Ren'Py Whenever opening any renpy game, the screen goes black.

Kas96

Member
Jul 15, 2021
344
615
Hi fellas, Need one help. So... I play all Vn game on my laptop. It's Rayzen7 4800h paired with 3050 graphics card. The problem i'm facing currently is, Whenever i'm opening any renpy game, the game open but only black screen, background music is coming but not any visual showing.. Now i dig a lil deeper and found out it's display output problem, So i follow a tuitorial and press shift before the game launch and change the renderer from Automatic output to Force Angle2 renderer, The problem solves!! the game open and all thing goes rightly... But here's the thing Force opengl2 not working. The main thing is i don't know why, but previously it was working smoothly, the game when open it starts on Vram so the animations and stuff runs smoothly but now it's opening on igpu, so there's lag here and there. please help me. I'm attaching the log file, python file and shell script. Please help me. oops seems like i an't upload python file and shell script. I'm uploading it as screenshot:
Python file:
# @PydevCodeAnalysisIgnore

# This file is part of Ren'Py. The license below applies to Ren'Py only.
# Games and other projects that use Ren'Py may use a different license.

# Copyright 2004-2021 Tom Rothamel <pytom@bishoujo.us>
#
# Permission is hereby granted, free of charge, to any person
# obtaining a copy of this software and associated documentation files
# (the "Software"), to deal in the Software without restriction,
# including without limitation the rights to use, copy, modify, merge,
# publish, distribute, sublicense, and/or sell copies of the Software,
# and to permit persons to whom the Software is furnished to do so,
# subject to the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

from __future__ import print_function, absolute_import

import os
import sys
import warnings

# Functions to be customized by distributors. ################################

# Given the Ren'Py base directory (usually the directory containing
# this file), this is expected to return the path to the common directory.


def path_to_common(renpy_base):
return renpy_base + "/renpy/common"

# Given a directory holding a Ren'Py game, this is expected to return
# the path to a directory that will hold save files.


def path_to_saves(gamedir, save_directory=None):
import renpy # @UnresolvedImport

if save_directory is None:
save_directory = renpy.config.save_directory
save_directory = renpy.exports.fsencode(save_directory)

# Makes sure the permissions are right on the save directory.
def test_writable(d):
try:
fn = os.path.join(d, "test.txt")
open(fn, "w").close()
open(fn, "r").close()
os.unlink(fn)
return True
except:
return False

# Android.
if renpy.android:
paths = [
os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
]

for rv in paths:
if os.path.isdir(rv) and test_writable(rv):
break

print("Saving to", rv)

# We return the last path as the default.

return rv

if renpy.ios:
from pyobjus import autoclass
from pyobjus.objc_py_types import enum

NSSearchPathDirectory = enum("NSSearchPathDirectory", NSDocumentDirectory=9)
NSSearchPathDomainMask = enum("NSSearchPathDomainMask", NSUserDomainMask=1)

NSFileManager = autoclass('NSFileManager')
manager = NSFileManager.defaultManager()
url = manager.URLsForDirectory_inDomains_(
NSSearchPathDirectory.NSDocumentDirectory,
NSSearchPathDomainMask.NSUserDomainMask,
).lastObject()

# url.path seems to change type based on iOS version, for some reason.
try:
rv = url.path().UTF8String().decode("utf-8")
except:
rv = url.path.UTF8String().decode("utf-8")

print("Saving to", rv)
return rv

# No save directory given.
if not save_directory:
return os.path.join(gamedir, "saves")

# Search the path above Ren'Py for a directory named "Ren'Py Data".
# If it exists, then use that for our save directory.
path = renpy.config.renpy_base

while True:
if os.path.isdir(path + "/Ren'Py Data"):
return path + "/Ren'Py Data/" + save_directory

newpath = os.path.dirname(path)
if path == newpath:
break
path = newpath

# Otherwise, put the saves in a platform-specific location.
if renpy.macintosh:
rv = "~/Library/RenPy/" + save_directory
return os.path.expanduser(rv)

elif renpy.windows:
if 'APPDATA' in os.environ:
return os.environ['APPDATA'] + "/RenPy/" + save_directory
else:
rv = "~/RenPy/" + renpy.config.save_directory
return os.path.expanduser(rv)

else:
rv = "~/.renpy/" + save_directory
return os.path.expanduser(rv)


# Returns the path to the Ren'Py base directory (containing common and
# the launcher, usually.)
def path_to_renpy_base():
renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
renpy_base = os.path.abspath(renpy_base)

return renpy_base

##############################################################################


# Doing the version check this way also doubles as an import of ast,
# which helps py2exe et al.
try:
import ast; ast
except:
print("Ren'Py requires at least python 2.6.")
sys.exit(0)

android = ("ANDROID_PRIVATE" in os.environ)

# Android requires us to add code to the main module, and to command some
# renderers.
if android:
__main__ = sys.modules["__main__"]
__main__.path_to_renpy_base = path_to_renpy_base
__main__.path_to_common = path_to_common
__main__.path_to_saves = path_to_saves


def main():

renpy_base = path_to_renpy_base()

# Add paths.
if os.path.exists(renpy_base + "/module"):
sys.path.append(renpy_base + "/module")

sys.path.append(renpy_base)

# This is looked for by the mac launcher.
if os.path.exists(renpy_base + "/renpy.zip"):
sys.path.append(renpy_base + "/renpy.zip")

