VNs are all garbage by definition. It's for those who really doesn't know a thing about coding and game development nor wish to learn it.
Why do you make this assumption? Even if you
know about coding and game development, software development for a full game is very time consuming and difficult compared to a VN. VNs provide a vehicle for player agency, while abstracting away most of the player actions into dialogue. They are also extremely accessible to basically any player, and are probably the only viable medium if you want to go for photorealistic graphics as a one-man dev team.
So they would rather make a power-point presentation instead of doing real stuff. They're all fraud.
What exactly would you consider "real stuff"? From a game design perspective, a VN is not that different from, say, Disco Elysium. Sure, Disco has an open world, but that contributes little mechanically (its biggest purpose is artistic, to show off the world to the player). Sure, Disco has skills, inventory, and RNG-based checks, but there is no reason a VN could not implement any of those mechanics. The fact that no one chooses to does not make the medium "garbage by definition."
Planescape Torment is another one, though I hesitate to draw a direct comparison due to its long, book-like style of narration. Still, what game mechanics does it have? You have an open world that mostly comes down to clicking on characters to talk to them, skills, an inventory, and occasionally you get into combat (that was put in the game more because an RPG in that era was expected to have it; it sucks so much most people ignore it). The game is not even that varied; most quests have a single outcome, and the ending almost exclusively depends on a choice you make in the end.
VNs are also related to interactive fiction. I'm not gonna go into that one, since I don't have enough experience with IF to talk about it in depth, but I think I've made my point clear enough.
So every time I see a new post that's tagged with VN I only see a bald declaration:"Chello, here's my slide show and I'm here to scamm the sh1t outta yall".
Describing their games as quality "Story driven" mechanics is just an exuse for a talentless effort of gaining money(pretty much like everything these days)
I would be inclined to agree with you, were it not for two things.
a. Most of the audience is going to be well aware of what they're signing up for. It's tough to scam someone when they don't expect you to succeed to begin with, no?
b. Good luck making any money on VNs.
If you're enjoying VN - you're geniunely dumb. But I'm happy for you and envy you. You've got some luxury I never gonna be able enjoy
Yes, I can clearly see you're an intellectual. Perhaps if we had more individuals like yourself working on this, we could solve the issue. Until then, I suppose we'll just have to enjoy those little luxuries you don't have: enjoying VNs and, evidently, being able to spell words.