" as the the game progresses in a style that makes zero sense in terms of game design. Youll do the same interaction upwards of 12 times in some occassion, only to not actually make any real progress.

Constructive feedback:
Remove everything happening in the beginning, the bully that beats you up serves zero purpose for the story other than prohibiting access to the menu. For zero purposes.

Add the ability to time skip - remove the intelligence penalty for sleeping or skipping school.

Spend more time making the dialogues coherrent so it makes sense where to go next in a natural format, instead of heavily relying on the walkthrough. Remove the repetition of the same interactions. Every stage stage should only be 1/1.

Add more values to basic interactions such as talking etc.

It will make the core experience more coherrent - create a greater interest in the basic design that honestly is interesting and has potential. But the execution style feels at best as quantity for the sake of quantity, with very little quality to carry the immense quantity.

You dont need 50 dungeon mazes if the first 10 are bland, annoying and basic. Instead make the first 10 coherrent and relevant.
The game is currently under development, so it is normal that some NPCs do not have content yet.

The 150 corruption points for flirting were set before checking the progress with the NPCs; only the NPCs that do not have content yet have this level of corruption, but the others have been reduced.

For now, I am focusing on adding content. The dialogues are planned to be modified later.

It is possible to advance time; simply interact with any NPC to move forward by 1 hour or with Valentine to move forward by 3 hours. Interact with the hero's bed to advance by 1 hour or 1 day.

Delete the entire beginning... There needs to be more dialogue but it should make the story completely nonsensical :unsure: This explains why the hero has 0 friendship with all the NPCs, the reason for his anger that led to the disappearance of all men, and how he discovered magic.

There is no quest that repeats 12 times. There are only 4 or 5 NPCs that have the first quest which asks to be done 20 or 15 times, then the quests go down to 5 times, then to 2, and finally to 1 time.

The number of levels of the cave can be reduced. Just follow the instructions given at the beginning.

It was announced some time ago that it will be possible to obtain special rewards such as maximizing intelligence and canceling the penalty at the same time, but that this functionality is still under development.
 

evresnatas

New Member
Oct 29, 2018
5
8
60
The game is currently under development, so it is normal that some NPCs do not have content yet.

The 150 corruption points for flirting were set before checking the progress with the NPCs; only the NPCs that do not have content yet have this level of corruption, but the others have been reduced.

For now, I am focusing on adding content. The dialogues are planned to be modified later.

It is possible to advance time; simply interact with any NPC to move forward by 1 hour or with Valentine to move forward by 3 hours. Interact with the hero's bed to advance by 1 hour or 1 day.

Delete the entire beginning... There needs to be more dialogue but it should make the story completely nonsensical :unsure: This explains why the hero has 0 friendship with all the NPCs, the reason for his anger that led to the disappearance of all men, and how he discovered magic.

There is no quest that repeats 12 times. There are only 4 or 5 NPCs that have the first quest which asks to be done 20 or 15 times, then the quests go down to 5 times, then to 2, and finally to 1 time.

The number of levels of the cave can be reduced. Just follow the instructions given at the beginning.

It was announced some time ago that it will be possible to obtain special rewards such as maximizing intelligence and canceling the penalty at the same time, but that this functionality is still under development.
i rarely take the time to comment. But You really dont like listening, taking feedback, nor have shown any capacity of actually listening or trying to understand what others (including me) - have said.

Its your project - you can do whatever you want with it. You can keep going in the path you have chosen. But I never asked you to defend whatever it is you hope to create. You can take the feedback and do whatever you want with it. But what you cant do is pretend that somehow youve done the things you pretend you have done.

"There is no quest that repeats 12 times. There are only 4 or 5 NPCs that have the first quest which asks to be done 20 or 15 times, then the quests go down to 5 times, then to 2, and finally to 1 time."

Please read your own response here outloud for 20 times. It just does not make sense as a game mechanic. I understand you have setup this via variables - but you dont need a variable to ever go as high as 20 for progression.

" Delete the entire beginning... There needs to be more dialogue but it should make the story completely nonsensical :unsure: This explains why the hero has 0 friendship with all the NPCs, the reason for his anger that led to the disappearance of all men, and how he discovered magic. "

This bit only makes sense to you. It does not convey or is conversed in a meaningful way in execution.

