Review for 0.1:
This is a cute shell of a game so far. There is some nice [ai] art for variety of characters. The collectable card game aspect is a relatively unexplored format for eroge, to the best of my knowledge, and I think this is a good start. In its current form, however, it is more of a clicker game than a ccg. And I'm not referring to the "mine" tab where you make your initial money. The game is mainly a clicker game because the gameplay doesn't really reward strategy as much as it does volume. Even with a deck of entirely legendaries, I still lose pretty consistently to the medium difficulty endgame fights. Because there is no payment for starting a fight or penalty for losing, I've found the best method is to just keep starting fights and clicking your best cards (or those with positive multipliers) until you eventually win. Note, I don't particularly have a problem with this (the collecting aspect is the focus), but I don't think this is quite the vision the dev is going for. A good start, but a long way to go before it really looks like the game I think it's intended to be.