3.50 star(s) 14 Votes

krunisx

New Member
Oct 11, 2020
3
2
Escape system is buggy and janky. The timing is off, sometimes hitting V on the correct timing causes you to lose progress. Since there is no way to get back up without going through the system, it basically means you have ~1-3 hitpoints, floor traps and instakill and getting knocked over is instakill. Game itself is fun and I like the art style tho.
 
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MoreNow

Member
Nov 25, 2017
327
455
Escape system is buggy and janky. The timing is off, sometimes hitting V on the correct timing causes you to lose progress. Since there is no way to get back up without going through the system, it basically means you have ~1-3 hitpoints, floor traps and instakill and getting knocked over is instakill. Game itself is fun and I like the art style tho.
agreed.
 
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MoreNow

Member
Nov 25, 2017
327
455
First time I've ever bothered saying stuff here but might as well have a go. The art? Fantastic, greatly crafted pixel art that's just gorgeous for a porn game. The gameplay? Fucking suffers. The escape system is just pure unintuitive garbage that doesn't even line up with the rythym shown. The basic combo is fine and the dash has utility in escaping hits, but the stamina meter does feel like it doesn't refills fast enough and the game really needs some kind of block function because otherwise you'll just get combo'd into said terrible escape minigame. Also yeah the controls do not feel natural to play with. WASD is fine for movement but you're really hurting for finger space with your attack keys.

Honestly this is early enough in development I really hope they get fixed, because this looks like it could be really fun otherwise.
exactly!
 

MoreNow

Member
Nov 25, 2017
327
455
these are base controls for fps games, WASD for movement, C for crouch (OR CTRL but then C is for something else), and V for Melee/push to talk, only outlier is jump is W instead of Space.
totally wrong sorry. the controls for this game are bonkers and awful.
but what is even worse than unplayable controls is unchangeable controls. No thanks! goodbye!
 

anonymous558

Member
Jun 6, 2018
135
201
I do occasionally, though I more mean some insectoid/alien creatures that aren't humanoid - even furries are pretty much just humans with fur, the only saving grace is if the dev/artist bothers to give them a non-humanoid genitalia, otherwise it's still just a reskinned human in my book.
Matter of degree for me. A girl with cat ears and tail, yeah, not a furry. A girl with cat ears, tail, non-human face and limbs, fur everywhere, multiple sets of tits, etc. No, that's not a reskinned human, that's an animal made in a roughly humanoid shape.
 
May 5, 2020
17
50
This is like if you asked an AI to make a WIP indie pixel porn game and the result was fairly okay in technical quality but also incredibly generic and boring.
I've played porn games with bad gameplay before, but they had something to make them memorable, this one just feels like a placeholder at the moment. The ONLY mechanic that isn't the same as every other similar game is the escape mechanic, which I actually find a little bit fun.
Otherwise, the stamina mechanic is incredibly unfun- what makes you lose stamina, you ask? Well- attacking, getting hit, escaping sex, and fucking JUMPING. You basically do anything in this game and you're left with no stamina.
Combat isn't that fun, you just try to attack at max range, step back, repeat.
The blood mechanic is, right now, quite uninteresting imo. You press heal when it's available and sometimes dash if you happen to be a situation where it's necessary. C'mon man, for a game with vampire in the name you'd think they'd make this mechanic more interesting and/or fun.
Then the porn part, the sex scenes. They're... fine, I guess. they're not bad. It's just, again, boring and generic to me. I don't really feel any emotion coming from them, like the creator themself was bored making them.
Finally, the lack of music and very uninteresting setting and enemy designs really do not help. It's a very safe and nothing game to me.
The only way I can see it getting better with updates is if the mechanics of the game receive a genuine overhaul, but if it just adds more levels, don't think I'm coming back to this one.
 