" It was announced some time ago that it will be possible to obtain special rewards such as maximizing intelligence and canceling the penalty at the same time, but that this functionality is still under development. "

The only way this game is reasonable acceptable to play is using cheats by maxing all stats and interactions to maximum, basically bypassing your entire game design. This is how the majority of players approach this game, this is not good game design.

I wish you the best of luck. Its evident you've put alot of work into this project - and thus deserve cred for putting alot of concepts together. But its current state is not playable without cheats.

Lower all the available variables to a maximum of either 100 or 50. But not a silly number like 1000. Less is more.
 
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TSGS

Well-Known Member
Game Developer
Oct 21, 2019
1,008
589
298
i rarely take the time to comment. But You really dont like listening, taking feedback, nor have shown any capacity of actually listening or trying to understand what others (including me) - have said.

Its your project - you can do whatever you want with it. You can keep going in the path you have chosen. But I never asked you to defend whatever it is you hope to create. You can take the feedback and do whatever you want with it. But what you cant do is pretend that somehow youve done the things you pretend you have done.

"There is no quest that repeats 12 times. There are only 4 or 5 NPCs that have the first quest which asks to be done 20 or 15 times, then the quests go down to 5 times, then to 2, and finally to 1 time."

Please read your own response here outloud for 20 times. It just does not make sense as a game mechanic. I understand you have setup this via variables - but you dont need a variable to ever go as high as 20 for progression.

" Delete the entire beginning... There needs to be more dialogue but it should make the story completely nonsensical :unsure: This explains why the hero has 0 friendship with all the NPCs, the reason for his anger that led to the disappearance of all men, and how he discovered magic. "

This bit only makes sense to you. It does not convey or is conversed in a meaningful way in execution.

" It was announced some time ago that it will be possible to obtain special rewards such as maximizing intelligence and canceling the penalty at the same time, but that this functionality is still under development. "

The only way this game is reasonable acceptable to play is using cheats by maxing all stats and interactions to maximum, basically bypassing your entire game design. This is how the majority of players approach this game, this is not good game design.

I wish you the best of luck. Its evident you've put alot of work into this project - and thus deserve cred for putting alot of concepts together. But its current state is not playable without cheats.

Lower all the available variables to a maximum of either 100 or 50. But not a silly number like 1000. Less is more.
It's not because I respond by explaining the reason why I encoded the game this way that I am not listening to what is being said to me. Furthermore, my comment was not useless since out of the 8 points that were raised, you are only continuing with 3.

I don't see the problem in doing a quest 20 times when the action happens 10 times by day and it takes less than 2 minutes in real life to do this quest. Especially when this generates the friendship points necessary to unlock new actions. Most quests have been set up so that you can complete several in 1 week (in-game time).

Sorry if the beginning doesn't please you, but for me, that's what gives the story all its meaning. Every story needs a moment that allows it to be situated in time and space, to provide the cause, the reasons, the trigger, to get the results (the game). And I think it gives an extra purpose to the players by trying to find out who their mother is and to fuck her first :p If you pay attention while playing, there is a way to guess since they left empty bedrooms with the wish.

I don't know if the problem is really the variables or if it's the perception of them. 1000 is just a max limit, this will allow you to unlock content (not added yet) but you can also unlock it by completing quests which will require less. For example: currently, there is an NPC that you can fuck with at any hour and you just need 100 friendship points, 200 corruption, 150 love and to finish all her quests.

At no point is it stated that you must maximize all the NPC stats. Only the hero's skills allow for faster progress if they are at maximum. And if they are not all at 100 points (not maximized), you have a 100% chance of succeeding in all events ;)

The cave may be poorly designed, but be careful of the rewards you receive from certain monsters or chests; you will see that you receive free potions or sometimes get enough resources to create several potions at once. There are also hidden items giving nice bonuses :sneaky:
 
Last edited:

khahan

Member
Jun 21, 2018
135
166
182
My videos wont play. When I trigger a video event, it just gives me black screen. I downloaded both video packs. I unzipped them in the videos folder. I can go into the folder and play them, but they wont play in the game. Any help?
 

TSGS

Well-Known Member
Game Developer
Oct 21, 2019
1,008
589
298
i rarely take the time to comment. But You really dont like listening, taking feedback, nor have shown any capacity of actually listening or trying to understand what others (including me) - have said.

