- Jul 10, 2020
- 119
- 414
So I'm an aspiring game developer who, being a man of culture, has decided to take a crack at developing an Adult game. Over the years I have played a rather large number of games on this site and have a couple of ideas of whats good/bad for these sorts of games, however I'm making this post to ask some of you fellow pervs what sorts of things you particularly enjoy/would like to see. I would be most appreciative if you would take the time to answer some of my questions or even just share any other thoughts on the matter/give advice to a newbie.
As someone who is much more into the tech side of game development I have little to no artistic skills aside from pixel art. For my games artwork I would render scenes in one of the following. DAZ3D, Honey select 1, Honey select 2 or Koikatsu. Which of these do you guys prefer and if you have any experience with development are there any reasons you like one of these software's more than others?
As much as I enjoy Visual novels I believe I would get rather bored creating one. I want to add other elements of game-play into my project. Do you guys think more complex game-play such as exploration, puzzles and combat have a place in these sorts of games, or do you find that they take away from your enjoyment by slowing down your access to the lewd stuffs.
I had an Idea to utilize RPG Maker for my project seeing as I could confidently create the pixel art required for unique and interesting levels and know a fair bit about the engine. What do you guys feel about RPG Maker games?
I personally hate the combat in them and would most likely either not include combat at all, instead using RPG maker to allow the player to move between VN segments, solving puzzles, buying/finding items and discovering secrets.
Thank you all for your time reading my post, I hope to talk to you guys a bit more in the responses to gain a better idea of what the community would like to see.
As someone who is much more into the tech side of game development I have little to no artistic skills aside from pixel art. For my games artwork I would render scenes in one of the following. DAZ3D, Honey select 1, Honey select 2 or Koikatsu. Which of these do you guys prefer and if you have any experience with development are there any reasons you like one of these software's more than others?
As much as I enjoy Visual novels I believe I would get rather bored creating one. I want to add other elements of game-play into my project. Do you guys think more complex game-play such as exploration, puzzles and combat have a place in these sorts of games, or do you find that they take away from your enjoyment by slowing down your access to the lewd stuffs.
I had an Idea to utilize RPG Maker for my project seeing as I could confidently create the pixel art required for unique and interesting levels and know a fair bit about the engine. What do you guys feel about RPG Maker games?
I personally hate the combat in them and would most likely either not include combat at all, instead using RPG maker to allow the player to move between VN segments, solving puzzles, buying/finding items and discovering secrets.
Thank you all for your time reading my post, I hope to talk to you guys a bit more in the responses to gain a better idea of what the community would like to see.