Weird question, when playing games with female protagonists do you guys prefer the mc to be a virgin or not and why?

Feb 24, 2022
35
5
personally, when the female mcs are in their early to mid twenties like in Kiara knight of icicles or Makina and the city of ruins i prefer them to have some experience, it just makes sense if the mc is canonically a world class bombshell for her to have had sex once or twice, otherwise i have no preference
 

Pretentious Goblin

Devoted Member
Nov 3, 2017
8,247
6,969
Depends on whether the MC and the game are going to make a huge deal about the "first time". If so, I'd rather skip that drama, and the blood, since I just don't care about virginity all that much. Just say the MC has a normal amount of experience for their age and personality, and it's fine.
 

kzaazul

Member
Aug 4, 2020
123
234
I usualy prefer all MCs to be virgins, even if male, because playing through their sex life from the beginning seems more interesting to me. Though it isn't all that important.

What I hate is starting with a virgin FeMC who loses her virginity before I even get to control her. If I have no input on who she gives her virginity to (including placing the MC under the risk of rape), then why tease me with virginity?
 

ClockworkGnome

Active Member
Sep 18, 2021
737
1,952
I don't really care whether or not a female MC is a virgin - but I do require them to have agency.

And by agency, I mean player agency, not character agency.

In other words, I prefer the player have the power to approve or deny any and every relationship. If you throw a love interest at me, I want the ability to either accept them as a potential partner or refuse them because I'm not interested (for whatever reason). I'm very much not a fan of scenarios where the main character automatically fawns over someone I have absolutely no desire to interact with. Or automatically hooks up with someone I want to avoid. Or willingly chooses to share or otherwise bring extra people into a relationship without asking me. I think that, even in porn games, players should have the power to choose which LIs they want to interact with, and which kinks/fetishes they want to engage in and which ones they want to avoid.

So in a way that can imply virginity - I don't want a game constantly talking about past relationships or otherwise have exes constantly show up (in the same vein, I'm not a fan of games that start you out in a relationship and basically require you to either break up or cheat). Especially for female characters (where I definitely don't want the game to assume past hetero relationships if I want them to be lesbian). I like the ability to decide for myself who the character is when the game starts. The easiest way to do that is to just never really mention past relationships at all, while a more interactive option might be to have the game ask you when you start whether or not you want the character to have been in relationships before (and if so, is the character straight/gay/bi/etc).

None of this is technically exclusive to female MCs, though. I prefer the same degree of agency for male MCs as well. I just tend to be slightly more annoyed when games make forced decisions for female MCs than I am when they do for male MCs.

In the same vein though, I tend to avoid female MC corruption games like the plague. Mainly because they are almost always the exact opposite of the MC having agency, and generally just turn into the player watching the MC constantly getting abused or coerced into stuff against their will until they're broken. I won't fault people for being into that sort of thing, but it's not something I've ever really found all that interesting or worthwhile.

Part of it is a question of how you view MCs, honestly. Some players see them as the main character in a story someone else is telling, and some people tend to put themselves into the MC role (especially because you're being asked to make choices to make decisions for them, making you role more active than simply passively watching a film or reading a book). Whenever I play games, I tend to want to be able to shape the MC myself, and not just passively follow along with someone else's story.
 
Jul 27, 2017
122
151
Similar to the above post, I prefer the freedom player agency provides - especially in corruption games.

I like the idea of the protagonist being able to choose their own path in sexuality (kinda like a blank slate in many RPGs) where you can build, branch off and, what some games achieve, having variable dialogue or scenes to accompany these choices (e.g. a special dialogue will play in Karryn's Prison if you get the slut ending, but still have your vaginal virginity in the final sex scene). This is a mindset/gameplay that I prefer even in Non-H games to keep things fresh and exciting on new playthroughs.

My more personal response for H-games however is,
1) I enjoy the slow descent into corruption.
2) I like having the option to give that virginity (especially if a scenario suits your fancy.)
3) Something about a female protag wanting to preserve that V-card (love, marriage, player choice, etc.), but willing to perform every other act just adds to that tension and "danger" of getting closer and closer to becoming a full on slut.
3.1) A bit unrelated, but some games (like Leanna) add condoms as another barrier for the protag to avoid responsibility where pregnancy is a consequence. Thus adding another layer of "risk" to the slow descent into lewdness.​
That's about all I can think of now and I hope, with my 4 hour sleep brain, I was able to convey my opinion clearly.

TL;DR: "Freedom of choice is cool. I like build-a-slut games. Brain no worky. Have a great day!"