Hmm a moege. It's been a while since I've last played one. The main goal is to "fall in love" with the character. Did I fall in love? Well, the score speaks for itself.
Story 3/10
Lovelia is a succubus who's come to the world to eat "technoforce" which as far as I can tell is "sexual energy." Not semen, but sexual energy. Lovelia states that she can sustain herself with just kisses, although it's less efficient.
Lovelia knows the ways of the world but she learned mostly from BDSM and extreme sex play media. Thus she thinks all males are beasts and gets lost in her own fantasies. On the other hand she's a very considerate and caring individual.
Over the course of the story, you and her fall in love. And in the good ending she eventually turns human and you live happily ever after.
Yes, that's it. It's a moege. What else did you expect?
Gameplay 2/10
This game is a hallway simulator. The choices make very little difference. Per choice there's maybe like 50 line of dialogue difference and the story continues in the same direction.
In a visual novel, without meaningful branches, there's just no gameplay.
There's three separate endings and it's not clear through the choices which ending you're going toward because there's very little difference in outcome from each choice. An example of one these choices is, "Do you clean the tub or fold the laundry?" Not exactly riveting choices here.
Art 5/10
As a moege, Lovelia is cute. Art is kind of the entire thing so the art is going to be pretty good. For the regular standing art, they created a type of animated figure. It's a nice touch.
However, they didn't add any other character art. When Lovelia is talking with other characters, they have no art. It's kind of jarring and the lack of detail is not great.
The CGIs are pretty lacking. In total there are 18 CGIs with a very low amount of variation CGIs. Again Lovelia is cute, but there's not a lot of scenes to display her cuteness.
Overall 3/10
Trouble Days is a short 5 hour game with a cuteish succubus that kind of falls flat.
Every part of the game was kind of lacking. Even the main draw, the art, was just too few in number. I'm not an artist but it wouldn't surprise me if it took an artist less than a week to create all of the character art for this game.
Story 3/10
Lovelia is a succubus who's come to the world to eat "technoforce" which as far as I can tell is "sexual energy." Not semen, but sexual energy. Lovelia states that she can sustain herself with just kisses, although it's less efficient.
Lovelia knows the ways of the world but she learned mostly from BDSM and extreme sex play media. Thus she thinks all males are beasts and gets lost in her own fantasies. On the other hand she's a very considerate and caring individual.
Over the course of the story, you and her fall in love. And in the good ending she eventually turns human and you live happily ever after.
Yes, that's it. It's a moege. What else did you expect?
Gameplay 2/10
This game is a hallway simulator. The choices make very little difference. Per choice there's maybe like 50 line of dialogue difference and the story continues in the same direction.
In a visual novel, without meaningful branches, there's just no gameplay.
There's three separate endings and it's not clear through the choices which ending you're going toward because there's very little difference in outcome from each choice. An example of one these choices is, "Do you clean the tub or fold the laundry?" Not exactly riveting choices here.
Art 5/10
As a moege, Lovelia is cute. Art is kind of the entire thing so the art is going to be pretty good. For the regular standing art, they created a type of animated figure. It's a nice touch.
However, they didn't add any other character art. When Lovelia is talking with other characters, they have no art. It's kind of jarring and the lack of detail is not great.
The CGIs are pretty lacking. In total there are 18 CGIs with a very low amount of variation CGIs. Again Lovelia is cute, but there's not a lot of scenes to display her cuteness.
Overall 3/10
Trouble Days is a short 5 hour game with a cuteish succubus that kind of falls flat.
Every part of the game was kind of lacking. Even the main draw, the art, was just too few in number. I'm not an artist but it wouldn't surprise me if it took an artist less than a week to create all of the character art for this game.