What is the easiest way to add sky to scene? (DAZ3D)

Kane_Freeman

Member
Dec 10, 2020
453
610
I'm trying to add sky to my scene. But this is more complicated than it looks. Is there an easy way? I would be grateful if someone could tell me step by step.
 
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GNVE

Active Member
Jul 20, 2018
635
1,118
Download or buy HDRI's of the sky

If bought from the daz store:
Install the package
Go to the smart tab search for the HDRI's
Click the HDRI to load it and render it
Render

If obtained otherwise:
Go to render settings
Go to environment
Click the image in environment map and load the image of the sky
Make sure draw dome is on
Render

Let me know if you run into difficulties.
 
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MissFortune

I Was Once, Possibly, Maybe, Perhaps… A Harem King
Respected User
Game Developer
Aug 17, 2019
4,576
7,560
is a good one I use a lot and tends to work well with environment color/tone mapping changes.

Another good option, if you're working with interior scenes and need a shot of the sky/city outside of a window, is to download a city/sky image and apply it to a plane with a little bit of an emission to make it a bit brighter.
 

BzPz

Member
Jan 16, 2022
217
2,030
Using a HDRI is one option, another option is simply choosing a background in this tab:
ex background.png
The problem with this method is that it is static.

My go-to is using a simple plane with an image on it like this:
ex1.jpg
Result:
Claude Monet - Woman with a Parasol.jpg
Example 2:
ex2.jpg
Result:
BBall 1.jpg
*EDIT: this one:* BBall 2.jpg

You can still use a HDRI for lighting, ofcourse.
 
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