PaNiq

Active Member
Dec 3, 2017
578
575
This is like if you asked an AI to make a WIP indie pixel porn game and the result was fairly okay in technical quality but also incredibly generic and boring.
I've played porn games with bad gameplay before, but they had something to make them memorable, this one just feels like a placeholder at the moment. The ONLY mechanic that isn't the same as every other similar game is the escape mechanic, which I actually find a little bit fun.
Otherwise, the stamina mechanic is incredibly unfun- what makes you lose stamina, you ask? Well- attacking, getting hit, escaping sex, and fucking JUMPING. You basically do anything in this game and you're left with no stamina.
Combat isn't that fun, you just try to attack at max range, step back, repeat.
The blood mechanic is, right now, quite uninteresting imo. You press heal when it's available and sometimes dash if you happen to be a situation where it's necessary. C'mon man, for a game with vampire in the name you'd think they'd make this mechanic more interesting and/or fun.
Then the porn part, the sex scenes. They're... fine, I guess. they're not bad. It's just, again, boring and generic to me. I don't really feel any emotion coming from them, like the creator themself was bored making them.
Finally, the lack of music and very uninteresting setting and enemy designs really do not help. It's a very safe and nothing game to me.
The only way I can see it getting better with updates is if the mechanics of the game receive a genuine overhaul, but if it just adds more levels, don't think I'm coming back to this one.
Compared to all the shit that's coming out these years I'd say this is one of the best sidescrollers that came out lmao.

Also, I wouldn't talk about technicality or lack of music on whatever game has a 0.1 version on the name.
 
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Calamity1254

Newbie
Apr 29, 2020
19
10
This is like if you asked an AI to make a WIP indie pixel porn game and the result was fairly okay in technical quality but also incredibly generic and boring.
I've played porn games with bad gameplay before, but they had something to make them memorable, this one just feels like a placeholder at the moment. The ONLY mechanic that isn't the same as every other similar game is the escape mechanic, which I actually find a little bit fun.
Otherwise, the stamina mechanic is incredibly unfun- what makes you lose stamina, you ask? Well- attacking, getting hit, escaping sex, and fucking JUMPING. You basically do anything in this game and you're left with no stamina.
Combat isn't that fun, you just try to attack at max range, step back, repeat.
The blood mechanic is, right now, quite uninteresting imo. You press heal when it's available and sometimes dash if you happen to be a situation where it's necessary. C'mon man, for a game with vampire in the name you'd think they'd make this mechanic more interesting and/or fun.
Then the porn part, the sex scenes. They're... fine, I guess. they're not bad. It's just, again, boring and generic to me. I don't really feel any emotion coming from them, like the creator themself was bored making them.
Finally, the lack of music and very uninteresting setting and enemy designs really do not help. It's a very safe and nothing game to me.
The only way I can see it getting better with updates is if the mechanics of the game receive a genuine overhaul, but if it just adds more levels, don't think I'm coming back to this one.
It's more of a proof of concept in it's current state, if you read bio of developer in his patreon profile you would know that it is his first game. I would more likely not judge the game for what it is right now since it was more of a test (imho) from developer to see if people are going to be interested in this type of game, and this is what we got so far.
 
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albila

Member
Oct 18, 2023
129
185
It's more of a proof of concept in it's current state, if you read bio of developer in his patreon profile you would know that it is his first game. I would more likely not judge the game for what it is right now since it was more of a test (imho) from developer to see if people are going to be interested in this type of game, and this is what we got so far.
To be honest, for their first time making a game, it sure looks very promising.
Could it be better? Probably. But, right now? I think it's good enough-as long creator listens to feedback and fixes whatever users find out buggy, not "exciting" or simply too tedious to play with.

In another note, there's been an updated version a few days ago ( ), maybe this thread could be updated with it as well? :unsure:
 

Calamity1254

Newbie
Apr 29, 2020
19
10
To be honest, for their first time making a game, it sure looks very promising.
Could it be better? Probably. But, right now? I think it's good enough-as long creator listens to feedback and fixes whatever users find out buggy, not "exciting" or simply too tedious to play with.

In another note, there's been an updated version a few days ago ( ), maybe this thread could be updated with it as well? :unsure:
I tried it - 0.2 has even less content for some reason, I guess because it says public demo? Not sure, but it has just starting location, first forest, goblin cave, and thats it - it throws you back out to main menu (gallery doesnt unlock either). Didnt see any gameplay changes either.
 
May 5, 2020
17
50
I do realize maybe some comments were harsh and unnecessary for an early version, but the game is still generic and basic as hell, there's nothing interesting going on, I can't see the potential. I don't think it's unreasonable for me to be doubtful that updates will make the game more interesting.
 

PaNiq

Active Member
Dec 3, 2017
578
575
I do realize maybe some comments were harsh and unnecessary for an early version, but the game is still generic and basic as hell, there's nothing interesting going on, I can't see the potential. I don't think it's unreasonable for me to be doubtful that updates will make the game more interesting.
Give some examples of what you find "interesting" in h-games
 
May 5, 2020
17
50
It's not that easy to describe, but it's definitely something more than combat that consists of
A. Hit at max range -> take a step back -> repeat
B. Press the heal button when it's available or dash in the rare occasion that you need to
Other games simply have more stuff to do. More buttons to press, items and/or weapons, more interesting movement, maybe some actual decisions, something that makes you do more than one basic thing in combat throughout the entire game, or at least think or focus a little. These are usually pretty fundamental things and even on an early WIP game like this, it surprises me there's basically none of that sort of stuff here in the 3 area that are available.

