HaThanks for sharing, i'll keep waiting for the final release hopefully later next year.
HaThanks for sharing, i'll keep waiting for the final release hopefully later next year.
Hey, it's not my fault why we haven't start the porting in parallel with our main development few months after they announced that flash would be obsolete and dead. I have to release more updates to the game too. (although content very lacking than the few years before and main story never seemed to progressed after Zeng Shi probe). But I am for certain know it's not my fault and let me tell you why in a long post about how it's not my fault planning ahead. I know some might be upset that new content might be slow to put up but I make it up to you. How about more Kiro content?Love it when the game is on a dying engine, the devs knew it was a dying engine months in advance, and still kept putting releases out on the dying engine and waiting to actually do the port to a more stable and supported engine until like, less than a month til the old engine stops being supported?
This worked, thanks alot I was worried for a secondTry the save editor. Load your save on it then save it again in the flash category.
What I did was load the swf file in the projector, then tried to load my saves but the slots were empty. Then I tried to locate the .sol files but the game or projector didn't recognize(?) the sol files, or at least I couldn't click on them since they weren't visible.To be clear, you aren't trying to load the .sol file directly in the flash projector are you?
You're opening the TiTS .swf in the projector, and then from within the game, selecting Data -> Load (which shows the 14 files inside the mentioned directory), or Load File and navigating to a .sol file elsewhere?
Can you screenshot whatever error you're getting?
It's a standalone player so you shouldn't need anything extra to read the .sol data created by a .swf file.
That's because "Load from file" can't read .sol files for some reason.What I did was load the swf file in the projector, then tried to load my saves but the slots were empty. Then I tried to locate the .sol files but the game or projector didn't recognize(?) the sol files, or at least I couldn't click on them since they weren't visible.
But I got it to work as I said above
The air version comes packaged in an exe, It's just click & run.whats the difference between air and swf?
I doubt FenCo has any intention to do anything with CoC at this point the game isn't even finished.i heard that TiTs will be transferred to Java, what about the other two games? (CoC 1 and 2)
Discontinued mod that restored some content that had to be deleted bc of Patreon.what is BooBS mod?
thanksDiscontinued mod that restored some content that had to be deleted bc of Patreon.
Not available for new game versions AFAIK.
Well, they technically "finished" it, by which I mean slapped together a conclusion so rushed it might as well set a new speed record and called it a day. It's most likely never getting touched up and is basically dead in the water.I doubt FenCo has any intention to do anything with CoC at this point the game isn't even finished.