I genuinely do not understand why, how every single time, western h game devs constantly manage to fuck up and fumble amazing projects. The bar Waitress storyline was one of the hottest things I've ever played. Every event incredible. Right up until the ending.
After event 34, the dev decided "Hey, you know all that great slutty Waitress content? Let's lock the player into an ending with bimboification and futa (?) fetishes for some fucking reason for Jenna. Oh and make it a locked in hard end that forces you back to the main menu to reload a save." And then you can't replay the Waitress job anymore it's just watch the ending again, or replay the 34th event over and over.
One of the worst sins a sandbox corruption h game can do is force the players into an ending for enjoying the content. There is absolutely no reason for not letting the player keep repeating and enjoying the Waitress job with randomization of assets currently used in all the events.
And oooooh my fucking god the Town Hall events. Goes from being a great public cumdump job, to for some reason being only oral and no more vaginal, to FORCING you into a bad for viewing the final event. No warning, just BOOM you viewed this string of content therefore you get a bad end now. FUCKING... goddamnit, this game is so fucking good deep down and it kills me because this shit and so many other design choices prevent it from being incredible. I wish I could have slapped the dev in the mouth for even thinking of forcing locked in bad ends and no repayable side jobs in a game that has 254 fucking scenes.
Maybe I've been spoiled by games like Shimobashira's games, EP Battle Girl and EP Hero Youth, and Zeven/Grace. But this shit is just unbelievable. How do you make one of the biggest and best sandbox h games ever made and fuck it up so much at the end? I wish I had the answers.
After event 34, the dev decided "Hey, you know all that great slutty Waitress content? Let's lock the player into an ending with bimboification and futa (?) fetishes for some fucking reason for Jenna. Oh and make it a locked in hard end that forces you back to the main menu to reload a save." And then you can't replay the Waitress job anymore it's just watch the ending again, or replay the 34th event over and over.
One of the worst sins a sandbox corruption h game can do is force the players into an ending for enjoying the content. There is absolutely no reason for not letting the player keep repeating and enjoying the Waitress job with randomization of assets currently used in all the events.
And oooooh my fucking god the Town Hall events. Goes from being a great public cumdump job, to for some reason being only oral and no more vaginal, to FORCING you into a bad for viewing the final event. No warning, just BOOM you viewed this string of content therefore you get a bad end now. FUCKING... goddamnit, this game is so fucking good deep down and it kills me because this shit and so many other design choices prevent it from being incredible. I wish I could have slapped the dev in the mouth for even thinking of forcing locked in bad ends and no repayable side jobs in a game that has 254 fucking scenes.
Maybe I've been spoiled by games like Shimobashira's games, EP Battle Girl and EP Hero Youth, and Zeven/Grace. But this shit is just unbelievable. How do you make one of the biggest and best sandbox h games ever made and fuck it up so much at the end? I wish I had the answers.