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What's better for simulation game, QSP or Html?

BÖÖRK

Newbie
Jan 2, 2019
61
98
Hello there my beautiful ppl,
I came here to ask a fairly important question (at least for me). I'd like to create a "real porn" simulation game in style of About It/Evil/Girl Life (I know there is a lot of hate for RP games, but hey, I have to start somewhere) and I was debating myself what would be the best game engine for it, QSP or Twine or some other engine. I would really appreciate any and all help with this decision and if possible to learn about the pros and cons of each engine.
Thank you in advance :D
 

Insomnimaniac Games

Degenerate Handholder
Game Developer
May 25, 2017
3,415
6,137
This was a convo in the Girl Life discord. IMHO, the best way would be to join that discord and ask, they've got people there who've worked on both.
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tooldev

Active Member
Feb 9, 2018
718
647
QSP is more powerful than Html. It basically uses a specific implementation of html for display but has advantages in handling raw data in the background. Downside is that QSP is not standard but a very specific format that relies on what player is used. In the orignal version a modified version of html4 was used, Sonnix made a player that could also use the full default html 5 stuff.

By using the player as anchor the qsp commands take care of where to put things in the output and the dev is able to save time on that stuff. Same goes for navigation etc - all that is already build into the qsp command set but is not very straightforward if you dont understand how to work with a node based system.