Played through this a few months ago, and was pleasantly surprised by the game's depth. The story, artwork, and chosen supernatural elements blend together to paint a believable atmosphere that you'd expect for a game called Transylvania.
Mild spoilers for the plot (which you learn pretty early on):
The plot itself is interesting, splitting each of the three chapters into consecutive days, with the catch being that the protagonist is stuck in a time loop and cannot progress to the next chapter until they successfully avoid dying one of many gruesome (and erotic) deaths. It creates a fair bit of tension in the storyline, especially as the stakes get higher (pun intended) in the following two days.
The game also has a surprising amount of choice with regard to some content options and character interactions. While the first chapter maintains a broad approach in not forcing you to pick a story/character path, you do eventually have to start making some tough decisions, which have consequences on the entire storyline. I also learned recently that the game's multiple content paths also lead to exclusive content for that path, so there's a real incentive to reload the checkpoint save and explore what other shenanigans can happen after your first completed run.
Plot aside, the game naturally has a variety of erotic content, some of which you can opt out of if it's not your thing. Generally speaking, there's your typical erotic content involving various monsters and fetishes, your more extreme content involving some supernatural element or other, and some bad ending-style content. I'm being purposefully vague here, as part of the enjoyment of playing the game blind came from not knowing what supernatural shenanigans will occur as I progressed. While some of it is obvious cause-and-effect, the game's cast of characters are quite diverse in what they prefer, and leads to more character growth/depth as you interact with them.
There's also a helpful in-game achievement function that helps you track the number of sexual encounters/questlines you can get involved with in each chapter. The game is still being actively worked on, but I found it was a reliable tracker for Chapter 1 and 2 in terms of erotic content.
Finally, I thought both the artwork and the writing were superb, with the former being appropriately macabre/grotesque/creepy to fit the game's theming/setting. There's also a variety of scenes in terms of content, and nothing stood out to me as being cringe. Okay that's a lie. Some of the more extreme content scenes had me questioning my life choices, but even if I was partly cringing at the fetish in question, those scenes were still written seriously and competently. And because there's such a wide range of content in the game, none of the scenes feel repetitive (like how some games will fall into a familiarity trap in writing more of the same kink because it's easy).
To succinctly quote Gilbert Gottfried: "Holy fuck is this wrong, but holy hell is it erotic."
I think that just about covers everything. I still need to check out the other storyline routes in the future, but I have the utmost confidence that any unseen/future content will match the level of quality already present in the game.
Mild spoilers for the plot (which you learn pretty early on):
The plot itself is interesting, splitting each of the three chapters into consecutive days, with the catch being that the protagonist is stuck in a time loop and cannot progress to the next chapter until they successfully avoid dying one of many gruesome (and erotic) deaths. It creates a fair bit of tension in the storyline, especially as the stakes get higher (pun intended) in the following two days.
The game also has a surprising amount of choice with regard to some content options and character interactions. While the first chapter maintains a broad approach in not forcing you to pick a story/character path, you do eventually have to start making some tough decisions, which have consequences on the entire storyline. I also learned recently that the game's multiple content paths also lead to exclusive content for that path, so there's a real incentive to reload the checkpoint save and explore what other shenanigans can happen after your first completed run.
Plot aside, the game naturally has a variety of erotic content, some of which you can opt out of if it's not your thing. Generally speaking, there's your typical erotic content involving various monsters and fetishes, your more extreme content involving some supernatural element or other, and some bad ending-style content. I'm being purposefully vague here, as part of the enjoyment of playing the game blind came from not knowing what supernatural shenanigans will occur as I progressed. While some of it is obvious cause-and-effect, the game's cast of characters are quite diverse in what they prefer, and leads to more character growth/depth as you interact with them.
There's also a helpful in-game achievement function that helps you track the number of sexual encounters/questlines you can get involved with in each chapter. The game is still being actively worked on, but I found it was a reliable tracker for Chapter 1 and 2 in terms of erotic content.
Finally, I thought both the artwork and the writing were superb, with the former being appropriately macabre/grotesque/creepy to fit the game's theming/setting. There's also a variety of scenes in terms of content, and nothing stood out to me as being cringe. Okay that's a lie. Some of the more extreme content scenes had me questioning my life choices, but even if I was partly cringing at the fetish in question, those scenes were still written seriously and competently. And because there's such a wide range of content in the game, none of the scenes feel repetitive (like how some games will fall into a familiarity trap in writing more of the same kink because it's easy).
To succinctly quote Gilbert Gottfried: "Holy fuck is this wrong, but holy hell is it erotic."
I think that just about covers everything. I still need to check out the other storyline routes in the future, but I have the utmost confidence that any unseen/future content will match the level of quality already present in the game.