v2.1: The game is pretty tedious, which tends to be a danger in survival games. At least it's not particularly long. I'd say under 4 hours, though I dropped it around 2.5 after peeping the final boss.
- Animals rush you, constantly draining your hp and breaking your equipment
- H-scenes are by-and-large rape. There are a handful which are not, but you gotta hope you rescued the correct people and fulfilled some other mysterious conditions.
- Enemy raids at night, allies get kidnapped. Hope you remember where you found them or else you're not getting them back. Not that they really do anything though.
- There's a chance for equipment to break when you use it. Okay, that's fairly standard for survival games. Except it can break on the first use it, which is unfun. Your weapons can also break when you miss attacks in combat. Which just makes things even more tedious.
- You need to use a wood every time you cook, so there's no real reason to get fish or mushrooms since they provide less nourishment than meat. The idea might be to eat them raw then eat the relevant berry to heal the status they inflict, but there's enough meat lying around that you shouldn't need to resort to that.
- Resource points restock quickly, but sometimes give you nothing. It would be better if they restocked more slowly but always gave something.
- There's basically no plot. Which I guess makes sense for a game where you're not even guaranteed to meet all the characters (they die if you take to long to rescue them, often after only one or two days).