Unity - Abandoned - Too Much Light [v0.5e Max] [Shinekuku]

  1. 4.00 star(s)

    HatsuneCthulhu

    Showing tonnes of promise, the combat can be a bit janky at times, but is generally quite satisfying, which, considering how early in development the game is, is pretty impressive.

    Though it seems that 0.5c has broken more than it's added in the way of H content, so I'd recommend hopping over to the patreon and grabbing version 0.5b instead.
  2. 5.00 star(s)

    mordoklejka

    great graphics lighting and super cool animations and its actually very stabile and not laging at all, allso sound design and about H-stuff would be cool to get vag-H scenes not only orla ones, bug game has potencial
  3. 5.00 star(s)

    CorwinFr

    We've got it...

    A 3D unity porn game is a hard challenge. Depending on the dev you can have, a too much technical approach, too much linear approach.

    This game has the good balanced and the sex included is delicious, effect with fluid are sexy, you can have different branch in dialogue.

    The project is one of the best in this game category

    I recommend all to help the creator by money, at least there is release and communication and a good dev spirit (seems the dev share our valor of lust)


    Pro :

    - Some dialogue, branch, quest system
    - Survival not too hard, interesting
    - Sex scene good
    - Fluid / Inflation, all my fetish

    Cons :

    - Graphical quality hard to set:

    I use 2 laptop, on the old one I had to change some settings to make the game playable, I would prefer a simple "Graphic quality: low" instead of deactivated all option. On the new one with 3070 all is perfect ofc.

    I definitively recommend to follow this game, quest system is working, shotting part, sex animations. I hope a lot of content will arrive soon !
  4. 3.00 star(s)

    brasileirinho

    My thoughts in order of importance:

    1. Not enough sexual content. (Sex/Foreplay/Teasing)
    2. Great looking females overall: (Face, body, physics)
    3. Maps look ok, but a bit empty
    4. Not many NPCs and quests
  5. 4.00 star(s)

    frostpaw

    This review shares my thoughts and opinions about Too Much Light [v0.5b Preview].

    Story and Storytelling [2/5]: For now there is nothing much, but the classic zombie-apocalypse. But some things came along in this update: Caroline, who was a fashion model, lands in the raiders camp after the zombie outbreak. It's her choice to fight for her own life and help the raiders get more things going.
    And the mechanic girl teasers about getting Caroline into Sonics World by talking about the mysterious Green Hill (village).

    Characters[3/5]: Caroline = MC Girl and damn she looks hot. Nothing more to say.
    Adriano = Boss (?) of the raiders base camp. I like that he's not a clown anymore. Better for the immersion.
    Charlotte = Mechanic girl for crafting purposes
    Seems like Shine likes names for girls with the letter C. I hope there'll be some madam Clara or nasty Christine in the future. :LOL:

    Interface [5/5]: The menu is really well-elaborated. Setting look brilliant and the all got on-point explanations what they do and change. Ingame skilltree looks very beautiful with exact explanations. Only inventary is still rustic.
    Save/Load options work well, but still got problems with the inventary.
    Another problem with the inventary is, that if it's full, you won't get the key to the underground. And afterwards the dialog-option is gone. Makes progress impossible.
    Infected DNA does nothing for now, well, I didn't find an use for it.
    I wish you could sell stuff you don't need, like ammo for shotgun, if you go for rifle and vice versa.

    Sound [5/5]: BGM is fitting and creeps your guts really well. Action sounds are on-point. There's sounds for everything already: entering/leaving an area, EXP, LVL-UP, taking aggro of many zombies, etc.

    Gameplay [4/5]: Damn, there is much to say. But overall I think this update is a huge upgrade to the last version.
    First things first: If we start a New Game, we get to chose a difficulty level. There is Raider (easy), Survivor (normal) and Fashion model (hard). Each comes along with a different outfit.
    But that's not all: The difficulty level determines how much hits the zombies can take before going down: With handgun: Easy = 2 headshot, Normal = 4 headshots and Hard = 5 headshots. Based on my testing.
    Exploints: You can enter and leave Adrianos apartment (or any other hard locked area) and all metalboxes will be filled with loot again. Zombies don't respawn.
    Survival points = EXP that give you a survival level for unlocking new and useful skills. For example the dodge-roll with some stamina perks, that make the bossfight a walk in the park.
    Some zombies have wierd hitboxes, if they are in a movement-animation like standing up.
    Shooting in general feels really nice for me. I don't play any FPS games, besides Bioasshard Arena and this game, so I wouldn't know anyway.
    Traps (bear trap). Well this is an annoying one. If you only have your start stamina (100). You can instant reload or restart the game, because you don't have the power to break free from it. And the sexscene, if a zombies comes for you, is still buggy. But I don't care for this much, because smooth gameplay is far more important in this gamestate right now. And there it did really well this update.
    Cumflation system is for those who like it. That's it.
    Sexscenes are ok and don't have much clipping, besides some clothing pieces.
    There is Blowjob for normal zombies. Full nelson anal for fast tank zombie and the boss fight scene I haven't seen, yet.

