gruntlord?
Newbie
- Aug 27, 2020
- 99
- 167
- 53
Personal Project
Placeholder Name: Silk Empire
Game Premise: 2D Monster-Rancher Breeding Sim on a Fantasy version of the Earth's historical Silk Road.
Goal: A Two-handed Fantasy-Breeding Menus-Game focused on the stats & genetic lineage of bred monsters.
Developer: I’ll be in charge of oversight, since I’m personally funding this game.
Purpose: Personal Project, current variety of breeding games don't meet my desire. This path is more costly, but the long term satisfaction will be worth it.
Gameplay:
1: Think of a breeder/rancher living alongside the ancient Silk Road, managing dozens, hundreds, thousands of various livestock, but they're of various monster lineages(and some human dilution).
2: No combat. Just breeding, managing and trading of monsters. Limited ingame economy of trade and meeting contracts.
3: Players can take Breeding Contracts. Satisfying enough of specific contracts grants the Player different types of licenses, allowing more monster diversification.
(Ex1: Oriental Army needs 20 low INT wolfmen with high Attack, bonus if high defense. Genetic variance & tree-diversity not a concern.)
(Ex2: Merchant looking for ONE Cowgirl with high Int, +35% human genetics, and infertility. Must be virgin.)
4: Game impact from Customizable MC. At the start, Player gets limited amount of points to spend on MC’s perks. Customization can impact Player's personal gene code. If Player chooses to breed with livestock or stud out to other farms/private requests, offspring can inherit stats&looks. Maybe good short term, but if Player is reckless, its costly in the long-run to their MC's brand image.
5: Player runs a breeding ranch, by selecting and deciding pairings for the next upcoming breeding season. That includes themselves. Impregnation time reveal can vary. Some monsters have requirements/limits/sexual preferences.
(Ex: Jane the cowgirl doesn’t reveal signs of pregnancy until after two weeks. She’s fine with mediocre housing&food, loves breeding with lycans, is okay with being bred up to 5 times during the season, is only willing to breed with no more than 2 different studs in a season, but hates breeding with androgynous OR shorter males. Player need to balance this satisfaction bar, as it affects the conception chance; too low and the monster will REFUSE to breed.)
Visuals: 2D and mostly static. Future animations planned, but that’ll be a future job post.
Lewdity: Lewd content is currently text descriptions(Ex: Jane has tanned Fcup breasts. She has a small chance of her bad habit occurring, where she orally takes the stud's release. Jane was creampied 5 times by the Stud). Post-release goals would be lewd display images, then basic 2D animation system visualizing the breeding in progress.
Development Status: I’ve been working on and off this for the past few years.
Writing: 100%(Species, Subspecies, Hybrids, Perks, Locations, Resources, Contracts, blurb for menu navigation, etc.) Please note there is no story.
Genetic Mathematics: 45%.
Coding: Already hired. Coding In-progress.
Audio: 100%(Royalty free background music).
Game Inspirations: Over the past decade, I've seen games that have almost met what I desired, but for various reasons, didn't meet the cut. They are Breeding Season, Portals of Pheron, and several others. If we delve into further discussions, I will point out the exact positives & negatives.
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Job Detail
Looking for 2D Artist(s). I need the following done:
1: UI Boxes & Interface, with four visual styles(Basic Fantasy, Hellenic, Fantasy Arabian, & Wuxia).
2: World Map, with four visual styles(Basic Fantasy, Hellenic, Fantasy Arabian, & Wuxia).
3: Region Map, with four visual styles(Basic Fantasy, Hellenic, Fantasy Arabian, & Wuxia).
4: Several maps for several cities, with four styles(Basic Fantasy, Hellenic, Fantasy Arabian, & Wuxia).
5: Ranch Map that’ll have two layers. One stagnant, the other interchangeable objects based on Player decision. Both layers will need four visual styles(Basic Fantasy, Hellenic, Fantasy Arabian, & Wuxia), & four season variants(Fall, Winter, Spring, Summer) for each visual style.
6: Multiple indoor locations, with four visual styles(Basic Fantasy, Hellenic, Fantasy Arabian, & Wuxia).
7: Several wildlife locations, of various biomes.
8: Various resource icons & Monster symbols(NOT 8-bit retro or similar!).
Note: More details for these commissions will be given AFTER you’ve applied, and I’m satisfied with our discussion.
Employment Type:
This will be paid commission work. You will be credited for your work. You can show off your work after the game is released, or if six months have passed with no sign of life from me. Due to payment-processor regulations, this will be a free-game, so there will be no revenue share. If a donation-tab is created, it will be split between hiring for post-content, or recuperating costs. If costs are fully recuperated and there is no more post-content required, the donation-tab will be disabled.
Work commitment:
I don’t plan on commissioning artwork for more than a year. You don’t have to solely commit for me, you can work on other simultaneous projects. You’ll have a timelimit to turn in various artwork, but it’ll be reasonable. Like 1-2 months, not 48 hours.
Preferred method of contact:
After a few rounds of satisfying discussions on F95, we’ll move the discussion to Discord. Due to irl work, on weekdays I’m only available online for an hour or two.
Application Requirements: If you're still interested, you must meet the following below.
1: Have an average proficiency in English.
2: Awareness of the following games: Crusader Kings, Rimworld+mods, Massive Chalice, & Niche.
3: Having played several adult games from the earlier listed “Game Inspirations”.
4: A portfolio of various work, progress-shots included. Hellenic, Fantasy Arabian/Persian, & Wuxia styles would go a long way.
5: You need to DM me here on F95, with a link/attachment of your art-portfolio.
Application Duration
Unlike the previous job post, the application duration for this one will be more abstract. I hoping to hire someone suitable before the end of year.
