RPGM - Completed - Tiffany's Trap [v1.3.6] [Bo Wei]

  1. 3.00 star(s)

    YamiAi

    Succubi are a mixed bag for me in porn games. For one they tend to wear skimpy clothing, have nice bodies and be a good excuse for hot sex scenes. On the other hand there are a few games, like this one, that use their ancient origin story more where the succubi drain men to death...and that's not very hot at all. In my time playing this game I saw a whole village die, including children. I know people have some interesting tastes in porn out there, but what the heck? The game is very short too, with some branching decisions to allow a bit of replayability. I'd say this is about average in the end, mostly because Tiffany is hot I guess. Oh, I guess I should mention I'm not that big into foot stuff, and the sex scenes in this game focus a lot on that.
  2. 4.00 star(s)

    Golden Idiot

    Version: v1.3.6

    A pretty short but a great femdom game with sub-standard gameplay, great story, artstyle and scenes and good but short progression. Good stuff, i wished it was a bit longer though.
  3. 5.00 star(s)

    prettystupid

    I think a lot of the reviews with a lower score were from an earlier version. There is a particular choice added that made it a lot better. In its current state, this is an excellent short femdom game. Tiffany is a well-written domme, though there isn't a ton of complexity here. Art's great as usual and the mind control element is done well imo.
  4. 5.00 star(s)

    Deleted member 2572068

    I'll split the review into portions. Spoilers ahead.

    Gameplay/Combat/RPG elements:
    - Standard
    - Finding treasure was somewhat enjoyable, I enjoyed maxing out equipment on its own to a certain extent.
    - Combat and powerscaling is noticeable because of the above

    Story:
    - I liked it, submitting to a succubus with my fetishes? What's there not to love?
    - The differences between betraying everyone and saving everyone (normal and hero route) is noticeable by your own actions. In example: you can either just listen to Tiffany, *or* you can investigate and seek an 'intellectual' (potion shop man) for an alternative solution. If you indulge in Tiffany too much in the hero route, you also get locked out of fighting her (which makes sense thematically. i.e. 'addiciton)

    - On a negative note, Naja and Martha don't really fit into the overarching story. On the contrary, as they're meant to be part of the 'secret ending type', this makes sense in the game.

    Erotic scenes:
    - Normal route is *technically* a degree of ntr. I admit that, and some people might not like it. I personally felt that it was less ntr since you can easily put yourself in the other person's shoes, and since you get dominated afterwards by Tiffany.
    - Hero route is much better, you can succu-magic yourself into their shoes, get 'treats', etc.
    - Downside is that everything is feet. But I love feet. So upside, everything is feet and Tiffany is a fucking goddess.

    Playability:
    - Ctrl to skip text faster
    - Kind of annoying to replay the entire game to get the different endings. Fix? RPG save editor, a basic understanding of variables and switches, and cheating in all equipment if you want to see that sorta thing.
    OR doing all the rpg elements first, making a base save, then working from that.

    Things I wish were in the game:
    - More stuff on the endings, or more Tiffany, either or. Primarily want more of the latter. I love her concept that's all.
  5. 5.00 star(s)

    Magent

    Hands down the best Bo Wei game there is. You can literally betray your entire village by letting a devious succubus snuff all the males in it, or become a doggy of a brigand Queen before she raids it. Also so many great endings! Even if you manage to defeat her your greed can reduce you into a low level cannon fodder imp that would die from 1 slash of a rusty sword. Love it <3
  6. 2.00 star(s)

