As it says in the title, I want something different from the usual games featured here, where you have a limited amount of sexual events/encounters/scenes, and once you've seen one once, you've seen all there is to it.
I understand it's not exactly possible to do this due to the limitations of development, specially the artwork. You can't possibly expect art for every possible situation in a game like that.
So I imagine text-only games are the only choice here. And indeed, it seems that it's very much possible to make a game like this, where every situation can dynamically go in various different ways and no encounter/event ever acts the same.
Even then, I'm yet to see one that does something like that. For example, in Free Cities and in Lilith's Throne, you can potentially meet and fuck an infinite amount of different characters, but it still doesn't take much time until it starts feeling repetitive. Characters with different personalities don't really act or react much differently from one another. And it's clear that dialogue is all taken from the same pool of very limited character lines, so you have characters repeating dialogue often, and even different characters saying the same things even if they're supposed to be very different people. Even descriptions or flavor text starts feeling repetitive quickly.
I guess what I'm looking for is a game that truly manages to simulate emergent human interactions, where even randomly generated or custom generated characters can have different personalities and act unlike other characters, reacting differently in whatever occasions, being able to interact with other characters in different ways, and so on.
Is there anything remotely like this out there?
I understand it's not exactly possible to do this due to the limitations of development, specially the artwork. You can't possibly expect art for every possible situation in a game like that.
So I imagine text-only games are the only choice here. And indeed, it seems that it's very much possible to make a game like this, where every situation can dynamically go in various different ways and no encounter/event ever acts the same.
Even then, I'm yet to see one that does something like that. For example, in Free Cities and in Lilith's Throne, you can potentially meet and fuck an infinite amount of different characters, but it still doesn't take much time until it starts feeling repetitive. Characters with different personalities don't really act or react much differently from one another. And it's clear that dialogue is all taken from the same pool of very limited character lines, so you have characters repeating dialogue often, and even different characters saying the same things even if they're supposed to be very different people. Even descriptions or flavor text starts feeling repetitive quickly.
I guess what I'm looking for is a game that truly manages to simulate emergent human interactions, where even randomly generated or custom generated characters can have different personalities and act unlike other characters, reacting differently in whatever occasions, being able to interact with other characters in different ways, and so on.
Is there anything remotely like this out there?