Ren'Py - Uni [v0.58.121] [Hizor Games]

  1. 3.00 star(s)

    MarshmallowCasserole

    (vv. 0.22.78, 27.84)

    Uh, it has its strengths but it has a lot of flaws. I'm going to acknowledge right away that Uni has not too much CGs (some of the sex scenes are text only), for some reason has music and SFX only in the main menu, and it's quite short (most paths have very limited number of major dates/events). I'm not going to hold it against the game too much, since it's not finished.

    The gameplay is pretty monotonous and passive. The day is divided in three standard periods, but you are always required to attend school, then work, then you have free time with nothing to do except infrequent homework or wander the city in hopes to get a random event to advance sidequests. The game won't allow any deviation from this routine, you just go through the motions. Click on the door to the living room, click on the door to the outside, click on school location, proceed through school subroutine, click on your workplace, proceed through work subroutine and so on. This is not enough for me to give a convincing illusion of agency in a game, especially when you're not able to initiate any events on your own. Like, your character has a phone and can get texts, but you can't call anyone and ask them on a date. Neither can you decide that today at school you want to hang out with this character in particular. You have no agency. Basically, you're clicking through the mandatory part of your daily routine, waiting for evening to come so you can try to fish for a random sidestory event, if the RNG deigns you worthy, of course. I think this false façade of a dating sandbox sim actually exaggerates your passiveness, instead of hiding it, plus it ads grind, which is never a plus. This lack of agency thematically fits one particular storyline where the main character has an extremely passive role (Matt route), but for every other path, no. This game is really a VN, for some reason forced into the skin of a dating sim instead of just delivering you a narrative without any extra busywork.

    So about that narrative then... The technical side of writing is solid, not too flowery yet pretty descriptive. Maybe could be just a bit more flowery. Anyway, it's good; sex scenes are hot, some of them are very good. I think this is probably the best thing the game has to offer, for what it's worth. However the underlying logic and plot are... lacking.

    NB: there be some spoilers.

    So the positive thing about storylines in Uni is that there's a decent amount of branching and interconnections. Say you choose to date a certain nerd and you pick the Cheerleading Club. In this case there will be an event when your nerd comes to your cheerleading practice (which makes the implication that there can be similar events like nerd bf + nerd club. It could be funny to see some kind of nerddom explosion). That's the good part, albeit it's far from perfect; some glaring inconsistencies can crop up here and there.

    The bad part is when your whole relationship and personality hinges on some pretty inconsequential choices. So there's this character that has a 'sub' and 'dom' routes and you have some interactions where you can be assertive or not. The problem is, most of these don't actually matter. And to give some perspective one of the choices is to tell that your parents died or not. Pretty big deal, right? NOPE, it means jack shit, zero branching! Likewise there isn't a compound dom-sub score for this character. Instead, there comes a point in the story when you more or less go out on a date, and THEN you have 3 choices and only these three choices decide how the branching goes (which food to order, really?) And the worst part, if you don't lean super hard either way this route appears to end abruptly. At least it did for me until I figured it out from external sources. So the character is pliable enough to be sub or dom but plain vanilla is too much to ask? This is the kind of internal logic that makes a game insufferable without a walkthrough.

    I'm going to offer one last example that is clubs. So I've mentioned that club choice offers extra events for certain story-lines. What I haven't mentioned is that the club choice is mandatory (the headmaster says so) and that it permanently alters MC's personality. Join the 'nerd club'? Enjoy MC stammering and blushing for the rest of the game, even when her corruption is 100 out of possible 100. That's so sad on multiple levels. If the club choice is mandatory there must be a I don't give a fuck Club that doesn't alter your personality and lets corruption take care of stammering or lack thereof (if you didn't take the hint that's my favourite club). I think I get the logic behind this. This choice is more of a retroactive personality test, as in only an outgoing girl is going to choose a cheerleading club. Except this is not how it works, is it? Maybe a girl chooses cheerleading exactly because she's not very confident and wants to improve that. And ideally corruption must be taken into account. Overall, this little quirk of dialogue writing is disheartening to see. So much effort wasted in a counterproductive way when there are some obvious improvements begging to be made.

