[v0.4]
Unfortunately, its ass.
Art is great and the story is good (enough), there are enough game elements to be interesting (a work mini-game, people relations, quests, combat)
BUT its unstable, unfinished, inconvenient:
Currently not worth playing or risking to not be able to play.
Unfortunately, its ass.
Art is great and the story is good (enough), there are enough game elements to be interesting (a work mini-game, people relations, quests, combat)
BUT its unstable, unfinished, inconvenient:
- Wardrobe has a "W.I.P" pop-up, then why is it interactable?
- An entire day of bumbling around because the first day was enough to explore the town, meet the essential NPCs. Can't do anything else because have to wait for a package of beer.
- "Package arrives in (0) days!" now figure out where its hidden.
- The bar work mini-game has no tutorial- what do the stats mean (how impactful they are).
- Got a save locked because during the mini-game closing a tab would always shit out a crash-log and only a roll-back would work, ending up in a situation where the only option is doing it again.
- Decisions don't matter- sure there's an icon indicating lust, but whether you relieve yourself only changes if you watch the scene or not.
- Didn't reach combat because previous issues.
Currently not worth playing or risking to not be able to play.