hello again
so I decided to focus on clothing first, before understanding how other textures, plugin works. (i'm new to VAM)
Clothing seems to be 'self contained'.
here is another package, and explaination how I did it..
I'm planning to optimize the whole AmineKunai cloth collection.
AmineKunai.Warm_Knee_Socks.1 123MB -> 0.7MB download link =>
I share this analysis below to explain how textures works, and or maybe encourage others to do the same.
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gloss & spec ARE FLAT!! -
they dont have ANY variation in brightness, contract therefore its is EQUAL for whole model!!!
and can be controlled , fine tuned with sliders.
original:
removed gloss & spec.
normal map is what give bumpiness, however pattern is SEAMLESS
so rather then loading 4k texture we can create seamless lower resolution texture and gain same effect with UV MAPPING (scaling)
4k / 128 = 32x UV scaling = same quality (resolution)
YES the UVMAP is not ideal, should be unwrapped straight! But thats up to original author of the model.
therefore you see some coordinates applied , slightly screwed. BUT that's the price I'm willing to pay.
I've also added thumbnails for original presets:
ps. I wont be doing more of these analysis in the future, (maybe sometimes)
Just trust me ... I know what I'm doing.
and yes if other user reference textures from this package, then they SUCK! and should fix their packages!
enjoy
whole AmineKunai clothing suite, coming soon
so I decided to focus on clothing first, before understanding how other textures, plugin works. (i'm new to VAM)
Clothing seems to be 'self contained'.
here is another package, and explaination how I did it..
I'm planning to optimize the whole AmineKunai cloth collection.
AmineKunai.Warm_Knee_Socks.1 123MB -> 0.7MB download link =>
You must be registered to see the links
I share this analysis below to explain how textures works, and or maybe encourage others to do the same.
-----

gloss & spec ARE FLAT!! -
they dont have ANY variation in brightness, contract therefore its is EQUAL for whole model!!!
and can be controlled , fine tuned with sliders.
original:

removed gloss & spec.

normal map is what give bumpiness, however pattern is SEAMLESS
so rather then loading 4k texture we can create seamless lower resolution texture and gain same effect with UV MAPPING (scaling)
4k / 128 = 32x UV scaling = same quality (resolution)
YES the UVMAP is not ideal, should be unwrapped straight! But thats up to original author of the model.
therefore you see some coordinates applied , slightly screwed. BUT that's the price I'm willing to pay.

I've also added thumbnails for original presets:

ps. I wont be doing more of these analysis in the future, (maybe sometimes)
Just trust me ... I know what I'm doing.
and yes if other user reference textures from this package, then they SUCK! and should fix their packages!
enjoy
whole AmineKunai clothing suite, coming soon