Boring and strangely designed game; gameplay consists of clicking the little bullseye targets next to the options on the right-hand side of the screen, and your goal is to click that bullseye a certain number of times before the second gauge runs out. If you click too many times or too few times you messed up, and then you get a strike, which is measured in the vertical gauge on the left. At three strikes, she wakes up and you fail the stage, which means you get the slowest crawl of text on an end screen of her waking up and wondering what's going on before you click the back arrow and start all the way from the beginning. The first gauge on the top left is an arousal meter that increases as you click the bullseyes and decreases over time, but due to the strike system it might as well just be a timer for the stage since you don't get enough leeway to "manage" it, and even if you did the results wouldn't be that interesting.
The visuals consist mostly of your stand-in's fingers or hands doing an animation for a few frames, not much of the girl moving at all except that her expression changes, and then the feedback is entirely separated from your actions because of the controls centering around the bullseye buttons rather than the actual girl; you're not touching her, you're clicking away in the cuck corner. Then with the combination of the timer and the gameplay, you don't even get to enjoy the porn anyway because your eyes are glued to the top left of the screen where the click counter is, and you'd better believe you're not going to be masturbating because you will either be spending every moment cramming eighteen clicks into the four-second time window, or you will receive exactly six nipple tweaks of visual stimulus and you will be grateful for them, maggot. (That's hyperbole, there are counts between those numbers, but those are still real examples of situations that occur)
For the record, I did not pass the first stage, I got to the third tier of it and decided the experience was so unenjoyable and devoid of merit that it wasn't worth continuing (it's also worth mentioning that this took me, like, four minutes total). I still feel qualified to write this review because I fully doubt that the game would fundamentally change in the remaining two stages, and even the cheat mode without the timer doesn't address those fundamental issues with the game. It's kind of lame that you would have to replay after completing it in order to take it at your own pace anyway.
Play a real clicker game instead, if you want this kind of gameplay.