    So, IDK, I think this is 6/10 or something like that. I don't like meaningless choices, and choices that have disproportionally large impact. I hope it gets better but won't hold my breath.
  2. 4.00 star(s)

    Wehrmacht_Wichser

    The 4 stars here are supposed to be 7/10, and since this game is rather open in the "decision does matter" way, expect a barrage of spoilers.
    While I will hide them, but if you skip all of them then some of this review probably will not make sense.
    Also I should mention this game is rather unfinished in the CG department...which some take it as a reason to give it low score.
    While I do respect that point of view since this is a hentai game, hell I will even say that is the most problem I have with this game...but since this is something that WILL be fix, I will not treat it as seriously.



    So this game is, well the overview told you what you need to know:
    You are a girl name [Insert your preferred name here] that moves to the titular city of Uni and starts a new life, as a high schooler.
    ...after a certain event that I will not spoiled since the game tells you like 3 minutes in.
    After you settle in, everything is up to you...while not literally everything, you still have to go to school and shit, but this game is very free, in the "Choices" department.


    But let's talk about the art style first:
    It is good, while I won't say "brilliant" or "fantastic", I rather dig it.
    But they are also kinda inconsistent...
    which, to be honest, fits the game in its current state, more on that later.

    Like the standing illustration in the talking and interacting part kinda feel different compare to some of the CGs, which feel like there is another artist trying to mimic the main art style you see on the banner in the OP...while this is not really a problem for me. But I have to point it out since it really feels kinda different.

    Though that really doesn't affect the game as a whole, so hows the gameplay?


    Well...
    When you heard the idea of "dating game", what do you expect?
    The kind that decisions matter and choices affect what you will face later on? Or the kind that just railroads you to your love interest, and all you need to do is to pick one in either the very start or end?

    This game is definitely the former, even though it is built on an engine that powers mostly VN that has nothing other than reading and serval choices between tens of minutes of text.

    It is mainly a point and click game than a VN. You go through a daily routine of a schoolgirl who goes to school, work after school, wander around the street finding fun, go to school club, or "dates" at the weekends, while pick and choose through a lot of choices and events. the reading is minimal unless you are in certain events.
    So despite it technically qualifies as a "dating game", the "dating" can be minimal if you do "my thing", more on that later.

    It is by far the more complex game I've seen done in this engine, like when they say "choices matters" they mean that, almost every choice can cause something to happen...
    Ofc simple things such as "Will you go on a date with A? Y/N" and what is different is simply if you want to go to the date or not. But choices not as simple as that really affect things...

    For example- okay, first spoilers that really shouldn't matter, but still:
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    But man, if we go by this logic, every choice that is not a simple "Yes" or "No" is basically a risk of you not interacting with a chunk of the game, since you can only pick one.
    This makes me wonder "what do I miss if I choose A except of B?" every time a choice that is not as obvious as "Do you want to sit on this man's lap since he will probably give me more cash?"
    In terms that make my perception of this game becomes so large, that is probably larger than the game is.

    While the game might not be as large I make myself believe, it is still really complex if someone will make a spreadsheet about what choices lead to what
    ...even in this unfinished form.

    Yes, those other reviews that said this is unfinished are right. Hell just the review before this one has stated
    "Good start, but as with 90% of games on here, desperately unfinished.

    There's a solid core, but a lot that can be added or improved."


    While I agree this is rather unfinished game considering the scope it is building into (or at least, according to my own thought) since there are still a lot of "black screens" that feels like it should have something to show.
    But there is still "a game", that you can play. That at least pass Early Access level. When even more games here is nothing but a proof of concepts, or sandbox bullshit like Yandere sim which all you can do is fuck around in a sandbox.


    So the art style is fine, the game is complex with Choices really matters, and might may whoever playing this believe it is a far larger game than it really is...even though in this unfinish form.
    So what is the problem?