Its your project - you can do whatever you want with it. You can keep going in the path you have chosen. But I never asked you to defend whatever it is you hope to create. You can take the feedback and do whatever you want with it. But what you cant do is pretend that somehow youve done the things you pretend you have done.

"There is no quest that repeats 12 times. There are only 4 or 5 NPCs that have the first quest which asks to be done 20 or 15 times, then the quests go down to 5 times, then to 2, and finally to 1 time."

Please read your own response here outloud for 20 times. It just does not make sense as a game mechanic. I understand you have setup this via variables - but you dont need a variable to ever go as high as 20 for progression.

" Delete the entire beginning... There needs to be more dialogue but it should make the story completely nonsensical :unsure: This explains why the hero has 0 friendship with all the NPCs, the reason for his anger that led to the disappearance of all men, and how he discovered magic. "

This bit only makes sense to you. It does not convey or is conversed in a meaningful way in execution.

" It was announced some time ago that it will be possible to obtain special rewards such as maximizing intelligence and canceling the penalty at the same time, but that this functionality is still under development. "

The only way this game is reasonable acceptable to play is using cheats by maxing all stats and interactions to maximum, basically bypassing your entire game design. This is how the majority of players approach this game, this is not good game design.

I wish you the best of luck. Its evident you've put alot of work into this project - and thus deserve cred for putting alot of concepts together. But its current state is not playable without cheats.

Lower all the available variables to a maximum of either 100 or 50. But not a silly number like 1000. Less is more.
150 to flirt? I just checked because it seemed to me that it had been changed and it's 50 now in several versions. 150 was in a very old version.
 

TSGS

Well-Known Member
Game Developer
Oct 21, 2019
1,008
589
298
My videos wont play. When I trigger a video event, it just gives me black screen. I downloaded both video packs. I unzipped them in the videos folder. I can go into the folder and play them, but they wont play in the game. Any help?
You need to put the videos in the folder "The wish V0.XX /www/movies".
Be careful: you must not put the movies folder inside movies. If you have "www/movies/movies", it won't work.

If you have a Mac :
"The wish V0.XX MAC\nwjs.app\Contents\Resources\app.nw\movies" ;)
 
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lucifer092

Member
Nov 21, 2020
136
31
183
Video pack2 doesnt seem to extract showing that the archive is corrupt. I tried all links except for mega as there is a download limit but even the extension of z01 seems wrong?
 

TSGS

Well-Known Member
Game Developer
Oct 21, 2019
1,008
589
298
Video pack2 doesnt seem to extract showing that the archive is corrupt. I tried all links except for mega as there is a download limit but even the extension of z01 seems wrong?
When you open the .zip, it gives you access to all the videos (1732). You do not need to open the .z01.

They were created with Winrar, which I recommend you use. It is free ;)
 

lucifer092

Member
Nov 21, 2020
136
31
183
When you open the .zip, it gives you access to all the videos (1732). You do not need to open the .z01.

They were created with Winrar, which I recommend you use. It is free ;)
I used winrar to extract, that only gives me the error that archive is corrupt, I even tried changing the extension to .zip or.7z . Pack1 got extracted easily but not this one. I can see the files inside if I use winrar to see but cant extract it. Or so, do we not need to download video pack 2?
 
Last edited:
Mar 10, 2025
163
460
72
I'm a little tired of all these 1-star ratings made by liars or people who haven't tested the game for more than 5 minutes.

The game was created based on the normal development of a GAME. If it is finished in 5 minutes, what is the point of playing it and it is very easy to advance without using a cheat code.

edit : In V0.26, there is 5h 43 min of vidéos.