Placeholder Name: Silk Empire
Game Premise: 2D Monster-Rancher Breeding Sim on a Fantasy version of the Earth's historical Silk Road.
Goal: A Two-handed Fantasy-Breeding Menus-Game focused on the stats & genetic lineage of bred monsters.
Developer: I’ll be in charge of oversight, since I’m personally funding this game.
Purpose: Personal Project, current variety of breeding games don't meet my desire. This path is more costly, but the long term satisfaction will be worth it.
Gameplay:
1: Think of a breeder/rancher living alongside the ancient Silk Road, managing dozens, hundreds, thousands of various livestock, but they're of various monster lineages(and some human dilution).
2: No combat. Just breeding, managing and trading of monsters. Limited ingame economy of trade and meeting contracts.
3: Players can take Breeding Contracts. Satisfying enough of specific contracts grants the Player different types of licenses, allowing more monster diversification.
(Ex1: Oriental Army needs 20 low INT wolfmen with high Attack, bonus if high defense. Genetic variance & tree-diversity not a concern.)
(Ex2: Merchant looking for ONE Cowgirl with high Int, +35% human genetics, and infertility. Must be virgin.)
4: Game impact from Customizable MC. At the start, Player gets limited amount of points to spend on MC’s perks. Customization can impact Player's personal gene code. If Player chooses to breed with livestock or stud out to other farms/private requests, offspring can inherit stats&looks. Maybe good short term, but if Player is reckless, its costly in the long-run to their MC's brand image.
5: Player runs a breeding ranch, by selecting and deciding pairings for the next upcoming breeding season. That includes themselves. Impregnation time reveal can vary. Some monsters have requirements/limits/sexual preferences.
(Ex: Jane the cowgirl doesn’t reveal signs of pregnancy until after two weeks. She’s fine with mediocre housing&food, loves breeding with lycans, is okay with being bred up to 5 times during the season, is only willing to breed with no more than 2 different studs in a season, but hates breeding with androgynous OR shorter males. Player need to balance this satisfaction bar, as it affects the conception chance; too low and the monster will REFUSE to breed.)
Visuals: 2D and mostly static. Future animations planned, but that’ll be a future job post.
Lewdity: Lewd content is currently text descriptions(Ex: Jane has tanned Fcup breasts. She has a small chance of her bad habit occurring, where she orally takes the stud's release. Jane was creampied 5 times by the Stud). Post-release goals would be lewd display images, then basic 2D animation system visualizing the breeding in progress.
Development Status: I’ve been working on and off this for the past few years.
Writing: 100%(Species, Subspecies, Hybrids, Perks, Locations, Resources, Contracts, blurb for menu navigation, etc.) Please note there is no story.
Genetic Mathematics: 45%.
Coding: Already hired. Coding In-progress.
Audio: 100%(Royalty free background music).
Game Inspirations: Over the past decade, I've seen games that have almost met what I desired, but for various reasons, didn't meet the cut. They are Breeding Season, Portals of Pheron, and several others. If we delve into further discussions, I will point out the exact positives & negatives.
----------------------------------------------------------------------------------------
Job Detail
Looking for 2D Artist(s). I need the following done:
1: UI Boxes & Interface, with four visual styles(Basic Fantasy, Hellenic, Fantasy Arabian, & Wuxia).
2: World Map, with four visual styles(Basic Fantasy, Hellenic, Fantasy Arabian, & Wuxia).
3: Region Map, with four visual styles(Basic Fantasy, Hellenic, Fantasy Arabian, & Wuxia).
4: Several maps for several cities, with four styles(Basic Fantasy, Hellenic, Fantasy Arabian, & Wuxia).
5: Ranch Map that’ll have two layers. One stagnant, the other interchangeable objects based on Player decision. Both layers will need four visual styles(Basic Fantasy, Hellenic, Fantasy Arabian, & Wuxia), & four season variants(Fall, Winter, Spring, Summer) for each visual style.
6: Multiple indoor locations, with four visual styles(Basic Fantasy, Hellenic, Fantasy Arabian, & Wuxia).
7: Several wildlife locations, of various biomes.
8: Various resource icons & Monster symbols(NOT 8-bit retro or similar!).
Note: More details for these commissions will be given AFTER you’ve applied, and I’m satisfied with our discussion.
Employment Type:
This will be paid commission work. You will be credited for your work. You can show off your work after the game is released, or if six months have passed with no sign of life from me. Due to payment-processor regulations, this will be a free-game, so there will be no revenue share. If a donation-tab is created, it will be split between hiring for post-content, or recuperating costs. If costs are fully recuperated and there is no more post-content required, the donation-tab will be disabled.
Work commitment:
I don’t plan on commissioning artwork for more than a year. You don’t have to solely commit for me, you can work on other simultaneous projects. You’ll have a timelimit to turn in various artwork, but it’ll be reasonable. Like 1-2 months, not 48 hours.
Preferred method of contact:
After a few rounds of satisfying discussions on F95, we’ll move the discussion to Discord. Due to irl work, on weekdays I’m only available online for an hour or two.
Application Requirements: If you're still interested, you must meet the following below.
1: Have an average proficiency in English.
2: Awareness of the following games: Crusader Kings, Rimworld+mods, Massive Chalice, & Niche.
3: Having played several adult games from the earlier listed “Game Inspirations”.
4: A portfolio of various work, progress-shots included. Hellenic, Fantasy Arabian/Persian, & Wuxia styles would go a long way.
5: You need to DM me here on F95, with a link/attachment of your art-portfolio.
Application Duration
Unlike the previous job post, the application duration for this one will be more abstract. I hoping to hire someone suitable before the end of year.
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