For example:
Succum Brewery and Karryn's Prison use the combat system for a bartending minigame
Naked adventure has a stealth item collection loop.
I really enjoy games that take rpgmaker and use it in uniqe ways that aren't just "go through dungeon and when you die play seggs scene"
Succum Brewery and Karryn's Prison use the combat system for a bartending minigame
Naked adventure has a stealth item collection loop.
I really enjoy games that take rpgmaker and use it in uniqe ways that aren't just "go through dungeon and when you die play seggs scene"