    Cofman

    This game is fucks with you in many ways, that you choose to endure, or to just quit the game:
    1) Grinding.
    In order to progress in this game, with a boring plot, you need to farm and search for good items. It's not that bad, but this game is mostly about it.
    2) Kinks. Yes, games of Bo Wei is full of femdom and LEGZ (s), where main character is into them. It's subjective but honest note.
    3) Lack of player decisions.
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    . It is subjectively unpleasant, to play someone like him.
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    VERDICT: You can play it for the LEGZ(s) and femdom, but you'll let this game play on your feelings and dignity. NOT RECOMMENDED TO PLAY
  7. 5.00 star(s)

    bagofbats

    As someone who prefers socks over bare feet, this is the perfect game for me.
    It's also pretty short and easy and by using several save slots and the guide that's floating around in the thread you can easily see all endings.
  8. 3.00 star(s)

    palolz21

    Takes a long time to get into, and there also 2 routes you can do. If the game just focused on tiffany and started right away, easily 4-5 stars. But since their is a lot of "side quests" that just waste time, I dont think its anything special.
  9. 4.00 star(s)

    Rein

    Alright, I’ll be real with you people.

    If you aren’t into heavy fem-dom, and don’t have a really heavy foot fetish, this game probably isn’t for you. I played through it, and I consider myself a A-grade degenerate, but even I was like „Damn, that’s a lot feet stuff.”

    But besides that, that’s a really good low budget game. It has acceptable gameplay that doesn’t intrude too hard on the porn, acceptable art, reasonable premise, and a pretty fun main antagonist/love interest in Tiffany. I know what it wants to do – feet based femdom – and delivers exactly on that.

    And I can respect that, I really can. Still, unless you aren’t heavily into feet stuff – don’t play.

    Seriously, it’s all all feet sex and feet odor.

    All of it.

    All of it.

    PS: The hero route is vastly superior to the NTR route.
  10. 2.00 star(s)

    ExcitedCharacter

    This game left me disappointed. I go into all of the games I play blind, so the only expectations I had were from the first few minutes of playing. As things progressed, my interest dissipated more and more, until the end I was feeling as drained as the protagonist.

    The story is nothing too impressive. It follows a linear, formulaic model that is essentially about the creation of a hero. There aren't any choices in the game really (aside from whether or not the protagonist talks during a sex scene), as the game forces players to perform the only specific tasks available before things progress. The "multiple endings" of the game are not based on the player's choices throughout the game, rather they're based on single decisions or events,
    The gameplay was very simplistic. The only control the player has is where the character goes and what equipment to use. Battles progress automatically, with no player interaction available during them. The closest type of intervention the player has with regard to battles comes in what gear is equipped and when to drink potions (both of which can only be performed after a fight is already over). The shops have a highly limited amount of items, and the game controls how strong you can be at any given point by allowing for strength to only increase from the gear the player has equipped. This is more of a walking simulator than an RPG game.

    Finally, we have the H-scenes. The few that are in this short game are fairly well done compared to other games. The have dialogue, animation, and user interaction (albeit interaction which doesn't affect anything further than the next line of dialogue). One drawback though is the lack of variety. This game is about one thing: FEET. I'm not really a fan of feet, so I was disappointed when I saw that was the only thing the game had to offer really. This game is for a very specific audience, and rarely caters to anyone else.

    When I started the game, it seemed like the start of a roller coaster: being pulled up a mountain of anticipation. But when I got to the top, I saw that there wasn't a slope on the other side. By that time I wanted to get off the ride, but since I always strap myself in to the end, I forced myself to finish it. There were a couple small slopes of enjoyment (such as when but I definitely would not want to ride this roller coaster again.
  11. 3.00 star(s)

    Cantaloupe Hunter

    Nice work on the game but too much of foot scenes.
    Default route was dark but the new alternate route (heroic route) is awesome.
    Alternate endings are quite good, especial the Secret ending.
    Would like to have a sequel, as how it is shown based on the Hero ending.
  12. 4.00 star(s)