If you start the game correctly and develop all your skills, the game will advance faster and faster. If you take a long time to corrupt your 1st NPC, the 2nd will be much faster and so on. The more you go down into the cave by increasing your skills, the more material you will collect. In addition, it is planned to add a 51st floor (or more) with a mega boss that will offer the possibility to make a new wish (Warning: the item received to make the wish will only be available in 1 copy and you will therefore have to use it before going to get another one). (1000 friendship points, get a large number of magic stones or potions, be rich, reset walkthrough to 0,...).
Also, I haven't added this information in the game or in the GameFaq yet but there are 3 ways to give corruption potions.
- The 1st least risky is to give them away by offering a drink, it costs money and you need to have a few friendship points to earn 1 point per potion.
- The 2nd is to do the quests of the walkthrough of the women who own a house so that they give you the key to their house and then to make them the evening meal. Depending on the number of NPCs in the house, you will need to use 1 or 2 potions to gain 3 or 4 corruption points per potion.
- The 3rd but riskiest is to go into the houses during the night to give the potions while they sleep. 1 potion = 2 corruption points (I still have to add a new code to this part to give the possibility to give more potions if the chance of success is 100%).

This comment is written while V0.24 is available, so there are 963 videos in this version and more than 3/4 of them are sex videos. There are only 4 NPCs completed so far (and 3 are yet to receive bonus sex videos) and there are 6 characters with content to get on the computer in the hero's room (camgirls). The other NPCs have spy scenes with masturbation for now, the rest is coming soon. Checked the changelog.

Each NPC has a walkthrough, a diary with the location and a card with notes (the latter 2 are completed with friendship points) so it's impossible not to know what to do or not to find the NPCs. There are also explanations that are given everywhere and this one is either in a book next to the objects to be used or there is an "explanation" option.

For those who talk about the problem of the game being in French and not in English, it can happen that there are bugs, just report them to me by telling me exactly where this part is not translated and I will correct it. Same thing for the other bugs, no need to make a 1-star rating to say it.

As for the punishment, it seems quite normal to me. Losing 50 friendship points because you entered a house by picking the lock, that doesn't seem like much to me. Or losing 40 points for talking about sex vulgarly => This is sentenced to between 24 and 48 hours of imprisonment in case of a complaint in real life.

The repetition of quests has been set so that the general average is 3 times per quest. I don't see where there are hundreds of times to do the same thing. And it seems to me that talking with 1 NPC 10 times takes less than 1 minute and that it doesn't take 100 hours to do 1 thing.
Some even talk that they cheat to go faster but that the game remains grind... How do they do it? Because if you cheat, you just have to talk to the NPCs and it only takes 10 minutes from the 1st quest to the last for each one. + the time of the videos if you don't skip them.

Does it take hours to get 1 skill point? There are 3 skills that improve in the city (there is 1 that can be increased 11 times per day, another 12 times per day and the last one 3 times per day) and the other skills increase by drinking potions that the bosses give away for free when you kill them (it only takes a few minutes to cross an area).

For the other complaints I haven't talked about, these have either been fixed or this is already in the game but there are some who complain as if it wasn't (example: fast travel, just get the car to Valentina by working for her).

Each NPC will have nearly 1 hour of videos each.

I'll just end this by advising you not to focus on corruption potions from the beginning because the most important thing to advance quickly is the mechanical skill, the foresight skill and the EXP.

PS :1. Some players take the liberty of talking about the playing time they need in the game to advance but I hope they don't use the time indicated in the save because I just did some tests in the game with a new game and I just played +or-1 hour and a half (started a little after 11 a.m. and I saved at 12:37 p.m.), Here is the time indicated at my save. (test September 13, 2024).
View attachment 4028449
2. Others dare to complain that even if they cheat, they take hours to advance in the game... ???? You have to explain to me how they cheat because when I cheat, I put the NPCs' stats at the max and I just have to talk to them to finish all the content in a few minutes by passing the videos that are not interesting.
I tested out the game...

And while there is promise, you do have a lot of pointlessly drawn out grind. like you spend 20-30min just complete one small quest... because you have to repeat the same nothing action 10 times.

Would be better just to have it over 2 in game days at most.

The issue is the game does not respect the players time.

It's one thing if the grind is rewarding, but it's punishing and honestly torture...

AND THAT'S WITH CHEATING ON SAVES.

Game is basically unplayable without cheats unless you have a whole week of time to waste repeating the same action 500 times just to get halfway to max friendship...

The scale should be 100 not 1000.

Add to that it's needlessly complicated in so many aspects, to where it's just genuinely poor design.

Don't get me wrong, there's promise, but it was honestly a waste of 4-5 hours to have really only done some foot massages and perving... Again using cheated saves.

