I can't help but feel that Starworks is just phoning it in at this point. He went from making genuine RPGs like the Ceres games, to making pseudo visual novels made in RPGM for some reason, to making whatever this is.
Basically, you play as a delinquent student forced to engage in some community service. You sneak off for a snooze and, before you know it, it's night time, and you're stuck in a homeless camp full of rapey old creeps. It's a novel enough concept, but that's the only nice thing I have to say about it.
The gameplay loop is pathetically simple. You avoid highlighted sight-lines, occasionally interacting with an object, to make your way through the camp. There's no depth or complexity here, it's baby tier, you can only lose if you do so deliberately and there's save points all over the place just in case you misclick or something.
Once you've deliberately been "caught" you're then subjected to a series of scenes that differ based on who actually caught you. You'll get a scene, then get spit out into a small room you can't leave. You interact with the glowing point, which starts the next scene. This repeats until you get an "ending", at which point you reload your save and go looking for a different "ending". I found this to be an exceptionally lazy way to create "routes", essentially just stapling a bunch of scenes together haphazardly and machine-gunning them into my face the second I get caught by an NPC.
The game itself isn't horrendously bad, which is why I'm giving it 2 stars instead of one, it's just very uninspired and lacking any kind of ambition. It's the most simplistic and basic, bare-bones CG collector I've ever played. Were it not for the "stealth gameplay", and I'm being very generous by referring to it as such, the game would basically just be a jaunt through a very poorly laid out scene recollection room.
The real thing that irks me though is that this game is basically just a worse version of a game that Starworks has already made. You can find it by searching for RJ154776. It's basically the same thing, except the girl is an honor student instead of a delinquent, and the game has actual map movement and more insight into the main character's mental state along the way, along with a greater variety of content. It was made in a shorter amount of time, has more content, is of higher quality, doesn't re-use assets and it was made a DECADE AGO. There's no excuse for him to be releasing a game as shoddy as Utopia when he's been making porn games for 20 years now, it's just not good enough.