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Tool QSP RPGM Unity HTML Java Ren'Py Flash Wolf RPG UltraFast adult games compressor v3.1.3.28

5.00 star(s) 3 Votes

For what compressor u want mass/bulk game compress feature?

  • RPGM MV/MZ

    Votes: 41 29.7%
  • HTML

    Votes: 13 9.4%
  • I want be able to bulk compress all engines (this is not planned since too hard to add)

    Votes: 6 4.3%
  • I want to compress all xp3 files in game folder (no u don't coz some games are encrypted)

    Votes: 4 2.9%
  • I don't want this feature at all so don't waste ur time on it, just enjoy ur summer time :)

    Votes: 7 5.1%
  • I have potato PC

    Votes: 56 40.6%
  • I have average PC

    Votes: 27 19.6%
  • I have fast PC

    Votes: 26 18.8%
  • I have super PC

    Votes: 10 7.2%

  • Total voters
    138

megalol

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When trying to compress this game Secret Care Cafe [v0.8.55.1 Patreon] [Rare Alex]
with a special compressor for it:
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It gives the following error:
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The folder for game compression is the same as before (Disc/Folder, I renamed the game folder to "a"). What am I doing wrong?
What UAGC version u use (full version info including all numbers and test/final names), does error happens right away after compress button click or after some time (and what stage if u remeber it: audio or image compress/extraction)?
Upd: from quick look dev changed some audio file names in game so for now try to disable audio compression.
 
Last edited:
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Da Bi Dimm

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Jan 28, 2025
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What UAGC version u use (full version info including all numbers and test/final names), does error happens right away after compress button click or after some time (and what stage if u remeber it: audio or image compress/extraction)?
Upd: from quick look dev changed some audio file names in game so for now try to disable audio compression.
UAGC_v3.1.3_v27_final_no_SDK + UAGC_v3.1.3_update_v28_test4
 

megalol

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When audio compression is disabled, UAGC finds only 94 .png images and compresses only them.
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Thats bad, probably means that game engine was upgraded and old gamemaker unpacker don't works anymore. Would look later if there are possible to do something to make it work again.
 

SonsOfLiberty

Community Champion
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Sep 3, 2022
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Found strange issue with dat game (but it doesn't worth to waste ur time to fix it since only solves using cwebp + lossless mode which make compression almost useless) that bald's dude transparent sprites looks broken (in image viewer all fine) which dev probably hates (happens in NTR scenes as far as I know and only with him while there are tons of same transparent images with other ppl that looks fine in game after compression like girl at the right of image).
View attachment 5572042
Hmm, never really noticed myself, but then again, I haven't played that game in more than a year. So, one way basically doesn't save anything, and the other way does that to the "bald" dude if I'm understanding you right :ROFLMAO:
 
  • Hey there
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Da Bi Dimm

Member
Jan 28, 2025
406
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update (install at UAGC v3.1.3 v27 final or newer):
Updated Secret Care Cafe game compressor: added support for v0.8.55.1 (if you need to compress old versions just disable audio compression).
It works, but there are a few issues:
1. The compression progress is not displayed, and small windows (like the one I dragged around in the video above) stop appearing when UAGC "hangs," which makes it unclear whether the compression process is running or not (but I don’t know if it was like this before, so I’m writing just in case it used to appear but now doesn’t).
2. After compression, it’s impossible to rename the game folder since it continues to be in use, and you have to close UAGC.
3. UAGC found only 942 .png images and compressed them to over 4GB, which is a lot (and this is with my settings for 40% .png quality), and I can’t understand if this is normal or not.
4. I downloaded the compressed version from Bob, and it turned out to be the same size as my own (to be precise, initially his compression showed a size of 4311 MB (smaller), and mine was 4313 MB (larger), but after deleting my compression, the value of 4313 MB appears for Bob's compression; in any case, a 2 MB difference for such a big difference in quality settings can be considered negligible), although I have .png q-ty=40, and he, as far as I know, uses the standard values (50 or 60, I don’t remember what the default is, but definitely higher than mine), which suggests that the .png q-ty setting does not work correctly, if it works at all. And taking the previous point into account, it gives the impression that the .png quality is strictly set at 99 or even 100, while in the original the images are completely uncompressed.
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Last edited:

megalol

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It works, but there are a few issues:
1. The compression progress is not displayed, and small windows (like the one I dragged around in the video above) stop appearing when UAGC "hangs," which makes it unclear whether the compression process is running or not (but I don’t know if it was like this before, so I’m writing just in case it used to appear but now doesn’t).
2. After compression, it’s impossible to rename the game folder since it continues to be in use, and you have to close UAGC.
3. UAGC found only 942 .png images and compressed them to over 4GB, which is a lot (and this is with my settings for 40% .png quality), and I can’t understand if this is normal or not.
4. I downloaded the compressed version from Bob, and it turned out to be the same size as my own (to be precise, initially his compression showed a size of 4311 MB (smaller), and mine was 4313 MB (larger), but after deleting my compression, the value of 4313 MB appears for Bob's compression; in any case, a 2 MB difference for such a big difference in quality settings can be considered negligible), although I have .png q-ty=40, and he, as far as I know, uses the standard values (50 or 60, I don’t remember what the default is, but definitely higher than mine), which suggests that the .png q-ty setting does not work correctly, if it works at all. And taking the previous point into account, it gives the impression that the .png quality is strictly set at 99 or even 100, while in the original the images are completely uncompressed.
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1. It was always so, make proper progress for just one game too much efforts because images compression time is nothing comparing to time UAGC needs to unpack images first and it's overall to problematic game which either would be finished or abandoned most likely soon, or unpacker would stop working again and I couldn't be able to fix problem anymore.
2. Ok, I'll try to fix it in future if not forget.
3. It's normal/good size for hires png.
4. Default quality is 40% so I'm sure that he used same settings as u, have nothing to add here beside this.
 

megalol

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update (install at UAGC v3.1.3 v27 final or newer):
- For RenPy (both main and avif/AV1) compressor added support for RenPy SDK building v8.5.1
- Updated some tools like ffmpeg_avif, libvips and imagemagick.
 
  • Yay, update!
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5.00 star(s) 3 Votes