Want to make a game but don't know where to start

lissa_butterfly

New Member
Oct 13, 2023
3
0
Currently I am working with RPG Maker MV, it makes sense for me so far, it has been fun learning to add in things like days of the week etc.

I want to know if there are recommendations for other engines that are more intuitive without being overwhelming for someone with no coding experience!
I am curios about godot, is anyone familiar with using it?

I also want to be able to make my own sprites eventually, I have been messing around with asperite, but I am also curious if there's any software people think is better.

I'd love to hear any advice/ tips you might have for someone just starting out!
 

Sum Gi

Member
Nov 10, 2017
453
649
Uninformed take: My number one piece of advice is temper your ambition! In my experience the number one killer of projects is simply setting out to make something beyond your resources. I advise starting small and actually finishing projects before moving on to the interminable never ending development cycles that seem to dominate this site. Create a small, fixed outline for a game, one that will push you a little but that you know you can finish, and see it through.

Unless you want to create something very basic like a visual novel (couple of engines for making those, like Ren'py), you're probably going to have to do get your hands dirty and do a bit of coding. It's daunting but you can usually find a lot of helpful videos/resources online. Even chatgpt can help with coding now (but it makes mistakes). While programming languages differ in syntax, skills carry over between them, so any code experience you can get will be helpful. Just learning how to store variables and write functions, if statements, and for loops will get you halfway there.

RPG maker can be esoteric, but coding wise is comparatively tame unless you want to get deep into scripts. The other advantage is the wealth of premade assets. It's not a bad place to start, but it really depends on what kind of game you want to make, and what your particular skillset it.

I have no personal experience with Godot but from what I've heard it's very beginner friendly (much more so than Unity) and also has premade assets you can use. But know that it's probably going to involve a lot more coding than RPG maker. You could try downloading some of the free Godot projects and taking a peek at the code behind them to see what you're dealing with.

Do you consider yourself a writer? An artist? Nothing in particular? Are you looking to minimize the amount of coding you have to do, or learn as much of it as possible?
 

Doorknob22

Super Moderator
Moderator
Game Developer
Nov 3, 2017
2,445
5,922
Start with something very small. It's more important to start and finish a project than to make it a success. After you (and hopefully some fans) will see you can bring a project to completion, go for something bigger. By this time you'll know how to proceed.

Good luck!
 

Living In A Lewd World

Active Member
Jan 15, 2021
666
630
Currently I am working with RPG Maker MV, it makes sense for me so far, it has been fun learning to add in things like days of the week etc.

I want to know if there are recommendations for other engines that are more intuitive without being overwhelming for someone with no coding experience!
I am curios about godot, is anyone familiar with using it?

I also want to be able to make my own sprites eventually, I have been messing around with asperite, but I am also curious if there's any software people think is better.

I'd love to hear any advice/ tips you might have for someone just starting out!
It depends, on what you want to make. RPGM is good for making 2d games with possible round based fighting, Unity for 3D-Games and if you are ok with making a VN/Sandbox-VN, you're probably best with learning Ren'py, which is when you only use it for creating VNs probably the most newcomer-friendly game-engine to learn.
 

letsgethappy

Newbie
Dec 7, 2023
61
44
I´m more like a "would like to to be a dev" but whatever, here comes my personal advice:

As said: Make it as simple as possible!
Therefore: Use Renpy, make only one but complete scene and move on.
And do it now!

Good Luck!
 
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