So for purely playability it genuinely deserves the 1 star reviews. Because the game is unplayable unless you literally have all the time in the world to throw in the trash for the sake of grind, which you don't even know is going to pay off because you get a "Later update" having wasted time progressing a character that isn't even finished.

Not to mention you literally are required to use the guide, since there's zero hint or story to suggest where to next, not even a line of "I should wake up late" or "I should go find them at the gym" it's just a normal scene and you have no idea if you need to repeat it again or move on until you check the guide.

This game has no purpose being an rpgm game because all the stories are linear. You can just have it be renp'y with repeatable events on clicking map. Since half the time is wasted moving around.

Then there's the "tracking" system which saves you barely one or two clicks, when it should just be displayed on the GUI, and where you need to go at what time.

But that still doesn't change the fact, the game has no business being RPGM.

The point of RPGM for something like this, is to not have purely linear progression, you have the advantage of repeatable events where-ever to build up stats, and instead you are forced to submit to a linear walkthrough guide instead of freedom to choose what scenes you want to move the character progression forward.

Edit: I didn't even mention the "Fuck you just cause" quests, where it's something like 5 times required when you can only do it 4 max over a weekend, so you intentionally fuck the player over by having have to grind to the next weekend just to finish that quest that is negligible anyway...

I genuinely doubt if you even tried playing it yourself with 0 cheats...

Edit 2: There's also the "Fuck you do it again" quests, where you just did a pointless thing 10 times, now "Fuck you" do it another ten times because there's one more video now. 2 stars with this genuinely borderline unplayable design is generous.

And again, that's not even getting started on the hilariously aids grind just to get corruption potions that only increase by 1 point... and you need to farm for like 20min to an hour just to get one at the start...

I'm now convinced you've never played it without cheats.
 
Last edited:

TSGS

Well-Known Member
Game Developer
Oct 21, 2019
1,008
589
298
I used winrar to extract, that only gives me the error that archive is corrupt, I even tried changing the extension to .zip or.7z . Pack1 got extracted easily but not this one. I can see the files inside if I use winrar to see but cant extract it. Or so, do we not need to download video pack 2?
You need both in the same folder and you take all the videos at once.
 
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TSGS

Well-Known Member
Game Developer
Oct 21, 2019
1,008
589
298
I tested out the game...

And while there is promise, you do have a lot of pointlessly drawn out grind. like you spend 20-30min just complete one small quest... because you have to repeat the same nothing action 10 times.

Would be better just to have it over 2 in game days at most.

The issue is the game does not respect the players time.

It's one thing if the grind is rewarding, but it's punishing and honestly torture...

AND THAT'S WITH CHEATING ON SAVES.

Game is basically unplayable without cheats unless you have a whole week of time to waste repeating the same action 500 times just to get halfway to max friendship...

The scale should be 100 not 1000.

Add to that it's needlessly complicated in so many aspects, to where it's just genuinely poor design.

Don't get me wrong, there's promise, but it was honestly a waste of 4-5 hours to have really only done some foot massages and perving... Again using cheated saves.

So for purely playability it genuinely deserves the 1 star reviews. Because the game is unplayable unless you literally have all the time in the world to throw in the trash for the sake of grind, which you don't even know is going to pay off because you get a "Later update" having wasted time progressing a character that isn't even finished.

Not to mention you literally are required to use the guide, since there's zero hint or story to suggest where to next, not even a line of "I should wake up late" or "I should go find them at the gym" it's just a normal scene and you have no idea if you need to repeat it again or move on until you check the guide.

This game has no purpose being an rpgm game because all the stories are linear. You can just have it be renp'y with repeatable events on clicking map. Since half the time is wasted moving around.

Then there's the "tracking" system which saves you barely one or two clicks, when it should just be displayed on the GUI, and where you need to go at what time.

But that still doesn't change the fact, the game has no business being RPGM.

The point of RPGM for something like this, is to not have purely linear progression, you have the advantage of repeatable events where-ever to build up stats, and instead you are forced to submit to a linear walkthrough guide instead of freedom to choose what scenes you want to move the character progression forward.
Sorry but you need to explain to me how you cheat to spend hours on just a few quests. Some people here reported the bugs on the new content after a few minutes and they have already finished it.

To know the list of completed NPCs, just check the changelog. If you want a finished game, you need to look for the indication 'completed'.

