Good start, but as with 90% of games on here, desperately unfinished.
There's a solid core, but a lot that can be added or improved.
Branching paths would be nice. As it is, it feels like you have to pick the very specific responses the game expects or get locked out of basically every route.
Additionally, the game has no business having a corruption mechanic. The only thing it does is restrict which outfits you can wear, but there are only 3 that have a corruption requirement. And Wearing them has no gameplay impact.
Simply put the corruption just shouldn't be in the game. It has no bearing on what choices are available in dialogue, because it can't since, as I stated above, making the "wrong" (usually non-lewd) choice in a dialogue can lock you out of a particular path, or simply Game Over you.
Corruption mechanics are best used in 2 types of games. 1. Ones who's scenes are basically endlessly replayable (i.e. Girl Life) but which options are available is dependent on your corruption. This allows the game to gradually open up additional options as you become more corrupted. OR 2. Shorter, more branching games, which are designed to be replayed (i.e. Good Girl Gone Bad). This allows the player to experience scenes unique to each playthrough based on what their corruption is at that time.
Uni (also, what's up with the name? the game clearly states she's still in High School), fits into neither category.
I will say the game has very nice art, and the scenes and themes in the game definitely appeal to my interests. However, I really only partially recommend the game in its current state. Download it, play it for an hour or two and forget about it until when (if) it becomes more complete.
I'll keep an eye on it and if it improves will adjust my rating.
Edit: Lost a star for disappointing updates. I haven't played the game since I left this review until today.
Updates since then are disappointing to say the least. Creator should really focus on completing paths first and updating art second.
It seems only a couple events have been added to a couple paths. Most of these events contain no art assets at all. Just text. And the text is just a couple sentences each.
It should not take that long to do this. I would actually applaud if the developer was banging out text events and adding the art in later. The biggest issue with most games is they are never finished. However that is clearly not what they're doing. I honestly don't know what they've been doing, the amount of additional content in the past 7+ months is pathetic given its mostly just text.
There's a solid core, but a lot that can be added or improved.
Branching paths would be nice. As it is, it feels like you have to pick the very specific responses the game expects or get locked out of basically every route.
Additionally, the game has no business having a corruption mechanic. The only thing it does is restrict which outfits you can wear, but there are only 3 that have a corruption requirement. And Wearing them has no gameplay impact.
Simply put the corruption just shouldn't be in the game. It has no bearing on what choices are available in dialogue, because it can't since, as I stated above, making the "wrong" (usually non-lewd) choice in a dialogue can lock you out of a particular path, or simply Game Over you.
Corruption mechanics are best used in 2 types of games. 1. Ones who's scenes are basically endlessly replayable (i.e. Girl Life) but which options are available is dependent on your corruption. This allows the game to gradually open up additional options as you become more corrupted. OR 2. Shorter, more branching games, which are designed to be replayed (i.e. Good Girl Gone Bad). This allows the player to experience scenes unique to each playthrough based on what their corruption is at that time.
Uni (also, what's up with the name? the game clearly states she's still in High School), fits into neither category.
I will say the game has very nice art, and the scenes and themes in the game definitely appeal to my interests. However, I really only partially recommend the game in its current state. Download it, play it for an hour or two and forget about it until when (if) it becomes more complete.
I'll keep an eye on it and if it improves will adjust my rating.
Edit: Lost a star for disappointing updates. I haven't played the game since I left this review until today.
Updates since then are disappointing to say the least. Creator should really focus on completing paths first and updating art second.
It seems only a couple events have been added to a couple paths. Most of these events contain no art assets at all. Just text. And the text is just a couple sentences each.
It should not take that long to do this. I would actually applaud if the developer was banging out text events and adding the art in later. The biggest issue with most games is they are never finished. However that is clearly not what they're doing. I honestly don't know what they've been doing, the amount of additional content in the past 7+ months is pathetic given its mostly just text.