    All in all I think this update shows some huge progress and I really like that Shinekuku focuses on creating a game, that's fun to play.
    If I look at some other titles like Pure Onxy, who only deliver sexscenes and no gameplay progress to milk subscribers (exaggerated opinion), then I like this approach by far better. It's more like Anon42's game Crisis Point: Extinction. Highly fun game to play and the hot stuff is the cherry on top.

    *Edit: Here are some more things I had to share about the update
  6. 5.00 star(s)

    OoKamio

    Really nice graphic .... enjoyed your work
    don't miss this one!
    but gameplay still need more work, shooting is acceptable
    more clothes needed and well... more sexual content :cool:
  7. 3.00 star(s)

    hollowreaper

    Pros
    -Nice looking MC
    -Decent animation

    Cons
    -Zombies are too fast and take too many hits, it's like 5-6 headshot to kill one. They only have a grab attack*
    -Some perk are unreasonably price, odd or shouldn't need to be bought (Example: dodging cost 2 points, the final sleight of hand perk is a small health regen for not taking damage for a while and making headshots lethal 25% of the time cost 3 points)
    -Barely any sex animations, there 1 for the normal zombie, 1 one for the strong zombie and believe that's it, unless you can give Not-Norman Reedus a BJ in game.

    *You can reload when flipping out of a grab and the zombies usually give you a good second afterwards to shoot, repeating that is how I beat the last mission.
    Likes: Agapf
  8. 1.00 star(s)

    Gocubs

    *crying* wery gud game but can be better
    dev is gud
    graphics gud
    gameplay almost gud
    scenes gud
    water not gud
    shooting gud
    light too much
    forest gud
    underground very gud
    progress gud
    didn't have many ends tho ;(
  9. 1.00 star(s)

    Agapf

    Soooo, I still have no idea how such projects get funding and 5 star rating. This game is just a mess.

    Graphics is probably the only positive aspect of this game. Game looks good and doesn't lag(often). The problem is that prefabbed assets are still prefabbed(doesn't matter if they were free or bought) and have nothing to do with the developer, but he at least chose the good ones.

    Gameplay is as always as bad as it could be. Personally, I see no originality in an "open world" filled with empty houses and zombies that you need to shoot. And oh, YEAH, shooting is AWFUL. Firstly, the enemies are bullet sponges and need like 10 headshots to die. Secondly, the shotgun(the only weapon I was able to try) is absolutely useless because it just shoots through enemies. Why, the hitboxes in this game are random? and oh, by the way their eyes reflect bullets, have fun!

    Animations are "interesting". The only time I saw them is when I got "gangbanged". There is no animation for this in the game so I was just getting infinitely grabbed until I got under the map which was enough for me.

    All in all, this game may have some potential.
    CORRECTION: This game HAD some potential for like 5 seconds after the start until you see that there is a missing texture on the boots you are wearing, really sets up the mood, eh?
  10. 2.00 star(s)

    MotootE

    Zombies lost arm can't be shot...and they are really bullet sponge. Load game with lose everything you had before, excpet the gun you puchased, and health is not recoverd either. Crosshair is off set, kinda difficult to hit enemy at close range. Character is pretty good tho, just the gameplay...not very enjoyable.
  11. 5.00 star(s)

    Pibulsongkhramz

    My opinion and rate for this game is great, gameplay still being work on but as demo come out I'm sure to follow this game. It have interesting gameplay and good graphic as well.

    I recommended to keep eyes out for this game in future, it would be fantastic!
    -I give this 5/5
  12. 5.00 star(s)

    Kintaroe

    Alot of potential with this one. The gameplay and graphics are good. The Dev is very consistent and gives regular updates, which is a good sign! Still needs a few fixes here and there. But overall i would keep an eye on this.
  13. 5.00 star(s)

    JoeTermin

    As of version 0.4a this game is already a mind-blowing visual experience with no equivalent when it comes to 3d. The only reason the previous review had a bad experience is because they tested the 0.4b version of the game which was a buggy build (and advertised as a buggy build by the dev himself - you would have known it if you followed his patreon).

    Anyway here is the review.

    Pros:
    - AAA graphics, sounds, and animation work.
    - Masterpiece of game design. Everything feels polished and has a purpose.
    - The gameplay is fun, original, the shooting feels great.
    - Super sexy heroine model, highly customizable.
    - Decent amount of sex scenes with many fetishes.

    Cons:
    - None. The dev listens to feedback and usually implements all reasonable requests within weeks.

    Seriously thanks Shinekuku for this great game and please guys consider supporting him to help this project. Even 1500$/month is way below the typical salaries of a software dev especially one so skilled with Unity. This game has the potential to become a masterpiece and I have no doubt it will , given how actively it's updated and how clear the vision from the dev is.
  14. 2.00 star(s)

    Keldin

    Is there like some type of service f95 game creators can use to buy positive reviews? And if so can someone hook me up with it? Cause goddamn this game isn't even a 4, much less 5 star game.

    First quest is kill 20 zombies, here's 50ish bullets. Fun fact, takes 10 headshots to kill one. No no that math does not add up. You have to do the secondary quest to sneeky breeky around grabbing 50 metal scrap to bring back to get ammo to actually do the main quest.