Why maximize friendship if you don't need it... I just wrote above that 1000 is just a max limit. One of the NPCs whose solo content is currently available only needs 100 friendship points, 200 corruption, 150 Love, and to complete all her quests to see all the videos.

PS : I tested it and it took me about 20 days (in-game time) on average to maximize the friendship of each NPC. And this is on an old version because new ways to gain friendship points have been added.
For corruption, the maximum is 70 to 90 points per day (this varies depending on the NPC).
Love, I don't know anymore but that has changed too because there have been new additions.
And why do the same activity 500 times to earn 500 friendship points when each NPC has more than 10 different ways to earn them and even allows you to earn other points or money...
 
Last edited:

khahan

Member
Jun 21, 2018
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You need to put the videos in the folder "The wish V0.XX /www/movies".
Be careful: you must not put the movies folder inside movies. If you have "www/movies/movies", it won't work.

If you have a Mac :
"The wish V0.XX MAC\nwjs.app\Contents\Resources\app.nw\movies" ;)
Thank you. I'll take a closer look. I'm guessing this is what the problem is.
 
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TSGS

Well-Known Member
Game Developer
Oct 21, 2019
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I tested out the game...

And while there is promise, you do have a lot of pointlessly drawn out grind. like you spend 20-30min just complete one small quest... because you have to repeat the same nothing action 10 times.

Would be better just to have it over 2 in game days at most.

The issue is the game does not respect the players time.

It's one thing if the grind is rewarding, but it's punishing and honestly torture...

AND THAT'S WITH CHEATING ON SAVES.

Game is basically unplayable without cheats unless you have a whole week of time to waste repeating the same action 500 times just to get halfway to max friendship...

The scale should be 100 not 1000.

Add to that it's needlessly complicated in so many aspects, to where it's just genuinely poor design.

Don't get me wrong, there's promise, but it was honestly a waste of 4-5 hours to have really only done some foot massages and perving... Again using cheated saves.

So for purely playability it genuinely deserves the 1 star reviews. Because the game is unplayable unless you literally have all the time in the world to throw in the trash for the sake of grind, which you don't even know is going to pay off because you get a "Later update" having wasted time progressing a character that isn't even finished.

Not to mention you literally are required to use the guide, since there's zero hint or story to suggest where to next, not even a line of "I should wake up late" or "I should go find them at the gym" it's just a normal scene and you have no idea if you need to repeat it again or move on until you check the guide.

This game has no purpose being an rpgm game because all the stories are linear. You can just have it be renp'y with repeatable events on clicking map. Since half the time is wasted moving around.

Then there's the "tracking" system which saves you barely one or two clicks, when it should just be displayed on the GUI, and where you need to go at what time.

But that still doesn't change the fact, the game has no business being RPGM.

The point of RPGM for something like this, is to not have purely linear progression, you have the advantage of repeatable events where-ever to build up stats, and instead you are forced to submit to a linear walkthrough guide instead of freedom to choose what scenes you want to move the character progression forward.

Edit: I didn't even mention the "Fuck you just cause" quests, where it's something like 5 times required when you can only do it 4 max over a weekend, so you intentionally fuck the player over by having have to grind to the next weekend just to finish that quest that is negligible anyway...

I genuinely doubt if you even tried playing it yourself with 0 cheats...

Edit 2: There's also the "Fuck you do it again" quests, where you just did a pointless thing 10 times, now "Fuck you" do it another ten times because there's one more video now. 2 stars with this genuinely borderline unplayable design is generous.

And again, that's not even getting started on the hilariously aids grind just to get corruption potions that only increase by 1 point... and you need to farm for like 20min to an hour just to get one at the start...

I'm now convinced you've never played it without cheats.
:unsure: Can you tell me what fuck quests you're talking about? There is no such quest and even less that has this name in the game. All fuck quests haven't a repetition and they each unlock multiple videos. Different penetrations and 1 ejaculation.
 

Apartment817

Active Member
Jul 5, 2022
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Sorry but you need to explain to me how you cheat to spend hours on just a few quests.
Tens of people, maybe more than 50 have posted that this is their experience. Your main problem is that you do not value anyone that is critical as having a valid point of view on the game.
 
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2.00 star(s) 36 Votes