Depends on the quality of game I guess. For example A wife's phone has nearly 1k backers and people are generally happy most of the times with the product they get so they won't press the report button. Also the low quality games tend to survive too because people don't really care about them so they don't get support too, which keeps people away from those games. It's always hard for a mid tier game to survive because it's not too great but also it has enough backing but also they will be people who will be unhappy with the game so they might press the report button(most of the times it doesn't happen), at the end of the day it depends on people if they want to press the report button or not and most of the times, people don't care about it. If patreon decides to clean up this shit, then no real porn game would ever survive for sure. Also a few of the games I know have already been taken down from patreon so we might well say that the Dev's who use real porn as an art form are always on the chopping block and could get axed any second. Obviously it's not there content, they have no right to monotize it and if they do, the game has to be worth it (like really worth it where it's creative and people crave it)but they throw the dice and do it regardless and fall after a few months and complain(the complaining part is the best as they speak about how patreon is screwing them up and taking away their freedom when they are screwing themselves over by using something that doesn't belong to them lol)
I really like your position on this.
But the truth is, there are more legal ways to support and which can save your ass.
For example, I don't want the site to not know what I'm doing (in this case, the game).
I'm creating a support page and I'm not posting anything there.
The principle of such work is the "Buy me a coffee" website.
Next, I just create a development branch on the f95 website (as an example) and send all the news about the development here.
By doing this, I protect my ass from deleting the page, but I can get support.
Yes, I can't use the advantages of these sites and their systems as a high level of support, but knowing the risks, it's better than deleting them.
But when you start this path of a game developer, this is the best option, because in the beginning it's not money that matters, but reputation.
Because you will not be able to offer players a better product yet, study better and try to gain a reputation for yourself.
Believe me, it will be hard at the beginning, but if you manage and learn how to make games, your reputation, which you earned while you were going your way, will pay off completely.
But remember, it's easy to earn money, but it's hard to get your reputation back.