# Ignore warnings that happen.
warnings.simplefilter("ignore", DeprecationWarning)

# Start Ren'Py proper.
try:
import renpy.bootstrap
except ImportError:
print("Could not import renpy.bootstrap. Please ensure you decompressed Ren'Py", file=sys.stderr)
print("correctly, preserving the directory structure.", file=sys.stderr)
raise

renpy.bootstrap.bootstrap(renpy_base)


if __name__ == "__main__":
main()

Shell script 1741969558373.png

NOPE I'M NOT USING LINUX, i'm using windows 11
 
Last edited:

Winterfire

Forum Fanatic
Respected User
Game Developer
Sep 27, 2018
5,838
8,502
1. Make sure you are running the game from your dedicated GPU, not internal. A reason for it not working now may be that your nvidia panel has changed configurations, and by default renpy games are not run with your dedicated gpu anymore. Also, make sure your drivers are updated.

2. Play with your laptop plugged in, when unplugged, most standard configurations are made to keep your battery running as long as possible. This means you'll be getting low FPS.
 

Kas96

Member
Jul 15, 2021
344
615
1. Make sure you are running the game from your dedicated GPU, not internal. A reason for it not working now may be that your nvidia panel has changed configurations, and by default renpy games are not run with your dedicated gpu anymore. Also, make sure your drivers are updated.

2. Play with your laptop plugged in, when unplugged, most standard configurations are made to keep your battery running as long as possible. This means you'll be getting low FPS.
Thanks for reply, if you may enlight how to run the game on dedicated gpu?? My driver is upto date and i always play games with in plugin
 

Winterfire

Forum Fanatic
Respected User
Game Developer
Sep 27, 2018
5,838
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Thanks for reply, if you may enlight how to run the game on dedicated gpu?? My driver is upto date and i always play games with in plugin


You can also right click the app from desktop and run it with your dedicated gpu
 

morphnet

Well-Known Member
Aug 3, 2017
1,332
2,839
Not working...
Have you tried, when you launch the game to hold shift+G and select a different renderer? If that doesn't show a menu, try holding shift and launch the game and then select a different renderer?
 

Kas96

Member
Jul 15, 2021
344
615
Have you tried, when you launch the game to hold shift+G and select a different renderer? If that doesn't show a menu, try holding shift and launch the game and then select a different renderer?
That's what i said, when i did it change into Force Angle2 renderer it works but not working on GL2 renderer. It never ever happen previously. Now when the game work also it runs on igpu not nvidia gpu like does before
 

morphnet

Well-Known Member
Aug 3, 2017
1,332
2,839
Just double checking while running through the list from renpy because others have reported similar but some with full screen default enabled or switching machines and some needed to update codecs, seems a few things could be causing the black screen.



Have you updated your codecs and sound drivers?
Do you have the latest direct X installed for 11?
Also try deleting your persist file and see if that works?

there is also some info in the link below

 

Kas96

Member
Jul 15, 2021
344
615
Just double checking while running through the list from renpy because others have reported similar but some with full screen default enabled or switching machines and some needed to update codecs, seems a few things could be causing the black screen.



Have you updated your codecs and sound drivers?
Do you have the latest direct X installed for 11?
Also try deleting your persist file and see if that works?

there is also some info in the link below

Currently my window version is 11 24H2 which updated on 11/2/2025... Then how would i make sure, if my Direct X is updated one or not?? And btw Microsoft c++ 2010 redistributable package link is expired...
 

morphnet

Well-Known Member
Aug 3, 2017
1,332
2,839
Currently my window version is 11 24H2 which updated on 11/2/2025... Then how would i make sure, if my Direct X is updated one or not?? And btw Microsoft c++ 2010 redistributable package link is expired...
You can use this to check your direct x





For c++ you can use these



hope this helps
 

Winterfire

Forum Fanatic
Respected User
Game Developer
Sep 27, 2018
5,838
8,502
Also make sure the Ren'Py game is in fact running on your dedicated GPU, you can check by opening Task Manager -> Performance tab, and check if the dedicated GPU shows any activity. If not, the game is running through your integrated GPU.
 

Kas96

Member
Jul 15, 2021
344
615
You can use this to check your direct x





For c++ you can use these



hope this helps
Just checked the direct X, it's on Direct X12 and downloaded the redist c++ and repair it also... but still the problem persist.
 

Kas96

Member
Jul 15, 2021
344
615
Also make sure the Ren'Py game is in fact running on your dedicated GPU, you can check by opening Task Manager -> Performance tab, and check if the dedicated GPU shows any activity. If not, the game is running through your integrated GPU.
Just checked it it running on iGpu... How to run it in Dgpu??
 

morphnet

Well-Known Member
Aug 3, 2017
1,332
2,839
Just checked the direct X, it's on Direct X12 and downloaded the redist c++ and repair it also... but still the problem persist.
Are the games default launching in full screen? and did you try deleting the persistant file?
 

Winterfire

Forum Fanatic
Respected User
Game Developer
Sep 27, 2018
5,838
8,502
Just checked it it running on iGpu... How to run it in Dgpu??
Thought so, that's the issue. You need to run the game on dedicated. I already linked how to above, but if you still had difficulties, google a bit and find people with the same issue, ex:
one of the answers attaches a screenshot of the settings you should have.
Don't disable the integrated like another reply suggested though.