- Oct 22, 2018
- 122
- 105
Hello Devs,
I have been planning to build a game for quite some time and I would really like some advice as I'm an absolute beginner. Dos and don'ts for the development process etc.
I will try and categorise my doubts and queries as simply as possible below.
Thank you.
I have been planning to build a game for quite some time and I would really like some advice as I'm an absolute beginner. Dos and don'ts for the development process etc.
I will try and categorise my doubts and queries as simply as possible below.
- How do you plan before starting the actual work using an engine? If you do plan, how long do you spend in the pre-production process? I mean do you start the work after deciding the flow of an arc or do you plan the entire story and then get to work?
- I'm planning to use RPG Maker MV. Will this be an ideal tool, given that lower versions of the engine are richer in assets? I also learnt, after a bit of messing around with the engine, that MV gives you real time preview. Is this option available for lower versions? If no, is there a way to get around it with or without using plugins?
- How complex is it to have a battle animation like the OneOne1 games? Is there any external plugin for achieving that or can be done by using the in built functions?
Thank you.
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