    Well...I feel like the choices can affect things way too much.
    Like, I know this isn't real life but a game, but everyone takes rejection like my self-esteem can take insults
    .
    Okay I can't really explain it without going into spoiler territory, so here we go:
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    So yeah, the above text illustrated my problem with the choice system, basically everyone is as "glassharted" as the Chinese government when you insult their system- NO BAD, NO POLITICS.


    The other thing is the tone of the game, it kinda goes all over the place due to the open nature of the game...I should mention there is a corruption meter. After seeing this my imminent thought is to be a "slut with good grades and public appearance" just to fuck with the usual binary idea of "good students" and "bad sluts"...and since as I say before this game is rather free when it comes to choices, might as well try.

    So I pay attention in class, do all the homework, attend club activities...while try to be deprived as possible, and always choose the "slut" choice.
    ...and the result is kinda weird, I think it is partly my fault though, since the-
    ah spoiler alert, again:
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    Am I being old fashion and conservative? I write reviews on an adult game site ffs...or I am just reading too much in a porn game? Imma move on.

    So yeah, the tone goes all over the place, like one second I am doing my best to be a good student, the next I am handing my panties to the rando who ask for it in the street...
    Granted, these are mostly caused by my choices, but at least the girl can show some concern about the wacky and slutty choices I made for her.
    Remember at the very beginning of this review, I say something about the inconsistency of the art fits this game? This is why.

    While the choices do matter, but how the girl reacts to it is extreme to the point it feels like a different person.
    Sometimes, it makes sense, like that first example in the second spoiler section.
    In others it doesn't, you either obey and act like "Yeah I've done this a million times" or tell the guy to fuck off.

    But in reality, the above can all be just Nick-picks.
    The biggest issue I have with this game. As mentioned before, the lack of CGs in like a lot, hell I will even say most events.
    But since the game is still in development, plus I seldom play adult game for a wank...that doesn’t bother me much.


    Overall, this doesn't really affect my experience with this game, since I still like the game even with this inconsistency and the lack of CGs in some places...that I feel should have something.

    TL;DR (no really, this one is too fuckin long)
    A "real-life" adventure game with decent art style, and choices that really matter in more than an "I can't see porn" way. The complexity of choices may make people believe this game has a bigger scale than it actually has (or maybe the game is really that big...which is the beauity of this type of design: They leave you guessing.)
    You can lock out entire story events with your choices, though it is unfinished in its current state, there are still enough things to offer if you sit back and play.


    To end this, I must mention a lot of events are random, and since you start a new from your "past life". This game is rather slow-boiling, if you are those who want porn right now. This is not your game.
  3. 2.00 star(s)

    krantos

    Good start, but as with 90% of games on here, desperately unfinished.

    There's a solid core, but a lot that can be added or improved.

    Branching paths would be nice. As it is, it feels like you have to pick the very specific responses the game expects or get locked out of basically every route.

    Additionally, the game has no business having a corruption mechanic. The only thing it does is restrict which outfits you can wear, but there are only 3 that have a corruption requirement. And Wearing them has no gameplay impact.
    Simply put the corruption just shouldn't be in the game. It has no bearing on what choices are available in dialogue, because it can't since, as I stated above, making the "wrong" (usually non-lewd) choice in a dialogue can lock you out of a particular path, or simply Game Over you.
    Corruption mechanics are best used in 2 types of games. 1. Ones who's scenes are basically endlessly replayable (i.e. Girl Life) but which options are available is dependent on your corruption. This allows the game to gradually open up additional options as you become more corrupted. OR 2. Shorter, more branching games, which are designed to be replayed (i.e. Good Girl Gone Bad). This allows the player to experience scenes unique to each playthrough based on what their corruption is at that time.
    Uni (also, what's up with the name? the game clearly states she's still in High School), fits into neither category.

    I will say the game has very nice art, and the scenes and themes in the game definitely appeal to my interests. However, I really only partially recommend the game in its current state. Download it, play it for an hour or two and forget about it until when (if) it becomes more complete.