    bob8boy8

    Another great Bo Wei femdom game. You can expect the same fantastic art style, simple but effective animations, and a heavy focus on feet + smell fetish. There's also some level/life/energy draining, one of my favorite niche fetishes. The protagonist even gets his dick wet, a rare sight in a Bo Wei game! Just not with a traditional orifice. The gameplay is super simple, almost to the point of being an interactive story, but it doesn't waste your time at least. However, there are a few facets that feel rushed and/or unfinished. Martha doesn't have any character art despite having her own ending, and the Mayor has no story arc at all. The player also gets railroaded into going along with Tiffany's scheme, which some people reviewing/commenting on the game have a problem with (but you were going to go along with her anyway, right? why else are you playing the game?) The story also has some pretty dark subject matter, so if you're squeamish about kids dying then maybe skip this one. Overall another solid work from Bo Wei.
  13. 2.00 star(s)

    eman85358

    Quick simple easy game. It only has you masturbating to her feet so its not really my cup of tea. Has a little potential but it was meant to be a little story nothing much else. There is only one succubus and the story is a little fucked up so be prepared to have your boner immediately killed unless you are a little bit sadistic.
  14. 3.00 star(s)

    Holefiller

    WARNING: THE FOLLOWING IS JUST MY OPINION, BUT MY OPINIONS ARE OBJECTIVELY CORRECT

    Home, where I learned the truth about despair, as will you. There's a reason why this prison is the worst hell on earth... Hope. Every man who has ventured here over the centuries has looked up to the light and imagined climbing to freedom. So easy... So simple... And like shipwrecked men turning to sea water from uncontrollable thirst, many have died trying. I learned here that there can be no true despair without hope.
    -Bane, The Dark Knight Rises

    First, I just want to say that I get it. I get why people are jerking this game off, I get why people are giving Bo Wei positive reinforcement, and I get why people are saying that this is better than Warrior’s Guild. I was on the Tower of Trample thread and endured the delays alongside everyone else. I get it. To the people who have been waiting for a real update to Tower of Trample for over a year, this game represents hope. A speedy new way of doing things. But that hope has corrupted and deluded the minds of those who mean well, which is why I felt motivated to write this review in the first place. This game does not deserve its current four star average and, frankly, it is probably the worst game Bo Wei has ever come out with.
    I will explain why.

    1) What is a Submission Narratives?
    Bo Wei makes femdom games. Femdom stands for female domination. The fetish, by definition, necessitates a narrative of domination and submission. A female dominates, a male (or a female, but that’s a slightly different narrative that I won’t get into) submits. This Submission Narrative can be divided into four, arguably five, crucial parts.
    1. Prologue: The sub is alone and has not yet met the domina. At this point, the sub should have relatively vanilla sexual habits. Sometimes the sub is aware of their own masochistic desires, sometimes they aren’t. What’s important is that the sub is walking down the vanilla straight-and-narrow.
    2. Seduction: The domina meets the sub and slowly, over time, draws him in. It is of crucial importance that the seduction phase begins under relatively vanilla circumstances. Otherwise there is no contrast between the seduction phase and the other phases. It is also of crucial importance that the sub has the chance to fight back and walk away from the domina at any time during seduction phase. It might not be easy for him to do so, but it should at least be clearly possible. Seduction must be consensual, otherwise its just a reverse-rape monster girl game. There are some exceptions to this rule- for example, content that pertains to the blackmail fetish. But even in cases of blackmail there is still some consent that is necessary for the relationship to be interesting. Sure, it might be humiliating for the sub to allow those pictures to be posted online, but if it would allow him to regain control of his own life it might be worth it. Why is consent important, you ask? Well, it’s especially important in a Submission Narrative because if the sub doesn’t submit of their own free will, they might as well have never submitted at all.
    3. Beginner Training: The domina begins to enact stricter and stricter control. This is the phase in which the more specific fetishes begin to get introduced. If the domina in question is a findom-type, this is the point at which the sub will be coerced into handing over money. If the domina is into foot-worship, this is the point at which foot worship will likely be introduced in as something that is necessary for the relationship between the sub and the domina to move forward. It is important to note that, even during this phase, consent is still important. The sub should still have a chance, even if it's a slim one, at normalcy.
    4. Enslavement: This is the phase where it all becomes official. This is the point at which the sub completes basic training and ceases to be vanilla forever.
    5. Advanced Training/Possible Relationship Stuff?: This phase is somewhat optional and many Submission Narratives end before this phase begins. During this phase, the sub receives training that he wouldn’t have been receptive towards during the earlier phases. If the domina is particularly sadistic, this is point at which urination and other hardcore fetishes are often introduced. This is also the phase in which the sub and the domina might also start advancing their relationship emotionally and begin to become more committed to each other.

