TLDR – Competent VN that sets out a world and characters and introduces non-monogamy of three different styles you can select from, but is abruptly abandoned after the first real consummation – so really it’s all build up.
This is a slightly higher quality of VN than many of its peers, with QOL features and some thought behind it. The art and models are fine, the writing is fine. Nothing special in either case, but no problems either (once or twice it’s the wrong name above dialogue). Tbf sometimes the writing is a bit simplistic and people talk to each other a bit like robots – most jarring during sex scenes, which are quite stilted. The game works smoothly with no glaring errors.
People also drive after drinking quite a lot! Also some slightly conservative moments. At one point the MC muses that the school principal being a lesbian explains why she’s such a bitch. Very enlightened.
Most uniquely for this type of game it asks you right at the start what route you want to be on. There are choices within that, but you determine the general flavour straight away. Interesting! I think it’s not that hard to build this into the gameplay of an initial chapter, but it’s certainly idiot-proof this way.
I think there are far more choices than necessary given that most of them have little meaningful impact. Are there really three separate routes? Having played them all… Sort of. The routes are extremely similar – sharing has a couple of differences. Which route you play considerably affects the ways people talk to each other and the MC’s interior monologues (e.g. in some routes the wife’s friends think you are a loser or a catch). However, the events of the plot remain the same no matter what, they are just framed differently in the script. It is quite clever really, putting completely different spins on several scenes even if the visuals are the same. Some scenes do change the visuals around a bit as well, which saves effort – with some scenes added or removed.
At the end of the day it’s a shame not to be able to see how it would have panned out. I think it might have been a lot of work to make the variables on the three different paths diverge more significantly as time goes on… We’ll never know if they could have pulled it off. I think that despite the quality being decent, I’d have to give it a 2 – a high 2, but I don’t think a VN that only has the first act can really get a ‘good’ rating.
This is a slightly higher quality of VN than many of its peers, with QOL features and some thought behind it. The art and models are fine, the writing is fine. Nothing special in either case, but no problems either (once or twice it’s the wrong name above dialogue). Tbf sometimes the writing is a bit simplistic and people talk to each other a bit like robots – most jarring during sex scenes, which are quite stilted. The game works smoothly with no glaring errors.
People also drive after drinking quite a lot! Also some slightly conservative moments. At one point the MC muses that the school principal being a lesbian explains why she’s such a bitch. Very enlightened.
Most uniquely for this type of game it asks you right at the start what route you want to be on. There are choices within that, but you determine the general flavour straight away. Interesting! I think it’s not that hard to build this into the gameplay of an initial chapter, but it’s certainly idiot-proof this way.
I think there are far more choices than necessary given that most of them have little meaningful impact. Are there really three separate routes? Having played them all… Sort of. The routes are extremely similar – sharing has a couple of differences. Which route you play considerably affects the ways people talk to each other and the MC’s interior monologues (e.g. in some routes the wife’s friends think you are a loser or a catch). However, the events of the plot remain the same no matter what, they are just framed differently in the script. It is quite clever really, putting completely different spins on several scenes even if the visuals are the same. Some scenes do change the visuals around a bit as well, which saves effort – with some scenes added or removed.
The cheating one is tough (pretty grim worldview, everyone is a prick) – you can just about stop her cheating despite some obligatory setbacks, but the marriage is fairly miserable – despite all lovey-dovey stuff they are both dissatisfied and critical. If you allow love and respect to drop through your own gameplay rather than unavoidable events then a lot more cheating can go on, including your own.
The sharing route is pretty uneventful really, but considerably more wholesome than the cheating one. The actual prospect of sharing doesn’t get brought up between the couple until quite late in the day.
The cuck route is almost identical to the cheating route but you have a conversation about her being with other people before the final scene so it plays out in a slightly different context.
At the end of the day it’s a shame not to be able to see how it would have panned out. I think it might have been a lot of work to make the variables on the three different paths diverge more significantly as time goes on… We’ll never know if they could have pulled it off. I think that despite the quality being decent, I’d have to give it a 2 – a high 2, but I don’t think a VN that only has the first act can really get a ‘good’ rating.