[0.0.1a] - 3.5/10
As flavorful as a bowl of porridge.
THE GOOD
The 'family of thieves' is a cool concept and should be explored more.
The GUI is pretty good.
The animations are surprisingly solid.
THE NEUTRAL
Locking sexual content behind a paywall code is understandable, but also pretty shitty.
THE BAD
The renders are simply terrible.
Reading up on other reviews and some comments, I was confused whether we were playing the same game. This is MrDots' fourth major title and the render quality somehow regressed compared to their last two games - Sunshine Love (2020) and Melody (2018). The framing is super basic, the lighting is pretty much non-existent, the character models look dated, and the compression level is so high, I can easily count the pixels in every shot. If I was to judge the game solely on the visuals, it would be the easiest 2/10 of my life.
The pacing makes no sense.
Whoever thought putting no transitions between shots is a good idea, should be flogged and thrown overboard. Every click makes me feel I'm being teleported rather than smoothly transitioned to a new action/location. The same goes for the animations - every click feel like I'm hastily opening a new video file rather than having a curated experience. Ugh.
The writing has an identity crisis.
I did not have high expectations given MrDots' previous works, and maybe that is why I am not completely disappointed. The dialogue and storytelling in this game is in this odd superposition where it is both pretty good and utterly dumb. In the span of a single scene we can go from a logical conversation between the 'family members' to straight-up oversexualization of every female character by the MC for no apparent reason.
I believe the problem lies in that the writer is mixing up the words 'implicit' and 'explicit.' Instead of the story being told in an organic way, we are presented with the same old 'Here is X. Their were my Y, and did Z." It assumes the 'main cast' has had no interactions and lives prior to the game's start. I like to call it the 'spawn problem' where the characters are spawned/forced to appear in a specific point of the story rather than being "born" gathering experience along the way.
Conclusion: Avoid if you value your time.
As flavorful as a bowl of porridge.
THE GOOD
The 'family of thieves' is a cool concept and should be explored more.
The GUI is pretty good.
The animations are surprisingly solid.
THE NEUTRAL
Locking sexual content behind a paywall code is understandable, but also pretty shitty.
THE BAD
The renders are simply terrible.
Reading up on other reviews and some comments, I was confused whether we were playing the same game. This is MrDots' fourth major title and the render quality somehow regressed compared to their last two games - Sunshine Love (2020) and Melody (2018). The framing is super basic, the lighting is pretty much non-existent, the character models look dated, and the compression level is so high, I can easily count the pixels in every shot. If I was to judge the game solely on the visuals, it would be the easiest 2/10 of my life.
The pacing makes no sense.
Whoever thought putting no transitions between shots is a good idea, should be flogged and thrown overboard. Every click makes me feel I'm being teleported rather than smoothly transitioned to a new action/location. The same goes for the animations - every click feel like I'm hastily opening a new video file rather than having a curated experience. Ugh.
The writing has an identity crisis.
I did not have high expectations given MrDots' previous works, and maybe that is why I am not completely disappointed. The dialogue and storytelling in this game is in this odd superposition where it is both pretty good and utterly dumb. In the span of a single scene we can go from a logical conversation between the 'family members' to straight-up oversexualization of every female character by the MC for no apparent reason.
I believe the problem lies in that the writer is mixing up the words 'implicit' and 'explicit.' Instead of the story being told in an organic way, we are presented with the same old 'Here is X. Their were my Y, and did Z." It assumes the 'main cast' has had no interactions and lives prior to the game's start. I like to call it the 'spawn problem' where the characters are spawned/forced to appear in a specific point of the story rather than being "born" gathering experience along the way.
Conclusion: Avoid if you value your time.