    2) Why Are Submission Narratives Important
    Why is the Hero’s Journey important? Why is the Shakespearean Tragedy important?
    The Submission Narrative is important because it has verisimilitude and verisimilitude is incredibly important for a narrative of any size, shape, or fetish. On some level, all human beings know that relationships and journeys both psychological and spiritual all take time and have steps. The Submission Narrative is simply an extension of that.

    3)Submission Narratives in Bo Wei’s Other Content
    I know this seems like a lot, but it is important to the point that I’m eventually going to make. What makes Bo Wei’s games so appealing is that most of them have the Submission Narrative down pat. I will use Tower of Trample as my primary example, but everything I’m about to say also applies to Warrior’s Guild and to a certain extent the early Mixfight games.
    In Tower of Trample, you play an inexperienced young warrior who wants to save his friends. You journey to a tower where your friends are being held captive by the evil villainesses who kidnapped them (Phase 1). On the first floor, you encounter Scarlett, a villainess who is holding one of your friends captive in a cage. You exchange insults with her, then do battle with her. It turns out that she’s far more powerful than you, and you have to do a great deal of grinding in order to reach the level of skill necessary to defeat her. During this grinding period, she will flirt with you, use her wrestling moves on you, force you to sniff various orifices, and do other lewd things (Phase 2). If (as I stated earlier, the “if” is very important) the player decides to inquire about Scarlett’s heels at any point, Scarlett will offer to play a game in which you (the player) must play fetch with Scarlett’s heels like a dog. This introduces the puppy play fetish to your relationship with Scarlett and initiates the training phase (Phase 3). If you keep coming back to Scarlett she will keep on training you, which will eventually lead to her enslaving and collaring you like a dog and also urinating on you (Phase 4). After this point, Scarlett teaches you how to do tricks and eventually lets you loose into the Tower with the expectation that no matter what happens you will always come back to her and be her slave (Phase 5).

    4) The Submission Narrative in Tiffany’s Trap Fucking Sucks Balls
    Now, why am I saying all of this? Why is this important? Well, it’s important because Tiffany’s Trap, despite being developed by Bo Wei, features almost none of the Submission Narrative phases that I just mentioned. Tiffany’s Trap goes something like this.
    You play as the local warrior of a generic medieval fantasy village. One day, a village kid goes missing and his mother begs for you to go on a mission into the nearby forest to defeat the brigands who are believed to have captured him. (Phase 1) You meet the brigands, who claim to be innocent, then you eventually discover a succubus (named Tiffany) sleeping in the forest near the dead body of the young boy. This is where things get weird. At this point, the player character automatically decides that the young boy must have fallen to his death from the nearby cliff. Furthermore, should the player decide to attack the sleeping Tiffany she will immediately wake, tell the player that she’s innocent, and then the player character will believe her (!!!). After this, the player will be closed off from attacking Tiffany. So, right off the gate, Phase 2 of the Submission Narrative has been ruined before it has even started due to the complete lack of meaningful consent from the player. Then, when the player meets with Tiffany for the second time, Tiffany immediately jerks the PC off with her leg, drops some humiliation themed dirty-talk, and makes him her slave. So Phase 3 is skipped entirely, and we go straight into Phase 4. The bulk of the femdom content in Tiffany’s Trap is then spent on Phase 5 (the one phase that isn’t wholly necessary for a Submission Narrative). After being enslaved by Tiffany, the player character is first coerced by Tiffany into feeding one of the village kids to her. She kills the kid. Then, Tiffany coerces the player character into helping her infiltrate the village. Once she’s earned the trust of the villagers, she will then kill them all (via lewd succubus stuff of course) night by night until only the player character is left. Then the player and Tiffany have a battle to the death and if Tiffany wins she kills you too. Notices the abundance of murder that I just mentioned? Phase 5 of Tiffany’s Trap is pretty hardcore. Maybe not hardcore in a graphic sense, but conceptually? After being enslaved by the domina, the sub in this game basically assists her in committing mass murder. Now, this wouldn’t be that big of an issue if Phases 2 and 4 were expanded upon and if Phase 3 actually existed. That way all of the murder would at least feel sexy. But as it is, Breakfast at Tiffany’s Submission Narrative feels extremely top-heavy and rushed.
    It’s like if I wrote a standard high fantasy novel with a hero’s journey where the farmboy emarks on his quest in chapter 1, learns he’s a wizard in chapter 2, and becomes the strongest wizard on the planet as well as an enlightened Master of Both Worlds in chapter 3, and then chapters 4 through 25 were all just the main character murdering all of the baddies with no effort and fucking all of the princesses with similarly low effort. It would be bad writing. It would be critically panned.