    I'll keep an eye on it and if it improves will adjust my rating.

    Edit: Lost a star for disappointing updates. I haven't played the game since I left this review until today.


    Updates since then are disappointing to say the least. Creator should really focus on completing paths first and updating art second.

    It seems only a couple events have been added to a couple paths. Most of these events contain no art assets at all. Just text. And the text is just a couple sentences each.

    It should not take that long to do this. I would actually applaud if the developer was banging out text events and adding the art in later. The biggest issue with most games is they are never finished. However that is clearly not what they're doing. I honestly don't know what they've been doing, the amount of additional content in the past 7+ months is pathetic given its mostly just text.
  4. 3.00 star(s)

    Count_Chocula

    Pretty good base. I love the scenes with Kate that they added in the last update. I would give 5 stars for that content and 1-2 stars for everything else, averaging to about 3 stars.

    The bad: The dream scenes are way too long, and IMO are a waste of development time. I would think otherwise if the player could make choices whether to go along with the dreams and if they had a few corresponding CG's. This might make them feel more engaging. I also think the MC's naked portrait art could be reworked. She looks great in clothes, but those naked boobs are... Yikes. Also, not many of the scenes have corresponding illustrations.

    The good: Fantastic CG's! When this game gets it right, boy does it really get it right. It's in a great direction with Kate's corruption route and the black-haired girl's submission route. (I just wish they focused on only one route for her. Two routes seems like a waste of development time.) But this game feels like one of the few that can really scratch that lesbian-tag itch for me. The way the friendship is corrupted between the girls, yet retains cuteness and caring, is just great.

    If more illustrations are added, the MC can be redesigned to look cuter without clothes, and the devs follow up with more updates like this last one (sans the empty dream sequences), I would change this rating to five stars in a heartbeat.
  5. 5.00 star(s)

    Duncanidaho

    This is that kind of anime graphic game for me which is not too japanese to play and enjoy. So graphical appearence nice but not too cartoonish which kills pleasure for me. Game story is simple but thats ok because writing and character interactions makes the game alive. You can customize clothes of the main character. Sandbox part of the game working you can feel free roam.
  6. 5.00 star(s)

    Black9099

    Fun and interesting story line. The art is wonderful, there's no CG scene but there are standing images. There is high replay value for the multiple route and allow for every play through to be a little different. So far there are a good amount of content, although no ending yet.
  7. 5.00 star(s)

    fasfasfasfas

    Amazing writing, cute and loveable characters, regular updates (content every month and and infos inbetween) + realistic goals make this a really enjoyable and worthwhile game. Love to support it to see it developing further. Furthermore the art is really nice and there will be multiple routes with different fetishes to satisfy a variety of people.
  8. 2.00 star(s)

    muschi123

    This game has so much potential and good story lines but there are only a couple of scenes that have actual images, the rest is just staring at a black screen with some dialogue at the bottom. Why even bother to progress the story when a big part of the game is missing?

    Edit: Months later and still most of the H-scenes are just text with a static image that doesnt show anything. The scenes that have more content are good quality though.
  9. 5.00 star(s)

    Dzein

    This game has lots of potential. Love the 2CG art, and the text it's very well written, to the point that I actually bother to read all dialogs. The plot has lots of branches and I bet lot more will come. I will will let this one cook for a little while, maybe a couple of months, and play the newest realese at that point. I'm anxious to check the future releases and see how the plot have evolve. Definitely a game worth playing, not only for the CG, but for the actual writing. Congrats Dev.
  10. 4.00 star(s)

    oysterkeeper

    Wow, after a full two years, I'm back. Many of the issues in my original review have been addressed and I really was shocked by how much better this game feels. That said, the game still has a long way to go.

    The most major development is that the game actually has a ton of art. And a lot of it is really good. It's absolutely amazing how much better the art makes the game.