The dash and heal are a semblance of something I will admit, but they're also not that fun in practice because of slow attack speed, low attack damage and low stamina. It's an idea with potential but I dislike the execution. If the character was actually fast and didn't run out of stamina after just a couple actions with no good way to restore it except do nothing and wait (I'm aware the heal button restores some, but it's only a little bit and it has a cooldown so it barely matters), you could have a much faster and more thrilling kind of combat style where you can simply keep yourself in combat forever by healing and/or dashing from killing enemies constantly. In its current state, the heal is something you mindlessly press if you have it when you need it if you happen to get hit, and you don't even have to work for it since the bar can charge up some blood on its own as opposed to requiring enemy blood.
But no, once you've done enough monotonous hitting and stepping back and you've run out of stamina, you'll just have to run for a bit, wait and hope you don't get hit, and then go back. That's all there is to it. Stamina is probably one of the primary things making this game less fun.

Moving on from combat, what else is there to do? Uhh hit a couple switches I guess. You run up to them by taking the only available path past a couple enemies and press a button to hit them and open a nearby door. Not much else to say about that.

I'll admit I have a bias towards faster games, but I don't think this works all too well as a slower game either. There's nothing interesting being done with the character's clunky slow attack, or the dynamic of easily running out of stamina and having to restore it- in fact, I even feel like the rest of game is built without these things in mind. To restore stamina you either run and pray you don't get hit, or get to a place where enemies can't get to you if the environment allows it. Both of these are pretty mindless and unfun actions that I don't think the creator really thought about.
There's not enough tension with carefully trying to avoid getting hit at all, either; yes, getting fucked is the most dangerous thing in the game, but after a couple times it's also easy to escape, and your healing keeps you healthy enough to survive most of the time. If you could easily die in this game from just 1 or 2 mistakes, that might be an improvement (though if the game was like that you'd have to nerf archers, pretty insane how easily they can hit you, it's almost like they're using guns)

Also, while my biggest problem is with the gameplay, I'll once again say that the generic setting and enemies do not help. I'll forgive generic gameplay for an interesting environment, I'll forgive a generic environment for interesting gameplay, but here they're just both boring. A forest and caves with goblins, orcs and bandits, all generic looking, and not very compelling level geometry or enemy placement, very cool.

The most praiseworthy thing about this game is that it's built pretty competently. Visuals look clean and controls are smooth. Definitely better in that regard than many other h-games. I was also way too harsh on the h-scenes, they're fine, they get a pass.

I'm open to being pleasantly surprised if the game gets good with updates, but it just feels uninspired, that's why I felt that it's unlikely.

If I had to mention another h-game as a useful example, I think it'd be Samurai Sacrament. Don't get me wrong, it's far from one of my top favorites for some other flaws, but it's proof that you can make a pretty interesting and memorable sidescroller game with this kind of relatively simple basic combat where you just hit thing with sword and step back when the enemy attacks. The game has far more compelling and fun movement, great level design and enemy placement that are fun to traverse and get through, collectibles all over the place which are out of the way and give upgrades and special abilities to the character, and perhaps most of all, a not so boring setting, with a bunch of different locations to explore and enemies being all sorts of weirdly designed monsters, samurais, and a batshit crazy final boss. Now, that game is finished unlike this one yes, but I feel like when there's three levels here and there's still nothing anywhere near as compelling as any of that, I'm allowed to comment on it.

Now, was it ridiculous for me to write this much about a random WIP porn game? Yes, absolutely, no doubt, you're free to make fun of me for writing this much. Why did I do it? Because if I express an opinion and am then asked to explain it, I feel that it would be shitty and annoying of me not to do it properly. I want to clarify that I hold no disdain for anyone in this thread or the game's creator, even if they disagree with me. I also just want to give genuine criticism.
I'll make sure to write a lot on a more popular and more finished game next time though, since hoo boy I regret writing so many words of criticism on a very small very early development stages game that I don't really care for anyways. I would be happy with the argument ending here and y'all can enjoy the game if you want, sorry for being annoying about it.
 
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3.50 star(s) 14 Votes