What kind/body-type of female protag would you enjoy?

What type?

  • Curvy

    Votes: 17 38.6%
  • Dummy thicc

    Votes: 8 18.2%
  • Plain

    Votes: 19 43.2%

  • Total voters
    44

Suzaakuuu

New Member
Dec 14, 2024
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Context: I'm somewhat trying to work on a game. I have a few thousand words (not a lot, ik) written for the start (and the overall scenario), but I'm stuck on the playable character's body type. Some part of the plot is dependent on the body type as well, which is why I'm stuck. This is meant to be a corruption heavy anime game, and all three are good for it. And this might end up being long and convoluted to read lmao. Also, the arts are AI generated, just so you know.

The first type is the classic curvy girl. Large assets and generally considered hot. This type is probably the most common in both anime and hentai because it's commonly considered hot, and there are a good amount of them in real life as well (at least when it comes to porn lmao), so a tiny hint of realism. A safe option, if you will.
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The second type is the dummy thicc option. Someone who straight up looks like a model for a sex doll. Breasts bigger than her head, to the point you'd see them bouncing even if you were exactly behind her. Not very realistic, since she's just extremely curvy and not chubby/fat. But this is a hentai/fantasy. Realism isn't the most important part. Also, I'm pretty sure a lot of Japanese games/doujins do have them like that. Since they're so hentai coded, going from pure, to pure degenerate just feels natural.
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The third type is the plain type. Simple, pretty girl. Realistic, but again, hentai game. Hell, you'd have to work a bit to find games/doujins with such characters. That said, it works quite well for a corruption game. Imagine, you go out for a walk, find a girl like her and think, "hey she's cute". And then it turns out she's a masochistic pig who'll spread her legs for anyone if she's commanded to do so. Smaller assets but double the corruption.
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If you find the images familiar, they're based on Hitoi's work (hitoi_k on X). Guy does NTR stuff, but I really like how he makes the fem protag look "normal", which is mainly why the third type is here lmao (specifically the Konoha series of doujins). Also, no clue why all of them are slightly tanned, but it looks kind of good ngl.

More context: The game in question, is a TSF/TG game (the instant kind). Personally, that's the peak of corruption. The character goes from a man to a woman, and from a woman who's more prude than even the most innocent women (prude might not be the best word, but hopefully you get my point), to a woman who does things even whores wouldn't do (even if they were paid to do so). That fall from grace is good stuff. One could argue it's just a female protag with extra flavor, but it's the extra flavor that makes things good. A little bit of spice, if you will. And that's where the problem comes in. Because the genre itself is so corruption coded, all three body types work really well. Of course, the concept of corruption itself ensures that all body types work.

The first one is classic. Turn into a hot girl, get flirted on, manipulated/blackmailed, slowly fall into depravity because the entire world wants the hot girl.

The second one makes sense. If you turn into a girl who can only wear custom made clothes or whose breasts can be seen even from the back, then you know you're fucked (pun intented). The fighting to avoid the inevitable makes the corruption really good.

The third one works surprisingly well. The character looks plain and simple, so you'd think lewd things wouldn't happen. Except, they happen even worse. Hell, it actually gets even more hardcore simply because the character is plain. Again, smaller assets mean less iconic/visible (you wouldn't think she's hot/lewd, just plain/cute), so double down on the corruption and degradation. It relies on the gap to work, and it does work.

At some point this turned from a "what type" question to TG/corruption discussion, so might as well end it now lmao.
I might end up doing all three for separate games (assuming I finish one the first place). Or I might have them all in one game (the plot does allow it, in fact, assuming the game actually gets that far), but I need a core, first-choice if I want to start on the game portion.
So, which one would you guys like?
 

batmantitties

Member
Sep 17, 2017
236
745
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I usually avoid female protagonist games because that means the game just focuses on one girl and if I don't find her attractive in the previews then what is the point, and personally, I like them stupid thicc. That's why Shipwrecked Spaceship Todoroki and Yuka Scattered Shards of the Yokai are among my favorite games even though both are Fem Protag games, because their measurements are ridiculous.
I'll tell you, you should just make whatever YOU like however, that's the entire point of making your own game.
 

Suzaakuuu

New Member
Dec 14, 2024
14
26
37
All of them bruh. I wanna fuck each and every one :giggle::coffee:
In my pure love monogamous family friendly no sex until marriage game!? Heresy!!! JK XD

Tomboy -> bimbo is perfection.
That...was not part of the plan ngl. Didn't even think tomboy was an option. Though that gives me quite a few ideas to make things fun. Thanks.

I usually avoid female protagonist games because that means the game just focuses on one girl and if I don't find her attractive in the previews then what is the point, and personally, I like them stupid thicc. That's why Shipwrecked Spaceship Todoroki and Yuka Scattered Shards of the Yokai are among my favorite games even though both are Fem Protag games, because their measurements are ridiculous.
I'll tell you, you should just make whatever YOU like however, that's the entire point of making your own game.
We all have our preferences ig. I like both types, but fem protag is more fun precisely because it's focused on one or few girls, so it's more in-depth. Also doesn't help that even in male protag games, the mc is either faceless or simply ghosts in scenes (tho that's probably because I prefer jp/cn games). Also I like all three lmao. That's why it's a problem. Even with AI, making scenes for all types is pretty damn annoying/painful (and mad props to circles like Acerola and Poison who do dynamic art even in cg scenes), and I do want the story to be slightly different based on the body type.

That said, I'm honestly surprised plain is winning rn. I thought it'd be dead last lmao.
 

