darkevilhum
Newbie
- Sep 9, 2017
- 87
- 91
I posted this on the UE5 forums as well but thought it was worth asking here as there's a good amount of talented devs here 
I’ve been using UE5 for a few months now and I’ve noticed this issue since day one. At first I thought it was just an editor optimization or something but it seems to just get worse the more detailed my project gets.
Essentially, there is this odd warping of textures or distortion when the camera moves. I’ve tried using all different Anti Aliasing methods, and I’ve completely disabled Motion Blur, none of which made a difference.
It’s a bit hard to see in an empty scene but I wanted to illustrate that I can reproduce this by simply creating a new level, dropping the Third Person Character BP in and running. (You can see it best around the leg area here).
Does anyone know what this is? When I first noticed this, it looked more like a weird pixellation/white fuzziness around the edges of geometry as the camera panned around them, but now it looks more like stretching.
I’ve been using UE5 for a few months now and I’ve noticed this issue since day one. At first I thought it was just an editor optimization or something but it seems to just get worse the more detailed my project gets.
Essentially, there is this odd warping of textures or distortion when the camera moves. I’ve tried using all different Anti Aliasing methods, and I’ve completely disabled Motion Blur, none of which made a difference.
It’s a bit hard to see in an empty scene but I wanted to illustrate that I can reproduce this by simply creating a new level, dropping the Third Person Character BP in and running. (You can see it best around the leg area here).

Does anyone know what this is? When I first noticed this, it looked more like a weird pixellation/white fuzziness around the edges of geometry as the camera panned around them, but now it looks more like stretching.