    The events are fleshed out a lot more and there's significantly more content. There's a sense of continuity: dating two people and they find out about each other. The game just feels so much more lifelike.

    Some of the complaints I had from before seem to still hold up but I really am impressed. I truly enjoyed the game 2 years ago but it felt average and had a long way to go, but now I honestly can see this game getting very popular and it would be well deserved. I can't wait to see what comes of this game in the future.

    Changed rating from 3 to 4 stars. It's getting to 5 stars but still is a little ways off.
    ~~
    This game has so much potential but it still feels very messy right now. I will start off with the bad and not so great things then finish off with the stuff I really enjoy.

    -The game kind of feels barebones at times. There is a serious lack of renders/scenes and I'm sure the will be fixed over time but it is frustrating for the writing to completely show a different picture than what is being shown.
    -The events and school days repeat very often, which is frustrating because if you roll a bad day at work you make way less money and it can happen again and again.
    -It seems that many events spawn from just RNG. So you potentially have to wait way longer for an event to fire than it should. Sometimes someone asks you out at the same time as another person so it cancels an event. The event may fire the next week but I'm not entirely positive.
    -The outfits and room decor seem to be simply cosmetic right now. No one mentions it from what I have noticed.
    -There are a lot of just characters added for no reason. Your best friend at the start of the game has that one conversation with you on the phone and then never is mentioned again; why even bother?
    -There are girls that ask you for the homework and it seems like the choice has zero impact besides making them annoyed. There are a lot of events like this that seem to really offer anything. No interactable characters or any benefits. You can't ask the girls for homework help if you forget to do it a day or something.
    -Some days you literally have nothing you can do to pass time besides walk around the city and spawn the same events; some even cost money and don't offer any added benefit (singing, lotto ticket, etc).
    -There are a lot of currently meaningless choices. Some meals you can choose and they cost 2x even 3x more than the cheapest meal but they don't offer and benefits. So why bother spending the money?
    -The relationships feel very short right now. Like 2 - 3 events and then the content is over for that girl.

    Lots of the things I list will probably be changed over time, but they still make the game feel way worse than what the game should be. I find there are lots of positives but it is hard to think of them when there are so many things that detract from the game. Some of the positives are:

    -The MC is pretty interesting, it is sad what happened to her and she seems very strong.
    -The people you meet for the most part are cool and cute.
    -There seems to be a lot of characters, although most of them don't really serve much a purpose yet.
    -It is nice to be able to have school, a school club, and work. It is a lot of events that gives you a bit of a varied feel. These all open up new pathways which allows for some replayability.

    The game really has a ton of potential but I believe it needs a real lot of work to make the entire game feel adequate. I think the game really shines at times and really suffers at other times. I really appreciate this game but I wanted to be as honest and transparent with the review in hope I to see the game improve in the future and I can't wait to change my review when some of these issues are ironed out!
  11. 5.00 star(s)

    MachoGuy

    Extraordinary game! I didn't enjoy a game that much in months
    The game let you chose your story and fetishes and give you a good amount of option.

    The game is not grinding at all, you would to work just for the mission with money you only buy clothes or a new style for your bedroom

    The art style is lovely and the MC is very likeable .

    if v0.16.65 it's like this i can't wait for the final project <3
  12. 4.00 star(s)

    teddidiah

    The game isn't bad. Actually, it's a relatively solid experience if underdeveloped at certain points as a WiP game, with good writing, actual spellchecking, etc etc. However, there's a lot of details that wear what is in all respects a good, solid lewd game down, which are also unfortunately things that are by the inherent game design and probably won't be changed.

    The first and most important thing is the set up; it's a sandbox affair, you run around the place and trigger events as opposed to a more structured, novel sort of story. Which isn't a problem by itself, but everytime you do an action you're basically waiting for a dice roll to make something happen, be it a meaningless fluff event or progression in a route/event chain or whatever have you. A signifigant portion of your time is going to be clicking your bedroom door, outside, school, work, a walk, your home then bed all to the tune of nothing actually really happening outside of generic repeats. This is especially eregious if you decide to savescum a little to make a different choice and end up not getting that event to fire, or if you're already in it something that happened after to fire. Ideally, something should always be happening everytime to click on it until content is exhausted, and anything else is just showing the dev cares little for your time.

