0x52 I have a request, and I'll explain why I'm asking.
On your next build of URM, please default the update check to
off. If we want it on we can turn it on once the game starts.
But with it defaulting to on, even with any "override" file installed that's been posted, the firewall is triggered on first game load.
This has two problems.
The first issue is that
your mod isn't asking for internet access... it's the
game executable asking for access.
If it were your mod asking for it, I'd happily allow the exception once, and that would be the only time I'd need to do this. But it's the game exe so it's different every game, and therefore I have to have a rule for every game (and sometimes every
version of a game) in my exceptions list.
And I also have to ask myself at that point... is it your mod, the game itself, or both, that is asking for an outbound connection?
If it's the game in some way sending fuck-knows-what to fuck-knows-who, I want that killed.
I'm cautious, so I deny the request.... and that's the main issue. I have to deny the request anyway, what's the point of trying to override.
If you build with the update check defaulting off, then when I start a game and
still see an outbound request, then I am certain it's the game and not your mod.
Please at least consider it?
Thanks.