Well, then. The idea and plot are far from original, but not bad. The problem begins in the scenario, or rather in the developer's choice to split the game into 2 paths, thereby blocking the second path. The game features narration from both the husband and the son. Moreover, these two paths should complement each other, and each should be self-sufficient, with the same amount of content, but here's the problem. The son's path is bigger, and in this way the father is presented as a complete freak for the son, although we have not seen such a thing in the father's path. The story seems to be about a father, but for some reason we are given a choice of who to play for. Then you can understand that the main character for the game is the son. The father's character is just terrible, it's not pleasant to play for him if you play the son's way.
While this is a demo version, I suggest that the developer combine both paths into one branch, not be afraid of the audience and make two main characters (father and son). This way the story will be more valuable. There will be no need to write and create renderers for each branch separately. At the moment, there is nothing in the game that I can recommend, but I can't call it a bad game either.
There is also a fetish for women's hair in the game. On the one hand, it's good, but hairy armpits... It would be possible to separate a woman's pussy and armpits.
So far, she's 2-3 points higher for me.