    With that in mind, there's also bizarrely some cases of choices and exclusive content. The two examples are your work and your school club; you can only choose one of either, for some reason, meaning you are then locked out of the other two or three choices for the rest of the play through in some bizarre attempt to force replayability in a title that just doesn't have any, not like that.

    One last issue is the dreams. The PC is apparently pretty horny and has some rather active, immersive dreams! That's fine. The problem is that the scenarios of these dreams are all universally far more interesting then what actually happens in "reality." Where's the VN where I'm a magical girl seducing my evil Nemesis and sucking her cock dry to defeat her? Heck, even when the PC has wet dreams over her friends and romantic partners it's all dramatically more interesting.

    Still, it's a game with good writing, cute art when it shows up and is all around a good experience, if occasionally barren. It does, however, update extremely slowly for what it is - a lack of CGs is one thing and art is understandable, but not having a near constant deluge of content for what amounts to light reading is a little strange. It's not like it's a heavy text-prose game, it's a VN.
  13. 5.00 star(s)

    Myla

    This game was a blast to play. At its core, this game is about a girl who either is aggressive and dominant or shy and eagerly submissive. You play as her, making such choices to be dom or sub as she gets a job, goes to school, and makes friends. Its day-to-day routines are not too grindy, but add enough breather between events to build anticipation and not kill mood. One minor thing I hope is changed is the MC's house because the living room serves no purpose as far as I could tell other than to connect the bedroom to the rest of the world. I suggest making her home in the vein of a single room apartment if nothing will be implemented there. So far, the game has a solid foundation for the rest that appears to be planned and is definitely worth a playthrough.
  14. 5.00 star(s)

    Ginyu69

    This game has amazing art tons of different paths and ways to play the characters are engaging especially violet who is my favorite character. The dialogue and writing is amazing and perfectly written the art is well draw and very entertaining definitely give it a play and support the developer if you can and share with friends
  15. 4.00 star(s)

    Siderophilia

    Hello my name is Siderophilia and I have played Uni v0.1462d by Hizorgames.

    As this is far from a finished product there is a lot of art still missing and story routes still unfinished which I won't load the developers for in this report. Still if you're looking for a full game you should know that Uni is nowhere near that state yet. However if you are curious about a project in development it has come far enough to offer a good idea about what the final product is going to be like.

    Uni is, in difference to what the name may imply, a dating sim style game about a cute redhead who goes to high school. Now, when I say "dating sim style" I mean it contains some basic tropes of the genre, but it doesn't go all out and instead opts for developing stories and relationships with series of scripted events more akin to a visual novel, which is a nice change of pace. Not only that, but the events in some series of events will often be referenced and can sometimes even trigger new scenes in other routes. This is one of Uni's main strengths and makes it feel organic in a way that is sorely lacking from many similar games. For instance if you want to see NTR the game isn't just going to serve you the option, but you yourself are responsible for setting up the necessary relationships.

    However this also has some drawbacks, as it increases complexity and interesting exchanges may sometimes appear "hidden" behind combinations of choices you wouldn't think to try, and I think as more content is added this problem might worsen. As Uni also includes a wide set of different fetishes, you sometimes find yourself plunged into routes that don't really interest you, even if it is often clear how to avoid them. I think the developer could do a few things to increase clarity, such as highlighting important story decisions and H scenes when choices appear to distinguish them from more mundane dialogue options.

