The concept of the game is very unique, although I’m not particularly fond of its render style (it feels a bit pale to me).
That said, the story is incredibly engaging, revolving around a battle of supernatural abilities based on the Seven Deadly Sins and the Seven Virtues.
There are plenty of interesting branching choices, and I’m surprised at how many interconnecting options a solo-developed visual novel can have (it’s not an overwhelming amount, but considering it’s a solo effort, I find it quite impressive).
Not every LI fits my taste, but Wrath is absolutely my type—an incredibly fiery and attractive character.
Unfortunately, the developer doesn’t update very frequently, possibly because they are working on two games simultaneously?
I’ll check out their other work, Dogma, later—some friends highly recommended I give it a try.
That said, the story is incredibly engaging, revolving around a battle of supernatural abilities based on the Seven Deadly Sins and the Seven Virtues.
There are plenty of interesting branching choices, and I’m surprised at how many interconnecting options a solo-developed visual novel can have (it’s not an overwhelming amount, but considering it’s a solo effort, I find it quite impressive).
Not every LI fits my taste, but Wrath is absolutely my type—an incredibly fiery and attractive character.
Unfortunately, the developer doesn’t update very frequently, possibly because they are working on two games simultaneously?
I’ll check out their other work, Dogma, later—some friends highly recommended I give it a try.