title is somewhat self explanatory but for context, when I first start an html based game I am able to save my game/progress, but after awhile, could be 10 minutes or 1 hour, it starts giving me an error whenever I try to save my game. I am not sure what is causing this, nor have I been able to find other threads about or containing this issue. any help would be greatly appreciated, though I'm not in a rush as I can still "save to disk" after this happens. I'm not sure if this is just me being an idiot about settings, but I honestly can't think of a reason this has been happening lately as I haven't made any changes to my system since before this issue started appearing, it just sort of appeared out of no where from my perspective.
this is what comes up when I try to save:
(note, the game this error was pulled from specifically was "The Company", but it happens in all HTML based games to me)
Apologies! An error has occured. You may be able to continue, but some parts may not work properly
Error: Uncaught TypeError: Cannot assign to read only property 'message' of object".
Stack Trace:
TypeError: Cannot assign to read only prperty 'message' of object" at e.value ([redacted file route])
at C ([Redacted file route])
at v ([Redacted file route])
at HTMLButtonElement, <anonymous> ([Redacted file route])
at HTMLButtonElement.dispatch ([redacted file route])
at HTMLButtonElement.q.handle ([Redacted file route])
[I pulled the file route as I don't think that is important as this isn't a game specific issue, but can post with the route if necessary]
this is what comes up when I try to save:
(note, the game this error was pulled from specifically was "The Company", but it happens in all HTML based games to me)
Apologies! An error has occured. You may be able to continue, but some parts may not work properly
Error: Uncaught TypeError: Cannot assign to read only property 'message' of object".
Stack Trace:
TypeError: Cannot assign to read only prperty 'message' of object" at e.value ([redacted file route])
at C ([Redacted file route])
at v ([Redacted file route])
at HTMLButtonElement, <anonymous> ([Redacted file route])
at HTMLButtonElement.dispatch ([redacted file route])
at HTMLButtonElement.q.handle ([Redacted file route])
[I pulled the file route as I don't think that is important as this isn't a game specific issue, but can post with the route if necessary]