    The characters at some points feel inconsistent, not least the MC. A lot of the time this happens following some story choice in a manner like:
    > MC: The way he was acting was making me really uncomfortable.
    > Player Choice
    > MC: I mean I was getting really turned on.
    I'm not entirely sure to what degree this is the result of actual sloppy writing and what is actually the consequence of most of the writing not being fully fleshed out yet, but I still feel like a lot of routes portray the characters with a very particular mindset until a player choice changes them completely, when what they should do is display some degree of curiosity/uncertainty about the options before the player decides. The sub Violet route is another example of this. While it's probably one of my favorite things in the game at the time even if you stood up to Violet at every opportunity before that it comes like an out of the blue change of character.

    I'm also not too fond of how most of the male characters are written. They're pretty much all jerks with the exception of Damien, who is instead a huge nerd. (I suppose only having these options to choose from makes the game more realistic but I don't play games to relive the dreariness of real life.) The way the MC's motivation often is expressed as either being afraid or worn down rather than any real lust is a pretty big turn-off for me. It took me right up until the end to realise that the bakery route was the so-called "bimbofication" seen in the tags, for the longest time I thought the boss was just an abusive asshole. But I suppose there are people out there who might enjoy these kinds of interactions.

    The single worst thing the devs managed to put in this game however is the "kitten route". While it starts good and offers some nice emotional characterization of the MC, the final choice is just so bad. You get the option of giving the kitten away to a nice woman or to "Change your mind". I thought the latter option would show that my character has grown attached to the cat and wants to keep it, but no, picking that alternative results in you putting the poor cat back on the streets where you first found it starving and abused! What the actual fuck!?

    In all I enjoyed what I have seen of Uni so far and I hope to return to it sometime in the distant future to find that characters have become more fleshed out and the relationship developments over the course of the game have become more consistent and less rushed. As of now it's a 4/5
  16. 5.00 star(s)

    AprilSlut

    This game is an example where good writing is worth more than all Honey Select models put together. The build up is slow and there's not much content currently, but its juicy and well worth the wait. Dominant / submissive relationships are very well written.
  17. 5.00 star(s)

    Fleis

    The game starts up with an unexpected twist, which leaves the PC open for whichever path you might want to choose for her - being one of virtue or one of corruption. The game offers the player with a couple of options for passing their days - you can work at one of (at the moment of writing) two locations, and spend your free time exploring the city streets, with the possibility of countless of events, interactions and unexpected side adventures! Furthermore there seems to be several options in regards to how you want the PC's love life to turn out - be it dominating a spoiled rich girl or spending your free time with that sweet boy you helped in school, the choice is yours! Although a bit more freedom in regards to formerly mentioned street exploration would be nice, the game doesn't leave one longing for action and (for the most part) follows up on said action with gorgeous animations. Loved it. 5/5 stars from here.
  18. 4.00 star(s)

    Nope

    This game has gone from a bundle of borrowed assets combined with an avatar and some story to something that is showing some serious promise.

    Hopefully the dev keeps up the good work and can keep adding art assets since he has some decent patreon support now. Looking forward to it.
  19. 4.00 star(s)

    Doctor Fluffypants

    One of the games that have great potential i think. I like the games where we have total control over MC and the MC in this game is interesting and cute so im looking up to it. At the moment the content in game lacks but still it s enjoyable and you can still have fun while you were playing it. There are different tags used in game so it ll be a big plus if one of them is your thing. We should support and say good luck to the dev ^^
  20. 3.00 star(s)

    Innesda

    This game is not that good in its current state, maybe later on (way later on) this game will have enough content to be good. Initially, when I started playing this game I expected a lot more content for 0.12 but it didn't have that. A lot of the sex scenes were just text-based and some did have images so it's inconsistent. I also worked in the bakery when the girl suggested you go shopping to buy clothes and you spend around 500 yet the clothes you purchase are not even visible to you. When she tells you to go blond and you accept your hair is still red. There is honestly a lack of images in this game. Also, every time you walk around or at least in my case its either a guy telling you to buy a lottery ticket or there is nothing to do. I haven't had a good experience playing this game but I do see it becoming better with more updates (hopefully). Plus some form of in-game tracker would be nice to see if you have unlocked all the content or an in-game gallery to see if you have missed anything because I felt like I was wandering around without a goal.