- Sep 13, 2020
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Just install it, and while playing a VN, there should be a notification every time you've got to make a decision. Then check the notification:Hey guys, first time I used this mod how do I use it for wt's on multiple vn's?
This will probably be my secondary mod to use if no other modder has abadoned f95 because life has got in the way no offense to them at all we are all human and know the feeling. However, thanks for the advice and feedback for me on how to use it and keep up the good workJust install it, and while playing a VN, there should be a notification every time you've got to make a decision. Then check the notification:
That's basically it. URM of course can do much more, like (re)playing scenes whether they're on your current route or not, change text, change the appearance of the text box and much more. Just start simple to get a hang of it, and you'll figure it out
- do you see all options, or are some options hidden?
- if some or hidden, why (what's their condition)?
- you can then either change the condition "on the fly" using URM, or just keep that in mind for your next play through
- check the "Code" behind every option to see if/what variables will be changed
- if those variable seem to be important (like "susi_relationship_points"), search for them in URM and save them to have easy access to them
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NotedQuick feedback on the textbox option. I fucking love it. So many games have barely readable fonts that clash with the background.
Just one suggestion. It would be nice to have an indentation option. Right now, the text starts way too close to the left border since most games don't have a side image.
I've looked into this. Unfortunately I couldn't come up with a solution.https://f95zone.to/threads/a-tale-of-one-city-v2-6-project-blossom.76513/
Mod its work, but cannot freeze value like "gametime_time" variable. Why?
This will be fixed in the next version of URMI'm convinced it's the latest (in the zip file says it's from 2023-06-29) and it happened with MissFortune's Move the Chains just yesterday. At this point I don't recall any other example...
Thanks for your reply.
Will also be fixed in the next update.However, I'd like to know if it's possible not to have this sentence when you activate the Clipboard on the games for live translations.
"You're in a replay: Choices detected: 0 hidden: Path detected: 0 options".
It's not really a big inconvenience, but if it could be removed, that would be really perfect!
And also fixed in the next update.minor error 0x52
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if i comment this out like here - there is no error
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I might sound like a broken record, but this will also be in the next updateWould it be possible for the game to stop skipping when the tool detects a path? I do it manually by looking at the top right of my screen waiting for the pop-up to appear while i'm holding CTRL lmao, so I wonder if that's even possible.
Hello, is there a way to save search result into a txt, xml or any kind of text file?
There are search results as array/list/dictionary with 100+ items in array with 50+ items in array with 20+ items in like situations. cant add them into variables section one by one. it takes days to expand them one by one and add. Also bigger the array is slower the process of expanding, collapsing, scrolling down/up etc. you got what i mean. With external text file we can find whatever we are looking in that hay stack nor structure of it.
Also we cant do a search based on (for example):
there is a class named Player and it has an attribute (single or list or array) named roles.
Player.Roles cant do that search.
I can do a search like *Roles* but result of this is not what I need.
Regards. Thank you for your time.
what a coincidence. Thanks for the hint
...maybe because there isn't an "ALT" key on the Mac's keyboard?So I'm playing a game on Mac and when it launched it indicated that the mod was installed, but pressing ALT-M does nothing. Not sure what to do in this case
So, I've just tested "Between Two Worlds" (Chapter 7), and it works perfectly fine with the latest URM version linked in the OP, which is version 1.15.1: no crashes, no lock-ups, I can edit the textbox, search and change variables, use the text replacement feature -- everything that I tested works perfectly fine.I have been having some problems with the latest version...
disableddynamictick and platformclock
Lol yeah I know I'm pressing Option+M, afaik that's the alt on a Mac...maybe because there isn't an "ALT" key on the Mac's keyboard?
No, seriously: what key combination are you pressing? Option+M? Command+M? Control+M?
Ok, Option+M should be the right combination, but I've never tested it myself, so I'm not 100% sure if it works at all on a Mac. So let me ask you another question, which doesn't seem to be very obvious: you actually have to be in the game (not in the start menu) before the ALT+M (or Command+M) does work, but you already know that, right?Lol yeah I know I'm pressing Option+M, afaik that's the alt on a Mac