- May 19, 2018
- 2,978
- 7,103
I honestly don't see why this should matter to you, as judging by your previous posts, you won't play the game and just ask for a complete saveicstor = motkeyz
very long time
I honestly don't see why this should matter to you, as judging by your previous posts, you won't play the game and just ask for a complete saveicstor = motkeyz
very long time
Likewise. I just did a playthrough yesterday in anticipation for this update/rebuild to see if I can notice the difference between the old and new dialogue. (Yes, I did read Playboy magazine back in the day)Wonder how the testing is going... I'd be thrilled if we see this released at some point over the weekend, but maybe that's wishful thinking on my part. I mean, I dunno about anyone else, but I know I'm pretty hyped for this revamp update, and doing a fresh play-through with one of the best games on this site!
Yes please Dr River. Feel free to take off the glove
Time for a checkup?
Well its the final update for the chapter, so yes. Read up on earlier posts, a lot is changing.If Ive already played up to v0.5.3 is the next update big enough to start from the start?
Well its the final update for the chapter, so yes. Read up on earlier posts, a lot is changing.
most are not, some are, and a bunch of new ones. Takes an insane amount of time to make animationsI saw the post on the engine updates, just wasnt completely sure if animations and stuff from earlier updates are changing as well.
When it's doneAesouth, when we can expect release?
I well thought you will anounce date. Well till then just keep waitingWhen it's done
It's really hard to set a specific date when you are a small team where its basically one person on one role and there is a lot of unexpected stuff that can happen during final testing. Better this way than making empty promises. We rather just use the status on patreon. One big issue can end up taking hours to fix, and yesterday I was also working 7 hours at the office regular job, to go home earlier and work from 5PM to 9AM straight on Timestamps, sleep for two-three hours and then up at ~11 AM again to continue. We're crunching it, we want it released just as much as you guys want to play it."When it's done" is always better as you're not constraining yourself to a release date which would naturally lead to a slew of bugs even possibly missing content. It's going to be magnificent.
That's only true if you can resist feature creep, and realize that"When it's done" is always better as you're not constraining yourself to a release date which would naturally lead to a slew of bugs even possibly missing content. It's going to be magnificent.
16 hours straight?work from 5PM to 9AM straight
Well it's always intense especially during the final testing period cause things appear that you least expect. This release in particular is extremly sensitive to things breaking during testing since almost everything is changed under the hood, and in the scenes too. I dont work like 26 hours day all the time, but for sure trying to finish things up gets you crunching hard.16 hours straight?
Ouch. You have my sympathies. Those two/three hours you get to sleep are probably destroying you.
Wait. The day doesn't have 25/26 hours in it. (It's heading that way, though.)
7 hours in the office + 16 hours on Timestamps + 2/3 hours sleep = 25/26 hour days.
I know that in some cultures (and way back when) this was not an uncommon practice but three hours sleep is not good for you. Nobody would complain if it'd take a bit longer just so you can catch up on something your body needs. You'll develop the curse of the developer: personal health issues. Please look after yourself.
And aliveDon't kill yourself with fatigue. Lol. We need them updates but I'm sure they'll be better if the team behind them is well rested :3