Niffmeil
New Member
- Sep 7, 2025
- 5
- 3
- 3
Greetings. Simply wanted to ask a question regarding the direction of what other developers do. I export my renders in 4k, but due to the most used resolution for PC games, 1920x1080p still remains the most used resolution for games. This is why I'm using 1080p as the base resolution for my game.
I have a problem now in which I am forced to use Ren'py's transform-:
-to scale it back down to 1080p. This makes it so that it perfectly fits the resolution, as well as keeping the 4k option for players who has a 4k monitor.
The problem with this so far is:
I have a problem now in which I am forced to use Ren'py's transform-:
Code:
transform scale_to_fit:
zoom 0.5
The problem with this so far is:
- Large amount of files for 4k resolutions.
- It scales it down to 1080p which can lose some image quality. I'm not sure about Ren'py's scaling settings.