    Another fun fact is that the second and last main quest involves you heading down into the sewers to clear up an infestation. You flip the switches and BAM guess the game forgot to tell you this starts a three wave horde mode which altogether has 50+ zombles. Hope you packed literally hundreds of bullets cause with 95% headshots it took over 400 bullets to clear.

    Aside from being tanky AF, zombies can outrun you thanks to your limited sprint bar, and aggro for an incredibly long time and distance.

    Pro-tip: The initial grab animation zombles do barely does any scratch damage, and if timed right, your stamina recovers faster then you lose it. On top of those, being grappled while reloading doesn't stop the reload mechanic, and breaking free from a grapple gives you a 1-2 second grace period. It's not enough to manage to start fleeing if there anymore then 2 zombies, but it's enough to pop 5-8 bullets into a zombie before being grappled again. Yes, being grappled by zombies is actually the most efficient way to play. Not only that, in the case of the sewer hordes, it's also the only way to win since otherwise you'll just get stunlocked trying to flee or kite.

    Porn wise there's a scene with the gun dealer, a couple animations you can watch after getting a game over, and a defeat animation from the zombies. Supposedly there's a second one with "strong" zombies, but I've cleared the entire map and every zombie appears identical and has the same sex animation. So either it's broken, orrrr it's patreon exclusive content.

    Cause yeah, we've got a single enemy type, a fetch quest, and two extermination missions baybeee, so there's totally enough content in the game to justify locking additional content behind a paywall for a WiP game. Patreon will also give you the benifits of cheat mode to help you ignore the flawed game design and bugs, as well as the only two outfits aside from the default.

    Nother fun fact-the game still gives you a quest to do one of them, even if it's the public build so have fun searching the map for it and then giving up only to come here and find out it was never in the game in the first place.

    On the positives for the game, the models and animations are pretty decent. The character customization is a bit eh, but if all you want to do is change the players eye/hair/skin color it's aight.

    On the less positive, there's some straight up glitches that are glaringly obvious. Stepping in a beartrap means you have to save and quit because it's quite literally impossible to escape. A full stamina bar can't break it and you can't recover it quick enough to keep going. Also I'm not sure but I think it also is just straight up glitched? It looks like the progress bar for freeing yourself actually stops prior to your stamina actually running out. Also I guess exiting the session,whether to main menu or restarting the game causes you to lose all money. Woopsies!

    Another glitch is checking the arcade machine in the shooting range which soft locks you when exiting.

    I realize that in comparison to the other Unity/3d WiP games this looks like Michelin Star quality, but just cause everything else is so crap doesn't mean this game isn't also pretty heavily flawed.I mean that's the only reason I can think of for why it has such a big score.

    The models and animations are good, but there isn't a whole lot of content with them, the game has glaring design and balance flaws, as well as some serious and obvious glitches. I'd give it a three with just the flaws and good models and animation balancing each other out, but the paywall for QOL via cheats and actaul content when the game itself has so little knocks it down another star.

    Don't get me wrong, I hope this succeeds and shapes up to something solid, but these reviews are fuckin crazy man.
  15. 5.00 star(s)

    Fluffy-D

    Really nice game so far, nice Charakter (which you can change a little), good gameplay and good updates. I like the work Shinekuku puts in it, you can see the progress and the love in every Detail. Good Work, keep it going!! First game i become a Patreon ;)
  16. 5.00 star(s)

    FoolClone

    Too Much Light performs with the surreal advantage of not taking itself overly seriously. Outwardly a game about surviving the zombie apocalypse; it reveals itself to be a pastoral dress-up shooter with slightly zany character interactions. The music choices are excellent, animations are fluid, clipping is almost a none-issue. Going by taste, this one has my personal favorite 3D female model to date. While there is no plot yet, something about the strangely wholesome atmosphere of it effects a soothing touch that I can't get enough of. The project is yet in it's infancy and I'm really looking forward to see it mature into fuller forms.
  17. 5.00 star(s)

    somebody49

    This game has restored my hope in Unity based games. The game play is solid. The animations are pretty good. Would love to see some different enemies. Over all the animations, sound, and game play are on par with the better Unity/UE games available. I look forward to seeing what else is in store.
  18. 5.00 star(s)

    Krissella

    Great stuff Shinekuku, just played the 0.4 it was pretty amazing. Was definitely a challenge but felt pretty rewarding with all clothing unlocks. My personal favorite is the detective lingere. Can't wait to see more!
  19. 5.00 star(s)

    ClickerQueen

    Some people think Unity isn't capable of great animations, and this is counter evidence to the case.

    The game works well. There still needs to be a lot more content and polish, of course, but the fundamentals are all there. The controls are reasonable. The shooting isn't difficult. I felt like I was back in Der Riese for a minute.
  20. 5.00 star(s)

    jimmy5565

    Frequent Updates, great graphics and animations, developer responds frequently. The shooting aspect is especially fluid when compared to similar games like bioasshard. As long as the developer keeps doing what they are doing I can't see anything going wrong with this game. Very excited to see where it goes.