RPGM - Completed - Thrown to the Wolves [v1.0] [adastra]

  1. 4.00 star(s)

    req_pat

    This is a bare-bones game. It is what it says on the tin. If you're into mtf transformation, then this is worth checking out. The few scenes that exist are pretty hot. The ai artwork compliments the writing is pretty good, but the scenarios would be fine without any art (think The Order of Light if anyone else remembers that game).
    4 starts because it is good and complete, but not excellent. I don't think this was intended to be excellent, though.
  2. 2.00 star(s)

    Screwbucket

    This game, theoretically, should be right up my wheelhouse. MtF transformation? Nice. Furry? Spot on. Heat? Yes please.

    Unfortunately, while the game is technically functional and shows what it promised, you could get the same experience by telling Chat GPT to generate a collection of sexy wolf ladies getting railed while listening to videos on PornHub over your headphones.

    The dialogue is EXTREMELY generic to the point where, on the topic of Chat GPT, it almost feels like they got AI to generate the dime a dozen character conversations in addition to the images. You would unironically be better off spending an afternoon creating a chat bot to roleplay the scenario with you with Novel.AI or something similar. At least then you'd be shoveling down AI slop that's filling.

    The game is also bloated as all hell. I get this is a proof of concept and all, but there are literally files in here used for default RPG Maker combat animations that are just lingering. I know people in the comments remarked about spaghetti code, but based on a cursory look through the file folder, I'm pretty sure they literally just took a functioning RP Maker tutorial, ripped everything user facing out, slapped what you experience into the game, and made no effort to refactor.

    It gets 2 stars for being functional and at least worth the download out of sure curiosity for the very specific people who have the kinks this is catered towards.

    TL;DR: Generic AF MtF furry story that feels dumped straight out of an AI generator. Better off playing Flexible Survival and spamming the Huskie Alpha transformations for the rest of your life than this. You'd at least have the option of playing a full game if you got bored.
  3. 3.00 star(s)

    Dr.Feelgood

    Overview: A very, very quick little "game" that boils down to a grand total of two choices and about a dozen PNGs... that somehow total to half a GB of storage space.

    The Good: The art is decent by CGI standards and the game is complete.

    The Bad: A single run can easily be finished in under a minute or less while everything can be seen in under five. There simply is not a lot here for what ends up being an open world Visual Novel. Not much to praise or criticize.

    The Ugly: How the hell does this creator's self-admitted demo/proof of concept take half a gig of space with so little content? Seriously, this is just 3 rooms, a half dozen NPCs, 5 items, some music and SFX, and around a dozen or so static images. This should never take that much space for just that.
  4. 5.00 star(s)

    CachacoCaliente

    Moving, utterly profound, visually stunning...
    There’s a long list of adjectives I could use to praise this masterpiece of a game, but no number or combination of them could ever do justice to what is, objectively, one of the most beautiful things created in the last century. The love poured into every sentence spoken is tangible and magnificent. The art, carefully crafted by what must have been a reincarnation of Rembrandt himself, tells the story that the letters decide to omit, but never forget. It's a polyphony of regret, sensuality, and discovery.

    The argument is simple: a young man returns to the city after a grueling day’s work . In the middle of the road, he encounters a humanoid beast with features resembling a wolf, which forces itself upon our hero and, in the process, metamorphoses him into another wolf. Here, the wolf — or werewolf — acts as a liberator, an agent of licentious freedom that breaks the shackles of self-repression society silently forges around the wrists and ankles of the spirit.
    The game’s multiple endings make us question whether it is better to live one’s life as a wolf (free, powerful, and unobstructed by a synthetic psychological enclosure) — or as a man (castrated, resentful, but ultimately safe from physical harm).
    “There are things which a man is afraid to tell even to himself, and every decent man has a number of such things stored away in his mind,” said the Underground Man. I can’t help but wonder whether Dostoevsky dreamed of this game before he ever thought of writing a book…

    10/10. Congratulations.