    5) Since the Submission Narrative Sucks, the RPG Elements of Tiffany’s Trap Feel Pointless
    In Warrior’s Guild and Tower of Trample, the RPG elements are tied into the Submission Narrative. In Tower of Trample, the player earns levels by fighting the women of the tower and becomes incredibly strong as a result, However, no matter how hard the player tries, the girls always become stronger than the player. The same is more or less true with Warrior’s Guild. Both games also feature mechanics where the player can actually lose levels. I don’t think I need to explain the femdom appeal of a domina taking a player’s levels away.
    In Tiffany’s Trap, the player doesn’t lose levels to Tiffany and can actually gain the power to defeat Tiffany at the end of the game if you find the correct items. So what is the point? Where’s the fetish fuel?

    6) So Why Only a ⅗ if Tiffany’s Trap Has So Many Problems?
    Ehh, the CGs are pretty hot.
  15. 5.00 star(s)

    NeroZee

    It's a very good game for what it is, it's short but very enjoyable with the story, characters and fetishes. Literally the only complaint i have is that the game isn't longer and maybe had more different endings, that's it.
  16. 4.00 star(s)

    Dankwank

    All around this is a pretty good game. The mechanics are pretty simple, and stream lined. All together there's barely over an hour's worth of play, though honestly that's fine. Most H-games drag things out with boring filler game play so I'm glad this one didn't.

    With all that being said I played this in spite of not being really all that into the fetishes it featured. I suppose if you've got a foot fetish, and you're into femdom this would be perfect for you. I hope one of these days Bo Wei branches out into doing other kinds of fetishes because I like the way they draw the gals in their games.

    Feel free to give this game a try. You could do a lot worse.
  17. 5.00 star(s)

    meeman

    A nice little game. It's less involved, read: shorter, than others by the same author, but it is what it is. It took me just about 100 minutes of play time to beat, searching every dead-end, getting every treasure I could find, etc. Good stuff is towards the end, but it doesn't take that long to get there. If the picture appeals to you, give it a try.
  18. 1.00 star(s)

    Paarl

    I think it's the worst game I've played so far, the whole beginning, the farmeo and the gold and potions are completely unnecessary, this game can be compared like when you're with your girlfriend, she starts kissing you and let you touch her so that in the end say "well, see you later" and nothing happensThe only thing I want is the succubus, its design is fine and what it does and "forces you" to do, I liked it because that is how the succubus should be, the end and everything that happens, garbage
  19. 5.00 star(s)

    Geralt_of_Trivia

    Comparative to his other works this is fantastic, not to mention that it was worked on and came out in a timely manner. Cant say too much about the specifics as this is pretty short and i dont want to spoil it but if you enjoy Bo's other works then this is definitely another thats right up your alley.