REVIEW STILL IN PROGRESS, WILL REMOVE THIS WHEN DONE!
VERSION: Prologue
SUMMARY: Fair, but nothing remarkable
RATINGS: (out of 5): ⭐⭐⭐
NOTE: The following categories and scoring method are my own criteria and may require more context. Additionally, scoring is based on the state, and what is in the current version and not what may or may not be introduced at a later point.
PROS:
- See my opinions section for details.
- See my opinions section for details.


NOTE: The following remarks are my personal opinions and thoughts, which may provide more context and could be useful to the developer. (Read them or don't)
VERSION: Prologue
SUMMARY: Fair, but nothing remarkable
RATINGS: (out of 5): ⭐⭐⭐
NOTE: The following categories and scoring method are my own criteria and may require more context. Additionally, scoring is based on the state, and what is in the current version and not what may or may not be introduced at a later point.
- Character (Model) Visuals......... : ⭐⭐⭐
- General (World) Visuals........... : ⭐⭐⭐
- Animation Quality................. : ⭐⭐⭐
- Character Personality(Persona).... : ⭐⭐⭐
- Story & Dialogue.................. : ⭐⭐⭐
- Writing & Grammar................. : ⭐⭐⭐
- UX/UI, Game Type & Mechanics.......: ⭐⭐
- Playtime & Pacing..................: ⭐⭐⭐
- Music & Sounds.....................: ⭐
- Adult Content & Fetishes.......... : ⭐⭐⭐
PROS:
- Fairly good looking characters
- Renders are overall not bad quality
- Writing is structured and reads well enough.
- Dialogue is not overly bloated and so far feels "normal" including personalities.
- Writing is basic and nothing profound or exceptional, this isn't really a pro or con per se, but better to be "normal" than over the top bullshit.
- MC having eyes so blue that they look neon. With his tan complex, youd imagine the dev grabbed him straight out of Dune...
- Sounds are few and far between, actually I think only the main menu had music?
- UX/UI can use work, while opacity setting isn't an issue really due to clear dialogue box, the thin font disappears easily in the scene and needs to be adjusted.
NOTE: The following remarks are my personal opinions and thoughts, which may provide more context and could be useful to the developer. (Read them or don't)