So far, We Are Lost (0.2.13 version) got me on the line, divided between the good and the bad. The story is the perfect example: on one hand it has some interesting ideas and it is decently written, on the other it comes to points that feel completely rushed and unbelievable. Then the choices: there are none. I mean, there are, but you basically choose between having incestual sex (you can define the relatoinships but they are very clearly a family) or not, and if you are playing an erotic game it's clear what path you'll probably choose. Which means that, so far, choices are rather pointless. And, so far, even though it's been worked on for quite some time, it's still has quite little amount of content.
Character models and renders are pretty good, but the game would need some more images and the animations are a bit basic. I played with the sound off so I can't talk about it. And at least in my playthrough I didn't find any bugs.
So, all in all, as I said I'm divided. I'll continue following it for now, but I can see it going both ways: either improving to become a good game or falling down to a mediocre one. Time will tell.
Edit: and, in the end, the line fell on the not-worth side. Content is not good enough, story has ended up losing the little interest it had and sexual content, especially with the daughters is meh. Dropped.
Character models and renders are pretty good, but the game would need some more images and the animations are a bit basic. I played with the sound off so I can't talk about it. And at least in my playthrough I didn't find any bugs.
So, all in all, as I said I'm divided. I'll continue following it for now, but I can see it going both ways: either improving to become a good game or falling down to a mediocre one. Time will tell.
Edit: and, in the end, the line fell on the not-worth side. Content is not good enough, story has ended up losing the little interest it had and sexual content, especially with the daughters is meh. Dropped.