- May 4, 2020
- 178
- 444
Hey, thank you for the kind words and for your feedback.Is there some kind of walk-through to this game ?
I usually enjoy VNs and engaging and well-written stories. This one clearly is. I wish the game author success and hopefully to come up with more to share in the future.
However, please allow me some short, very subjective and very negative feedback : I absolutely hate the "death" mechanics in this game. I want to read more about your characters, about how the story unfolds, not waste my time re-loading for ages just to progress to the next day.
Regarding the death mechanic - it is not meant to be avoidable. The story progresses and changes as you die and learn new things. If you want to move the plot forward, this is the way. The save system exists to allow to stop and pick up the game later, as well as to check alternative choices should you wish to go back and do things differently.
Of course it is very much possible that this is not up your alley, which is totally fine. I just wanted to clarify, because some players expect that death means that they have to reload and try to avoid it (which is not the way).
To answer your question about a walkthrough - it is integrated via the different game mechanics:
-the tasks in your journal give you general pointers of what you should try to do;
-the recaps after you die help you track the information you have about the characters and point you to missing pieces of the puzzle;
-the raven in the sidebar gives contextual hints if you are feeling stuck;
-Felicia can give you advice about avoiding some of the ways to die;