Hello everyone, newbie here. So after playing a list of games on here, I figured, why not try to create something - a visual novel could be an interesting project, and a challenge, as I learn everything on the spot with almost no past experience.
Anyway, here's my first try to render out a random, simple scene in a simple environment:
This image is a plain render from Daz, 200 samples, 2000px width, ~3min render time
This is 200 samples, 4000px width, 10min render time - downscaled to 1920x1080 and with a few adjustments in Photoshop
Now, what concerns me is the quality. These renders were fast, especially on my system - Ryzen 5, GTX 1050Ti 4gb - Daz reverts to CPU rendering even with a simple naked model, when using iRay. More samples than 200, and the render time skyrockets.
My question is, do you guys like this kind of quality, or is it way too low for anyone's liking?
Any suggestions about Daz, lighting and rendering would be much appreciated too. Thanks!
Anyway, here's my first try to render out a random, simple scene in a simple environment:
This image is a plain render from Daz, 200 samples, 2000px width, ~3min render time
This is 200 samples, 4000px width, 10min render time - downscaled to 1920x1080 and with a few adjustments in Photoshop
Now, what concerns me is the quality. These renders were fast, especially on my system - Ryzen 5, GTX 1050Ti 4gb - Daz reverts to CPU rendering even with a simple naked model, when using iRay. More samples than 200, and the render time skyrockets.
My question is, do you guys like this kind of quality, or is it way too low for anyone's liking?
Any suggestions about Daz, lighting and rendering would be much appreciated too. Thanks!