Suzaakuuu

New Member
Dec 14, 2024
14
26
37
NSFW scenes for dummy thicc and plain, that may or may not end up in the game ;)
I might not do curvy by the looks of it, for the start (the story is written in a way that allows all three at some point, with different looks ofc. Assuming I get to that point).
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Nov 7, 2025
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I know some people like it, but got to say the massive exaggerated boobs beyond anything realistic is always a no for me... I voted plain, although think plain is doing that girl a disservice, she looks good
 

DynamiteJoe

Formerly 'DynamiteJoe/RenMan3DX'
Aug 13, 2018
178
420
129
I was between Curvy and Dummy Thick, but in the end Dummy Thick won. I mean, if there is going to be only one female character might as well have the biggest boobs possible :BootyTime:

Also, I want to say I'm glad and surprised no one is giving you shit about using AI. Hopefully I'm not jinxing it :ROFLMAO:. But yeah, I have been a 3dx artist with Daz for a while now and I'm planning to make a game but even if I can do my own artwork, sometimes I consider making it with AI art instead since I'm a solo dev and it's faster. Besides, sometimes it feels more people prefer 2d art than 3d.
 

Suzaakuuu

New Member
Dec 14, 2024
14
26
37
How is it suddenly equal now wtf.

You like girls with dicks and abs
Too bad the guy got the girl part but lost the dicks and abs part :LUL:

I know some people like it, but got to say the massive exaggerated boobs beyond anything realistic is always a no for me... I voted plain, although think plain is doing that girl a disservice, she looks good
Considering the average hentai games have even random ahh NPCs look like the curvy example, the plain example is simply too plain. Not in terms of cuteness ofc, but rather in terms of body. Of course, the plain-ness is compensated by double the lewdness (if I can get the scenes right).

I was between Curvy and Dummy Thick, but in the end Dummy Thick won. I mean, if there is going to be only one female character might as well have the biggest boobs possible :BootyTime:
That was the plan behind her yes. Go as thicc as possibe before it goes from "hot" to "it feels wrong now". Easiest to work the scenes with because of how porn coded that look is.

Also, I want to say I'm glad and surprised no one is giving you shit about using AI. Hopefully I'm not jinxing it :ROFLMAO:.
You are jinxing it:ROFLMAO:

But yeah, I have been a 3dx artist with Daz for a while now and I'm planning to make a game but even if I can do my own artwork, sometimes I consider making it with AI art instead since I'm a solo dev and it's faster. Besides, sometimes it feels more people prefer 2d art than 3d.
Honestly, mad props to you for being able to do 3d stuff.
I know a little bit of art, but AI is honestly way easier and faster when I want to kickstart an idea and get something going as soon as possible. Not to mention things get hectic when you're doing everything solo (and makes it incredibly easy for someone to burn out).
The 2D art being popular probably comes down to habit and volume. I'm used to 2d art because of anime, and there's a massive volume of 2d art games from JP/CN. So, naturally, I prefer 2d art.
That said, realistic 3d renders are probably in the worst situation. 3d anime renders just need to look anime-ish. 3d cartoony renders just need to look cartoon-ish. 3d realistic renders, on the other hand, might feel uncanny when they're not rendered very well. And rendering them well takes time, skill, and money (and again, mad props to you for being able to do it. I couldn't even finish the donut tutorial).
 
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DynamiteJoe

Formerly 'DynamiteJoe/RenMan3DX'
Aug 13, 2018
178
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How is it suddenly equal now wtf.


Too bad the guy got the girl part but lost the dicks and abs part :LUL:


Considering the average hentai games have even random ahh NPCs look like the curvy example, the plain example is simply too plain. Not in terms of cuteness ofc, but rather in terms of body. Of course, the plain-ness is compensated by double the lewdness (if I can get the scenes right).


That was the plan behind her yes. Go as thicc as possibe before it goes from "hot" to "it feels wrong now". Easiest to work the scenes with because of how porn coded that look is.


You are jinxing it:ROFLMAO:


Honestly, mad props to you for being able to do 3d stuff.
I know a little bit of art, but AI is honestly way easier and faster when I want to kickstart an idea and get something going as soon as possible. Not to mention things get hectic when you're doing everything solo (and makes it incredibly easy for someone to burn out).
The 2D art being popular probably comes down to habit and volume. I'm used to 2d art because of anime, and there's a massive volume of 2d art games from JP/CN. So, naturally, I prefer 2d art.
That said, realistic 3d renders are probably in the worst situation. 3d anime renders just need to look anime-ish. 3d cartoony renders just need to look cartoon-ish. 3d realistic renders, on the other hand, might feel uncanny when they're not rendered very well. And rendering them well takes time, skill, and money (and again, mad props to you for being able to do it. I couldn't even finish the donut tutorial).
Well, I mean, I don't know. It's just how it has felt based only on comments these recent days, but then I think about how there are massively popular VNs made with Daz and several popular 3dx artists without anime or comic styles and I remember it's probably not a good idea to let yourself be swayed by a few comments. But if it actually turns out that very few people are interested then I guess I'll take the same route as you and make it with AI, after all, I can't draw worth shit and got not money for artists. :HideThePain:
Btw, funny how Curvy really just took the lead from nowhere. For me it's fine as long as it not the Plain option, heh.
 

Insomnimaniac Games

Degenerate Handholder
Game Developer
May 25, 2017
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It's just how it has felt based only on comments these recent days, but then I think about how there are massively popular VNs made with Daz and several popular 3dx artists without anime or comic styles and I remember it's probably not a good idea to let yourself be swayed by a few comments.
I mean, just look at the most popular games here. It's a mix of everything, really. Even a game made with TK17 (I think it was called). Style is important, but not the end all be all of success/popularity.
 
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