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Ren'Py Total Degeneracy Island [v0.01a] [SID Gaming]

4.40 star(s) 7 Votes

torohror

Newbie
Nov 13, 2023
66
103
So... SID is working on 3 games parallel or...? Shouldnt he like, cancel one, or finish one... just asking bcs 3 games in a pipeline is a bit much, isnt it?
 

Rot555

Newbie
Apr 5, 2020
23
67
I mean, I love the premisse, but how many balls does this dude plan to keep in the air at the same time? Park after dark is still under development, the Magixxx game got one update, and was immediately abandoned, and now this? SID need to focus. Ill wait patiently for each game, but one update here and one update there will just make 3 forgettable games instead of 2 good ones or 1 great one.
 

Alaric1066

Newbie
Feb 17, 2018
19
68
So... SID is working on 3 games parallel or...? Shouldnt he like, cancel one, or finish one... just asking bcs 3 games in a pipeline is a bit much, isnt it?
That’s what I was thinking. And the second one has only gotten like one update since it was released, if that. Seems like he might be biting off a little more than he can chew.

It’s usually not a good sign when a dev keeps popping in with a new project, but then you look and see they’ve got multiple unfinished projects behind them. Makes you wonder if this time is gonna be different or if the new one is similarly not going to get many updates before being abandoned as the dev moves on to something else - not that SID has abandoned Parks after Dark or anything but enough other devs have done this kind of thing for me to be concerned.
 

SID Gaming

Member
Game Developer
Dec 10, 2019
257
1,225
Alright, I'm going to nip all this in the bud right now.
Park After Dark is our main project and our first priority. It is still in development and will be releasing the next update before the end of the year.

A little more than a year ago, the artist for that game got a full-time job and their availability became severely limited. This is why updates have slowed and have generally less content than earlier ones. Our second game, Magixxx Conquest, was started specifically to help fill in the gaps and still provide something to our patrons and other fans while they waited. This game brought on a brand new artist and gave the rest of the team something to work on while we waited for PAD content to be ready.

Unfortunately, that second artist turned out to be a scammer. They gave us one and a half good updates, then disappeared off the face of the earth, taking our commission money with them. Even before that, they were unreliable at best, and lied about their animation skills, which is why the update we were able to release took as long as it did. Magixxx Conquest is dead because the whole experience left a bad taste in all of our mouths and we decided to move onto something else rather than try and replace the artist.

So instead we went full-steam ahead on a third project. The artist we are commissioning now put the whole game together in a little over two months: all 26 characters, 20+ backgrounds, scenes, minigame art, etc. and we have a very good working relationship with them. Unfortunately we still can't control the whims of artists, but since this one takes commissions full-time, we don't anticipate the same issues we've had in the past.

All of this is information we've made public before.
 

torohror

Newbie
Nov 13, 2023
66
103
Alright, I'm going to nip all this in the bud right now.
Park After Dark is our main project and our first priority. It is still in development and will be releasing the next update before the end of the year.

A little more than a year ago, the artist for that game got a full-time job and their availability became severely limited. This is why updates have slowed and have generally less content than earlier ones. Our second game, Magixxx Conquest, was started specifically to help fill in the gaps and still provide something to our patrons and other fans while they waited. This game brought on a brand new artist and gave the rest of the team something to work on while we waited for PAD content to be ready.

Unfortunately, that second artist turned out to be a scammer. They gave us one and a half good updates, then disappeared off the face of the earth, taking our commission money with them. Even before that, they were unreliable at best, and lied about their animation skills, which is why the update we were able to release took as long as it did. Magixxx Conquest is dead because the whole experience left a bad taste in all of our mouths and we decided to move onto something else rather than try and replace the artist.

So instead we went full-steam ahead on a third project. The artist we are commissioning now put the whole game together in a little over two months: all 26 characters, 20+ backgrounds, scenes, minigame art, etc. and we have a very good working relationship with them. Unfortunately we still can't control the whims of artists, but since this one takes commissions full-time, we don't anticipate the same issues we've had in the past.

All of this is information we've made public before.
First, thanks for the information, its good to know you guys dont overwork yourself or smth - secondly, i dont follow up on Patreon posts or smth bcs i like discussions so f95 is way better for me personally. Think alot of ppl have the same opinion, but this aint a discussion which plattform is best for community or smth so anyway... thank you
 
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ninjasamuri

Active Member
May 28, 2018
506
422
>Izzy arrives
>She conveniently "accidently slips" into the water, getting her wet and sexy exciting the viewers and potentially the other contestants
THE IZZY AGENDA LIVES ON
 

Trakzer

Newbie
Oct 3, 2017
83
120
still very raw cause it just came out but a lot of potential in there, love total drama, specially gwen, try to keep at the first season characters cause the next ones keep getting more and more uninteresting, except from that goth and that one chill blonde, plus crazy girl :unsure:
 

ShadowWarrior

Well-Known Member
Aug 3, 2017
1,071
2,041
Alright, I'm going to nip all this in the bud right now.
Park After Dark is our main project and our first priority. It is still in development and will be releasing the next update before the end of the year.

A little more than a year ago, the artist for that game got a full-time job and their availability became severely limited. This is why updates have slowed and have generally less content than earlier ones. Our second game, Magixxx Conquest, was started specifically to help fill in the gaps and still provide something to our patrons and other fans while they waited. This game brought on a brand new artist and gave the rest of the team something to work on while we waited for PAD content to be ready.

Unfortunately, that second artist turned out to be a scammer. They gave us one and a half good updates, then disappeared off the face of the earth, taking our commission money with them. Even before that, they were unreliable at best, and lied about their animation skills, which is why the update we were able to release took as long as it did. Magixxx Conquest is dead because the whole experience left a bad taste in all of our mouths and we decided to move onto something else rather than try and replace the artist.

So instead we went full-steam ahead on a third project. The artist we are commissioning now put the whole game together in a little over two months: all 26 characters, 20+ backgrounds, scenes, minigame art, etc. and we have a very good working relationship with them. Unfortunately we still can't control the whims of artists, but since this one takes commissions full-time, we don't anticipate the same issues we've had in the past.

All of this is information we've made public before.
Props to you for all the effort you putting in.
 
4.40 star(s) 7 Votes