Firstly, you should have asked on
the game thread, it's where you've the more chance to find someone who know what's happening.
This being said, there's something odd:
The port was build with a version 7.4.8 of the SDK, but the game ask it to run accordingly to the version 7.4.10.
I don't know if it's the reason of the crash, but it clearly don't help to have a stable game.